Oral Session
Oral Session 2D: Spatio-Temporal Reconstruction
4D Primitive-Mâché: Glueing Primitives for Persistent 4D Scene Reconstruction
Kirill Mazur ⋅ Marwan Taher ⋅ Andrew J. Davison
We present a dynamic reconstruction system that receives a casual monocular RGB video as input, and outputs a complete and persistent reconstruction of the scene. In other words, we reconstruct not only the the currently visible parts of the scene, but also all previously viewed parts, which enables replaying the complete reconstruction across all timesteps.Our method decomposes the scene into a set of rigid 3D primitives, which are assumed to be moving throughout the scene. Using estimated dense 2D correspondences, we jointly infer the rigid motion of these primitives through an optimisation pipeline, yielding a 4D reconstruction of the scene, i.e. providing 3D geometry dynamically moving through time. To achieve this, we also introduce a mechanism to extrapolate motion for objects that become invisible, employing motion-grouping techniques to maintain continuity.The resulting system enables 4D spatio-temporal awareness, offering capabilities such as replayable 3D reconstructions of articulated objects through time, multi-object scanning, and object permanence. On object scanning and multi-object datasets, our system significantly outperforms existing methods both quantitatively and qualitatively.
Efficiently Reconstructing Dynamic Scenes One D4RT at a Time
Chuhan Zhang ⋅ Guillaume Le Moing ⋅ Skanda Koppula ⋅ Ignacio Rocco ⋅ Liliane Momeni ⋅ Junyu Xie ⋅ Shuyang Sun ⋅ Rahul Sukthankar ⋅ Joëlle K. Barral ⋅ Raia Hadsell ⋅ Zoubin Ghahramani ⋅ Andrew Zisserman ⋅ Junlin Zhang ⋅ Mehdi S. M. Sajjadi
Understanding and reconstructing the complex geometry and motion of dynamic 4D scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward network designed to efficiently solve this task. D4RT utilizes a unified transformer architecture to jointly infer depth, spatio-temporal correspondence, and full camera parameters from a single video. Its core innovation is a novel mechanism that sidesteps the heavy computation of dense, per-frame decoding and the complexity of managing multiple, task-specific decoders. Our unified decoding interface allows the model to independently and efficiently probe the 3D position of any point in space and time. The result is a lightweight and highly scalable method that enables remarkably efficient training and inference. We demonstrate that our approach sets a new state-of-the-art, outperforming previous methods across a wide spectrum of 4D reconstruction tasks.
FUSER: Feed-Forward Multiview 3D Registration Transformer and SE(3)^N Diffusion Refinement
Haobo Jiang ⋅ Jin Xie ⋅ Jian Yang ⋅ Liang Yu ⋅ Jianmin Zheng
Registration of multiview point clouds typically depends on extensive pairwise matching to build a pose graph for global synchronization, which is computationally expensive and ill-posed without holistic geometric constraints. In this paper, we propose FUSER, the first feed-forward multi-view registration transformer that processes all scans jointly in a unified, compact latent space to directly predict global poses without any pairwise estimation. To maintain tractability, FUSER employs a sparse 3D CNN to encode each scan into low-resolution superpoint features preserving absolute translation cues, followed by a Geometric Alternating Attention module for efficient intra- and inter-scan reasoning. Particularly, we transfer 2D attention priors from off-the-shelf foundation models (i.e., $\pi^3$) to enhance 3D feature attention. Building upon FUSER and its estimates, we further introduce FUSER-DF, an SE(3) diffusion refinement framework to correct FUSER's estimates through a denoising process over the joint SE(3)$^N$ space. Here, FUSER serves as a surrogate multiview register to model the denoiser, and a prior-conditioned SE(3)$^N$ variational lower bound is derived for denoising supervision. Extensive experiments on 3DMatch and ScanNet confirm the superior registration accuracy and efficiency of our method.
