Poster
Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views
Jiang Wu · Rui Li · Yu Zhu · Rong Guo · Jinqiu Sun · Yanning Zhang
We present a Gaussian Splatting method for surface reconstruction using sparse input views. Previous methods relying on dense views struggle with extremely sparse Structure-from-Motion points for initialization. While learning-based Multi-view Stereo (MVS) provides dense 3D points, directly combining it with Gaussian Splatting leads to suboptimal results due to the ill-posed nature of sparse-view geometric optimization. We propose Sparse2DGS, an MVS-initialized Gaussian Splatting pipeline for complete and accurate reconstruction. Our key insight is to incorporate the geometric-prioritized enhancement schemes, allowing for direct and robust geometric learning under ill-posed conditions. As the first method of this kind, Sparse2DGS outperforms existing methods by notable margins, with 1.13 Chamfer Distance error compared to 2DGS (2.81) on the DTU dataset using 3 views. Meanwhile, our method is 2× faster than NeRF-based fine-tuning approach.
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