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Differentiable Neural Surface Refinement for Modeling Transparent Objects

Weijian Deng · Dylan Campbell · Chunyi Sun · Shubham Kanitkar · Matthew Shaffer · Stephen Gould

Arch 4A-E Poster #71
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Fri 21 Jun 10:30 a.m. PDT — noon PDT


Neural implicit surface reconstruction leveraging volume rendering has led to significant advances in multi-view reconstruction. However, results for transparent objects can be very poor, primarily because the rendering function fails to account for the intricate light transport induced by refraction and reflection. In this study, we introduce transparent neural surface refinement (TNSR), a novel surface reconstruction framework that explicitly incorporates physical refraction and reflection tracing. Beginning with an initial, approximate surface, our method employs sphere tracing combined with Snell's law to cast both reflected and refracted rays. Central to our proposal is an innovative differentiable technique devised to allow signals from the photometric evidence to propagate back to the surface model by considering how the surface bends and reflects light rays. This allows us to connect surface refinement with volume rendering, enabling end-to-end optimization solely on multi-view RGB images. In our experiments, TNSR demonstrates significant improvements in novel view synthesis and geometry estimation of transparent objects, without prior knowledge of the refractive index.

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