Residual Primitive Fitting of 3D Shapes with SuperFrusta
Aditya Ganeshan ⋅ Matheus Gadelha ⋅ Thibault Groueix ⋅ Zhiqin Chen ⋅ Siddhartha Chaudhuri ⋅ Vladimir G. Kim ⋅ Wang Yifan ⋅ Daniel Ritchie
We introduce a framework for converting 3D shapes into compact and editable assemblies of analytic primitives, directly addressing the persistent trade-off between reconstruction fidelity and parsimony. Our approach combines two key contributions: a novel primitive, termed SuperFrustum, and an iterative inference algorithm, Residual Primitive Fitting (ResFit). SuperFrustum is a analytical primitive that is simultaneously (1) expressive, being able to express various common solids such as cylinders, spheres, cones & their tapered and bent forms, (2) editable, being compactly parameterized with 8 parameters, and (3) optimizable, with a sign distance field differentiable w.r.t. its parameters almost everywhere. ResFit is an unsupervised procedure that interleaves global shape analysis with local optimization, iteratively fitting primitives to the unexplained residual of a shape to discover a parsimonious yet accurate decompositions for each input shape. On diverse 3D benchmarks, our method achieves state-of-the-art results, improving IoU by over 9 points while using nearly half as many primitives as prior work. The resulting assemblies bridge the gap between dense 3D data and human-controllable design, producing high-fidelity and editable shape programs.
SmokeSVD: Smoke Reconstruction from A Single View via Progressive Novel View Synthesis and Refinement with Diffusion Models
Chen Li ⋅ Shanshan Dong ⋅ Sheng Qiu ⋅ Jianmin Han ⋅ Yibo Zhao ⋅ Zan Gao ⋅ Taku Komura ⋅ Kemeng Huang
Reconstructing dynamic fluids from sparse views is a long-standing and challenging problem, due to the severe lack of 3D information from insufficient view coverage. While several pioneering approaches have attempted to address this issue using differentiable rendering or novel view synthesis, they are often limited by time-consuming optimization under ill-posed conditions. We propose SmokeSVD, an efficient and effective framework to progressively reconstruct dynamic smoke from a single video by integrating the generative capabilities of diffusion models with physically guided consistency optimization. Specifically, we first propose a physically guided side-view synthesizer based on diffusion models, which explicitly incorporates velocity field constraints to generate spatio-temporally consistent side-view images frame by frame, significantly alleviating the ill-posedness of single-view reconstruction. Subsequently, we iteratively refine novel-view images and reconstruct 3D density fields through a progressive multi-stage process that renders and enhances images from increasing viewing angles, generating high-quality multi-view sequences. Finally, we estimate fine-grained density and velocity fields via differentiable advection by leveraging the Navier-Stokes equations. Our approach supports re-simulation and downstream applications while achieving superior reconstruction quality and computational efficiency compared to state-of-the-art methods.
SparseWorld-TC: Trajectory-Conditioned Sparse Occupancy World Model
Jiayuan Du ⋅ Yiming Zhao ⋅ Zhenglong Guo ⋅ Yong Pan ⋅ Wenbo Hou ⋅ Zhihui Hao ⋅ Kun Zhan ⋅ Qijun Chen
This paper introduces a novel architecture for trajectory-conditioned forecasting of future 3D scene occupancy. In contrast to methods that rely on variational autoencoders (VAEs) to generate discrete occupancy tokens, which inherently limit representational capacity, our approach predicts multi-frame future occupancy in an end-to-end manner directly from raw image features. Inspired by the success of attention-based transformer architectures in foundational vision and language models such as GPT and VGGT, we employ a sparse occupancy representation that bypasses the intermediate bird’s eye view (BEV) projection and its explicit geometric priors. This design allows the transformer to capture spatiotemporal dependencies more effectively. By avoiding both the finite-capacity constraint of discrete tokenization and the structural limitations of BEV representations, our method achieves state-of-the-art performance on the nuScenes benchmark for 1‒3 second occupancy forecasting, outperforming existing approaches by a significant margin. Furthermore, it demonstrates robust scene dynamics understanding, consistently delivering high accuracy under arbitrary future trajectory conditioning.