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CVPR 2024 Career Website

The CVPR 2024 conference is not accepting applications to post at this time.

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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As a systems engineer for perception safety, your primary responsibility will be to define and ensure the safety performance of the perception system. You will be working in close collaboration with perception algorithm and sensor hardware development teams.


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The Prediction & Behavior ML team is responsible for developing machine-learned models that understand the full scene around our vehicle and forecast the behavior for other agents, our own vehicle’s actions, and for offline applications. To solve these problems we develop deep learning algorithms that can learn behaviors from data and apply them on-vehicle to influence our vehicle’s driving behavior and offline to provide learned models to autonomy simulation and validation. Given the tight integration of behavior forecasting and motion planning, our team necessarily works very closely with the Planner team in the advancement of our overall vehicle behavior. The Prediction & Behavior ML team also works closely with our Perception, Simulation, and Systems Engineering teams on many cross-team initiatives.


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Geomagical Labs is a 3D R&D lab, in partnership with IKEA. We create magical mixed-reality experiences for hundreds of millions of users, using computer vision, neural networks, graphics, and computational photography. Last year we launched IKEA Kreativ, and we’re excited for what’s next! We have an opening in our lab for a senior computer vision researcher, with 3D Reconstruction and Deep Learning expertise, to develop and improve the underlying algorithms powering our consumer products. We are looking for highly-motivated, creative, applied researchers with entrepreneurial drive, that are excited about building novel technologies and shipping them all the way to the hands of millions of customers!

Requirements: Ph.D. and 2+ years of experience, or Master's and 6+ years of experience, focused on 3D Computer Vision and Deep Learning. Experience in classical methods for 3D Reconstruction: SfM/SLAM, Multi-view Stereo, RGB-D Fusion. Experience in using Deep Learning for 3D Reconstruction and/or Scene Understanding, having worked in any of: Depth Estimation, Room Layout Estimation, NeRFs, Inverse Rendering, 3D Scene Understanding. Familiarity with Computer Graphics and Computational Photography. Expertise in ML frameworks and libraries, e.g. PyTorch. Highly productive in Python. Ability to architect and implement complex systems at the micro and macro level. Entrepreneurial: Adventurous, self-driven, comfortable under uncertainty, with a desire to make systems work end-to-end. Innovative; with a track record of patents and/or first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, SIGGRAPH, ISMAR, NeurIPS, ICLR etc. Experience in developing technologies that got integrated into products, as well as post-launch performance tracking and shipping improvements. [Bonus] Comfortable with C++.

Benefits: Join a mission-driven R&D lab, strategically backed by an influential global brand. Work in a dynamic team of computer vision, AI, computational photography, AR, graphics, and design professionals, and successful serial entrepreneurs. Opportunity to publish novel and relevant research. Fully remote work available to people living in the USA or Canada. Headquartered in downtown Palo Alto, California --- an easy walk from restaurants, coffee shops and Caltrain commuter rail. The USA base salary for this full-time position ranges from $180,000 to $250,000 determined by location, role, skill, and experience level. Geomagical Labs offers a comprehensive set of benefits, and for qualifying roles, substantial incentive grants, vesting annually.


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New York, United States


Overview Microsoft Research New York City (MSR NYC) is seeking applicants for a senior researcher position focusing on representation learning and efficient decision making with learned representations in the broader area of machine learning (ML) and artificial intelligence (AI), and in particular in the areas of interactive learning, this include deep learning with large foundation models over actions, and reinforcement learning.

Researchers in the ML/AI group cover a breadth of focus areas and research methodologies/approaches, spanning theoretical and empirical ML. We appreciate candidates with the potential to leverage/enhance the work of others in the group.

As a senior researcher, you will interact with our group's diverse array of researchers and practitioners, and contribute to ongoing research projects. We collaborate extensively with groups at other MSR locations and across Microsoft.

Microsoft Research (MSR) offers an exhilarating and supportive environment for cutting-edge, multidisciplinary research, both theoretical and empirical, with access to an extraordinary diversity of data sources, an open publications policy, and close links to top academic institutions around the world.

