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Oral Session

Oral Session 3C: Generative Editing

Sat 6 Jun 8 a.m. PDT — 9:15 a.m. PDT
Abstract:
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Sat 6 June 8:00 - 8:12 PDT

3D-LATTE: Latent Space 3D Editing from Textual Instructions

Maria Parelli ⋅ Michael Oechsle ⋅ Michael Niemeyer ⋅ Federico Tombari ⋅ Andreas Geiger

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent approaches using 2D priors suffer from view-inconsistent editing signals. Going beyond 2D prior distillation methods and multi-view editing strategies, we propose a training-free editing method that operates within the latent space of a native 3D diffusion model, allowing us to directly manipulate 3D geometry. We guide the edit synthesis by blending 3D attention maps from the generation with the source object. Coupled with geometry-aware regularization guidance, a spectral modulation strategy in the Fourier domain and a refinement step for 3D enhancement, our method outperforms previous 3D editing methods enabling high-fidelity and precise edits across a wide range of shapes and semantic manipulations. Code will be publicly released.

Sat 6 June 8:12 - 8:25 PDT

AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flows

Zhenglin Zhou ⋅ Fan Ma ⋅ Chengzhuo Gui ⋅ Xiaobo Xia ⋅ Hehe Fan ⋅ Yi Yang ⋅ Tat-seng Chua

Training-free 3D editing aims to modify 3D shapes based on human instructions without model finetuning. It plays a crucial role in 3D content creation. However, existing approaches often struggle to produce strong or geometrically stable edits, largely due to inconsistent latent anchors introduced by timestep-dependent noise during diffusion sampling. To address these limitations, we introduce AnchorFlow, which is built upon the principle of latent anchor consistency. Specifically, AnchorFlow establishes a global latent anchor shared between the source and target trajectories, and enforces coherence using a relaxed anchor-alignment loss together with an anchor-aligned update rule. This design ensures that transformations remain stable and semantically faithful throughout the editing process. By stabilizing the latent reference space, AnchorFlow enables more pronounced semantic modifications. Moreover, AnchorFlow is mask-free. Without mask supervision, it effectively preserves geometric fidelity. Experiments on the Eval3DEdit benchmark show that AnchorFlow consistently delivers semantically aligned and structurally robust edits across diverse editing types. The code and models will be made publicly available.

Sat 6 June 8:25 - 8:37 PDT

ChordEdit: One-Step Low-Energy Transport for Image Editing

Liangsi Lu ⋅ Xuhang Chen ⋅ Minzhe Guo ⋅ Shichu Li ⋅ Jingchao Wang ⋅ Yang Shi

The advent of one-step text-to-image (T2I) models offers unprecedented synthesis speed. However, their application to text-guided image editing remains severely hampered, as forcing existing training-free editors into a single inference step fails. This failure manifests as severe object distortion and a critical loss of consistency in non-edited regions, resulting from the high-energy, erratic trajectories produced by naive vector arithmetic on the models' structured fields. To address this problem, we introduce \textbf{ChordEdit}, a model agnostic, training-free, and inversion-free method that facilitates high-fidelity one-step editing. We recast editing as a transport problem between the source and target distributions defined by the source and target text prompts. Leveraging dynamic optimal transport theory, we derive a principled, low-energy control strategy. This strategy yields a smoothed, variance-reduced editing field that is inherently stable, facilitating the field to be traversed in a single, large integration step. A theoretically grounded and experimentally validated approach allows ChordEdit to deliver fast, lightweight and precise edits, finally achieving true real-time editing on these challenging models.