Applicants should have an established research track record, evidenced by conference or journal publications (or equivalent pieces of writing) and broader contributions to the research community. Applicants must have fulfilled their PhD degree requirements, including submission of their dissertation, prior to joining MSR NYC.

We are committed to building an inclusive, diverse, and pluralistic research environment and encourage applications from people of all backgrounds. We work collectively to make Microsoft Research a welcoming and productive space for all researchers.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more, and we are dedicated to this mission across every aspect of our company. Our culture is centered on embracing a growth mindset and encouraging teams and leaders to bring their best each day. Join us and help shape the future of the world.

Responsibilities As a senior researcher, you define your own research agenda in collaboration with other researchers, driving forward an effective program of basic, fundamental, and applied research. We highly value collaboration and building new ideas with members of the group and others. You may also have the direct opportunity to realize your ideas in products and services used worldwide.


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Seattle, WA or Costa Mesa, CA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

The Vehicle Autonomy (Robotics) team at Anduril develops aerial and ground-based robotic systems. The team is responsible for taking products like Ghost, Anvil, and our Sentry Tower from paper sketches to operational systems. We work in close coordination with specialist teams like Perception, Autonomy, and Manufacturing to solve some of the hardest problems facing our customers. We are looking for software engineers and roboticists excited about creating a powerful robotics stack that includes computer vision, motion planning, SLAM, controls, estimation, and secure communications.

WHAT YOU'LL DO -Write and maintain core libraries (frame transformations, targeting and guidance, etc.) that all robotics platforms at Anduril will use -Own feature development and rollout for our products - recent examples include: building a Software-in-the-Loop simulator for our Tower product, writing an autofocus control system for cameras, creating a distributed over IPC coordinate frame library, redesigning the Pan-Tilt controls to accurately move heavy loads -Design, evaluate, and implement sensor integrations that support operation by both human and autonomous planning agents -Work closely with our hardware and manufacturing teams during product development, providing quick feedback that contributes to the final hardware design

REQUIRED QUALIFICATIONS -Strong engineering background from industry or school, ideally in areas/fields such as Robotics, Computer Science, Software Engineering, Mechatronics, Electrical Engineering, Mathematics, or Physics -5+ years of C++ or Rust experience in a Linux development environment -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -Must be eligible to obtain and hold a US DoD Security Clearance.

PREFERRED QUALIFICATIONS -Experience in one or more of the following: motion planning, perception, localization, mapping, controls, and related system performance metrics. -Understanding of systems software (kernel, device drivers, system calls) and performance analysis


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Location Multiple Locations


Description

Qualcomm's Multimedia R&D and Standards Group is seeking candidates for Video Compression Research Engineer positions. You will be part of world-renowned team of video compression experts. The team develops algorithms, hardware architectures, and systems for state-of-the-art applications of classical and machine learning methods in video compression, video processing, point cloud coding and processing, AR/VR and computer vision use cases. The successful candidate for this position will be a highly self-directed individual with strong creative and analytic skills and a passion for video compression technology. You will work on, but not be limited to, developing new applications of classical and machine learning methods in video compression improving state-of-the-art video codecs.

We are considering candidates with various levels of experience. We are flexible on location and open to hiring anywhere, preferred locations are USA, Germany and Taiwan.

Responsibilities: Contribute to the conception, development, implementation, and optimization of new algorithms extending existing techniques and systems allowing improved video compression. Initiate ideas, design and implement algorithms for superior hardware encoder performance, including perceptually based bit allocation. Develop new algorithms for deep learning-based video compression solutions. Represent Qualcomm in the related standardization forums: JVET, MPEG Video, and ITU-T/VCEG. Document and present new algorithms and implementations in various forms, including standards contributions, patent applications, conference and journal publications, presentations, etc. Ideal candidate would have the skills/experience below: Expert knowledge of the theory, algorithms, and techniques used in video and image coding. Knowledge and experience of video codecs and their test models, such as ECM, VVC, HEVC and AV1. Experience with deep learning structures CNN, RNN, autoencoder etc. and frameworks like TensorFlow/PyTorch. Track record of successful research accomplishments demonstrated through published papers, and/or patent applications in the fields of video coding or video processing. Solid programming and debugging skills in C/C++. Strong written and verbal English communication skills, great work ethic, and ability to work in a team environment to accomplish common goals. PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics or similar field, or equivalent practical experience.

Qualifications: PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics, or similar fields. 1+ years of experience with programming language such as C, C++, MATLAB, etc.


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Redmond, Washington, United States


Overview In Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We’re a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there is a better way. If you do too, we need you! 

You are drawn to work on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for Senior Software Engineer to come and join us in delivering the next wave of holographic experiences in an exciting new project. 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Incorporate the latest Artificial Intelligence, Machine Learning, Computer Vision and Sensor Fusion capabilities into the design of our Products and Services Characterize various sensors like inertial measurement units, magnetometers, visual light cameras, depth cameras, GPS etc. to understand their properties and how they relate to the accuracy of tracking, mapping, and localization. Implement and design innovative measurement solutions to quantify the accuracy and reliability of Mixed Reality devices against industry gold standard ground-truth systems Partner with engineers, designers, and program managers to deliver solid technical designs. Embody our Culture and Values


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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As the MLE, you will collaborate with researchers to perform research operations using existing infrastructure. You will use your judgment in complex scenarios and help apply standard techniques to various technical problems. Specifically, you will:

  • Characterize neural network quality, failure modes, and edge cases based on research data
  • Maintain awareness of current trends in relevant areas of research and technology
  • Coordinate with researchers and accurately convey the status of experiments
  • Manage a large number of concurrent experiments and make accurate time estimates for deadlines
  • Review experimental results and suggest theoretical or process improvements for future iterations
  • Write technical reports indicating qualitative and quantitative results to external parties

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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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Location San Francisco, CA


Description Amazon Music is an immersive audio entertainment service that deepens connections between fans, artists, and creators. From personalized music playlists to exclusive podcasts, concert livestreams to artist merch, Amazon Music is innovating at some of the most exciting intersections of music and culture. We offer experiences that serve all listeners with our different tiers of service: Prime members get access to all the music in shuffle mode, and top ad-free podcasts, included with their membership; customers can upgrade to Amazon Music Unlimited for unlimited, on-demand access to 100 million songs, including millions in HD, Ultra HD, and spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa-enabled devices. Join us for the opportunity to influence how Amazon Music engages fans, artists, and creators on a global scale.

You will be managing a team within the Music Machine Learning and Personalization organization that is responsible for developing, training, serving and iterating on models used for personalized candidate generation for both Music and Podcasts.


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Natick, MA, United States


The Company: Cognex is a global leader in the exciting and growing field of machine vision. This position is a hybrid role in our Natick, MA corporate HQ.

The Team: This position is for an experienced Software Engineer in the Core Vision Technology team at Cognex, focused on architecting and productizing the best-in-class computer vision algorithms and AI models that power Cognex’s industrial barcode readers and 2D vision tools with a mission to innovate on behalf of customers and make this technology accessible to a broad range of users and platforms. Our products combine custom hardware, specialized lighting and optics, and world-class vision algorithms/models to create embedded systems that can find and read high-density symbols on package labels or marked directly on a variety of industrial parts, including aircraft engines, electronics substrates, and pharmaceutical test equipment. Our devices need to read hundreds of codes per second, so speed-optimized hardware and software work together to create best in class technology. Companies around the world rely on Cognex vision tools and technology to guide assembly, automate inspection, and speed up production and distribution.