Sat 6 June 8:37 - 8:50 PDT

Faithful Contouring: Near-Lossless 3D Voxel Representation Free from Iso-surface

Yihao Luo ⋅ Xianglong He ⋅ Chuanyu Pan ⋅ Yiwen Chen ⋅ Jiaqi Wu ⋅ Yangguang Li ⋅ Wanli Ouyang ⋅ Yuanming Hu ⋅ Guang Yang ⋅ Choon Hwai Yap

Accurate and efficient voxelized representations of 3D meshes are the foundation of 3D reconstruction and generation. However, existing representations based on iso-surface heavily rely on water-tightening or rendering optimization, which inevitably compromise geometric fidelity. We propose Faithful Contouring, a sparse voxelized representation that supports 2048+ resolutions for arbitrary meshes, requiring neither converting meshes to field functions nor extracting the isosurface during remeshing. It achieves near-lossless fidelity by preserving sharpness and internal structures, even for challenging cases with complex geometry and topology. The proposed method also shows flexibility for texturing, manipulation, and editing. Beyond representation, we design a dual-mode autoencoder for Faithful Contouring, enabling scalable and detail-preserving shape reconstruction. Extensive experiments show that Faithful Contouring surpasses existing methods in accuracy and efficiency for both representation and reconstruction. For direct representation, it achieves distance errors at the $10^{-5}$ level; for mesh reconstruction, it yields a 93\% reduction in Chamfer Distance and a 35\% improvement in F-score over strong baselines, confirming superior fidelity as a representation for 3D learning tasks.

Sat 6 June 8:50 - 9:02 PDT

Native and Compact Structured Latents for 3D Generation

Jianfeng XIANG ⋅ Xiaoxue Chen ⋅ Sicheng Xu ⋅ Ruicheng Wang ⋅ Zelong Lv ⋅ Yu Deng ⋅ Hongyuan Zhu ⋅ Yue Dong ⋅ Hao Zhao ⋅ Nicholas Jing Yuan ⋅ Jiaolong Yang

Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance. This paper present an approach for learning a structured latent representation from native 3D data to address this challenge. At its core is a new sparse voxel structure called O-Voxel, an omni-voxel representation that encodes both geometry and appearance. O-Voxel can robustly model arbitrary topology, including open, non-manifold, and fully-enclosed surfaces, while capturing comprehensive surface attributes beyond texture color, such as physically-based rendering parameters. Based on O-Voxel, we design a Sparse Compression VAE which provides a high spatial compression rate and a compact latent space. We train large-scale flow-matching models comprising 4B parameters for 3D generation using diverse public 3D asset datasets. Despite their scale, inference remains highly efficient. Meanwhile, the geometry and material quality of our generated assets far exceed those of existing models. We believe our approach offers a significant advancement in 3D generative modeling.

Sat 6 June 9:02 - 9:15 PDT

SliderEdit: Continuous Image Editing with Fine-Grained Instruction Control

Arman Zarei ⋅ Samyadeep Basu ⋅ Mobina Pournemat ⋅ Sayan Nag ⋅ Ryan A. Rossi ⋅ Soheil Feizi

Instruction-based image editing models have recently achieved impressive performance, enabling complex edits to an input image from a multi-instruction prompt. However, these models apply each instruction in the prompt with a fixed strength, limiting the user’s ability to precisely and continuously control the intensity of individual edits.We introduce SliderEdit, a framework for continuous image editing with fine-grained, interpretable instruction control. Given a multi-part edit instruction, SliderEdit disentangles the individual instructions and exposes each as a globally trained slider, allowing smooth adjustment of its strength. Unlike prior works that introduced slider-based attribute controls in text-to-image generation, typically requiring separate training or fine-tuning for each attribute or concept, our method learns a single set of low-rank adaptation matrices that generalize across diverse edits, attributes, and compositional instructions. This enables continuous interpolation along individual edit dimensions while preserving both spatial locality and global semantic consistency. We apply SliderEdit to state-of-the-art editing models, including FLUX-Kontext and Qwen-Image-Edit, and observe substantial improvements in edit controllability, visual consistency, and user steerability. We are the first to explore and propose a framework for continuous, fine-grained instruction control in image editing models. Our results pave the way for interactive, instruction-driven image manipulation with continuous and compositional control.