Job Summary: The Core Vision Technology team is seeking an experienced developer with deep knowledge of the software development life cycle, creative problem solving skills and solid design thinking, with a focus on productization of AI technology on embedded platforms. You will play the critical role of ** a chief architect **, who will lead the development and productization of computer vision AI models and algorithms on multiple Cognex products; with the goal of making the technology modular and available to a broad range of users and platforms. In this role, you will interface with machine vision experts in R&D, product, hardware, and other software engineering teams at Cognex. A successful individual will lead design discussions, make sound architectural choices for the future on different embedded platforms, advocate for engineering excellence, mentor junior engineers and extend technical influence across teams. Prior experience with productization of AI technology is essential for this position.

Essential Functions: -Develop and productize innovative vision algorithms, including AI models developed by the R&D team for detecting and reading challenging 1D and 2D barcodes, and vision tools for gauging, inspection, guiding, and identifying industrial parts. -Lead software and API design discussions and make scalable technology choices meeting current and future business needs.
-More details in the link below

Minimum education and work experience required: MS or PhD from a top engineering school in EE, CS or equivalent 7+ years relevant, high tech work experience

If you would like to meet the hiring manager at CVPR to discuss this opportunity, please email ahmed.elbarkouky@cognex.com


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Redmond, Washington, United States


Overview We are seeking a Principal Research Engineer to join our organization and help improve steerability and control Large Language Models (LLMs) and other AI systems. Our team currently develops Guidance, a fully open-source project that enables developers to control language models more precisely and efficiently with constrained decoding.

As a Principal Research Engineer, you will play a crucial role in advancing the frontier of constrained decoding and imagining new application programming interface (APIs) for language models. If you’re excited about links between formal grammars and generative AI, deeply understanding and optimizing LLM inference, enabling more responsible AI without finetuning and RLHF, and/or exploring fundamental changes to the “text-in, text-out” API, we’d love to hear from you. Our team offers a vibrant environment for cutting-edge, multidisciplinary research. We have a long track record of open-source code and open publication policies, and you’ll have the opportunity to collaborate with world-leading experts across Microsoft and top academic institutions across the world.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Develop and implement new constrained decoding research techniques for increasing LLM inference quality and/or efficiency. Example areas of interest include speculative execution, new decoding strategies (e.g. extensions to beam search), “classifier in the loop” decoding for responsible AI, improving AI planning, and explorations of attention-masking based constraints. Re-imagine the use and construction of context-free grammars (CFG) and beyond to fit Generative AI. Examples of improvements here include better tools for constructing formal grammars, extensions to Earley parsing, and efficient batch processing for constrained generation. Consideration of how these techniques are presented to developers – who may not be well versed in grammars and constrained generation -- in an intuitive, idiomatic programming syntax is also top of mind. Design principled evaluation frameworks and benchmarks for measuring the effects of constrained decoding on a model. Some areas of interest to study carefully include efficiency (token throughput and latency), generation quality, and impacts of constrained decoding on AI safety. Publish your research in top AI conferences and contribute your research advances to the guidance open-source project. Other

Embody our Culture and Values


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Redmond, Washington, United States


Overview Microsoft Research (MSR) AI Frontiers lab is seeking applications for the position of Senior Research Engineer – Generative AI to join their team in Redmond, WA and New York City, NY.

The mission of the AI Frontiers lab is to expand the pareto frontier of AI capabilities, efficiency, and safety through innovations in foundation models and learning agent platforms. Some of our projects include work on Small Language Models (e.g. Phi, Orca), foundation models for actions (e.g., in gaming, robotics, and Office productivity tools) and Multi-Agent AI (e.g. AutoGen).

We are seeking Senior Research Engineers to join our team and contribute to the advancement of Generative AI and Large Language Models (LLMs) technologies. As a Research Engineer, you will play a crucial role in developing, improving, and exploring the capabilities of Generative AI models. Your work will have a significant impact on the development of cutting-edge technologies, advancing state-of-the-art and providing practical solutions to real-world problems.  

Our ongoing research areas encompass but are not limited to:

Pre-training: especially of language models, action models and multimodal models Alignment and Post-training: e.g., Instruction tuning and reinforcement learning from feedback Continual Learning: Enabling LLMs to evolve and adapt over time and learn from previous experiences human interactions Specialization: Tailoring models to meet application-specific requirements Orchestration and multi-agent systems: automated orchestration between multiple agents incorporating human feedback and oversight

Microsoft Research (MSR) offers a vibrant environment for cutting-edge, multidisciplinary, research, including access to diverse, real-world problems and data, opportunities for experimentation and real-world impact, an open publication policy, and close links to top academic institutions around the world.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Embody our Culture and Values

Responsibilities As a Senior Research Engineer in AI Frontiers, you will design, develop, execute, and implement technology research projects in collaboration with other researchers, engineers, and product groups.

As a member of a word-class research organization, you will be a part of research breakthroughs in the field and will be given an opportunity to realize your ideas in products and services used worldwide.


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Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative video technologies, focusing on areas such as video in-painting, super resolution, text-to-video conversion, background removal, and neural background rendering.

Design and develop advanced neural network models tailored for generative video applications, exploring innovative techniques to manipulate and enhance video content for storytelling purposes.

Explore new areas and techniques to enhance video storytelling, including research into novel generative approaches and their applications in video production and editing.

Create tools and systems that leverage machine learning, artificial intelligence, and computational techniques to generate, manipulate, and enhance video content, with a focus on usability and scalability.

Preferred Qualifications:

PhD in computer science or related field or 3+ years of industry experience.

Publication Record: Highly relevant publication history, with a focus on generative video techniques and applications. Ideal candidates will have served as the primary author on these publications.

Video Processing Skills: Strong understanding of video processing techniques, including video compression, motion estimation, and object tracking, with the ability to apply these techniques in generative video applications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for video-related tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


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Location: Sunnyvale, California, USA


Are you a gamer? Are you passionate about the cutting edge of foundation models and Multiodal LLM Agent for 3D world creation for future gaming?

Cybever.ai is on the lookout for an innovative AI Research Scientist to join our dynamic team and revolutionize the world of generative AI for 3D content.

What You'll Be Doing:

  • Research and Development: Lead groundbreaking research in multimodal large language models (LLMs) and AI agents.
  • 3D Content Creation: Develop advanced models and algorithms to create large-scale 3D assets and environments from text or images, enhancing our AI-powered creative suite.
  • Collaboration and Integration: Work closely with the engineering team to integrate new AI capabilities into our existing products, ensuring they meet the needs of game developers, movie productions, and 3D artists.
  • Innovation in AI: Stay ahead of the curve by publishing research, attending conferences, participating in open source projects, and collaborating with the global AI research community.

You're Probably a Match If You Have:

  • Strong Research Background: Ph.D. or equivalent experience in AI, machine learning, computer vision, computer graphics, or related fields.
  • Technical Skills: Proficiency in Python, PyTorch, TensorFlow, or similar frameworks.
  • 3D Software Experience: Hands-on experience with tools like Blender, Houdini, Unreal Engine, or Unity, or a willingness to learn.
  • Relevant Experience: Demonstrated work in computer vision or computer graphics, with a portfolio of projects or publications to showcase your expertise.

About Cybever:

Cybever, headquartered in the heart of Silicon Valley and founded by ex-Googlers, is a pioneer in the generative AI space, transforming how game developers and artists create 3D content. Our innovative tools enable creating large-scale, high-fidelity, and interactive 3D environments in minutes, freeing up creators to focus on what they do best. With partnerships with industry leaders like Unreal Engine, we are at the forefront of integrating AI into the creative process, empowering developers worldwide to realize their visions easier and faster.

Employment Type:

  • Full-Time Employment: This is a full-time position with potential for H1B and OPT sponsorship.
  • International Opportunities: We are also open to hiring international contractors who meet our qualifications.
  • Research Intern or Residency: Ideal for graduate students, this is a part-time or full-time opportunity to gain hands-on research experience while completing your studies.

Join us at Cybever and be a part of a team that's shaping the future of 3D creation. If you're ready to push the boundaries of what's possible with AI, we want to hear from you!


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