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CVPR 2024 Career Website

The CVPR 2024 conference is not accepting applications to post at this time.

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

Search Opportunities

Canberra/Australia


We are looking for new outstanding PhD students for the upcoming scholarship round (application is due on 31st August 2024) at the Australian National University (ANU is ranked #30 in the QS Ranking 2025) or possibly at another Australian universities.

We are looking for new PhD students to work on new problems that may span over (but are not limited to) "clever" adapting of Foundation Models, LLMs, diffusion models (LORAs etc.,), NERF, or design of Graph Neural Networks, design of new (multi-modal) Self-supervised Learning and Contrastive Learning Models (masked models, images, videos, text, graphs, time series, sequences, etc. ) or adversarial and/or federated learning or other contemporary fundamental/applied problems (e.g., learning without backprop, adapting FMs to be less resource hungry, planning and reasoning, hyperbolic geometry, protein property prediction, structured output generative models, visual relation inference, incremental/learning to learn problems, low shot, etc.)

To succeed, you need an outstanding publication record, e.g., one or more first-author papers in venues such CVPR, ICCV, ECCV, AAAI, ICLR, NeurIPS, ICML, IJCAI, ACM KDD, ACCV, BMVC, ACM MM, IEEE. Trans. On Image Processing, CVIU, IEEE TPAMI, or similar (the list is non-exhaustive). Non-first author papers will also help if they are in the mix. Some patents and/or professional experience in Computer Vision, Machine Learning or AI are a bonus. You also need a good GPA to succeed.

We are open to discussing your interests and topics, if you reach out, we can discuss what is possible. Yes, we have GPUs.

If you are interested, reach out for an informal chat with Dr. Koniusz. I am at CVPR if you want to chat?): piotr.koniusz@data61.csiro.au (or piotr.koniusz@anu.edu.au, www.koniusz.com)


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Zoox is looking for a software engineer to join our Perception team and help us build novel architectures for classifying and understanding the complex and dynamic environments in our cities. In this role, you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. We are creating new algorithms for segmentation, tracking, classification, and high-level scene understanding, and you could work on any (or all!) of these components.

We're looking for engineers with advanced degrees and experience building perception pipelines that work with real data in rapidly changing and uncertain environments.


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Location Seattle, WA


Description To help a growing organization quickly deliver more efficient features to Prime Video customers, Prime Video’s READI organization is innovating on behalf of our global software development team consisting of thousands of engineers. The READI organization is building a team specialized in forecasting and recommendations. This team will apply supervised learning algorithms for forecasting multi-dimensional related time series using recurrent neural networks. The team will develop forecasts on key business dimensions and recommendations on performance and efficiency opportunities across our global software environment.

As a member of the team, you will apply your deep knowledge of machine learning to concrete problems that have broad cross-organizational, global, and technology impact. Your work will focus on retrieving, cleansing and preparing large scale datasets, training and evaluating models and deploying them for customers, where we continuously monitor and evaluate. You will work on large engineering efforts that solve significantly complex problems facing global customers. You will be trusted to operate with complete independence and are often assigned to focus on areas where the business and/or architectural strategy has not yet been defined. You must be equally comfortable digging in to business requirements as you are drilling into designs with development teams and developing ready-to-use learning models. You consistently bring strong, data-driven business and technical judgment to decisions.


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Open to Seattle, WA; Costa Mesa, CA; or Washington, DC

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY WE’RE HERE The Mission Software Engineering team builds, deploys, integrates, extends, and scales Anduril's software to deliver mission-critical capabilities to our customers. As the software engineers closest to Anduril customers and end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities such as Counter Intrusion, Joint All Domain Command & Control, and Counter-Unmanned Aircraft Systems.

As a Mission Software Engineer, you will solve a wide variety of problems involving networking, autonomy, systems integration, robotics, and more, while making pragmatic engineering tradeoffs along the way. Your efforts will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. Above all, Mission Software Engineers are driven by a “Whatever It Takes” mindset—executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions to deliver successful outcomes correctly, on-time, and with high quality.

WHAT YOU’LL DO -Own the software solutions that are deployed to customers -Write code to improve products and scale the mission capability to more customers -Collaborate across multiple teams to plan, build, and test complex functionality -Create and analyze metrics that are leveraged for debugging and monitoring -Triage issues, root cause failures, and coordinate next-steps -Partner with end-users to turn needs into features while balancing user experience with engineering constraints -Travel up to 30% of time to build, test, and deploy capabilities in the real world

CORE REQUIREMENTS -Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics. -At least 2-5+ years working with a variety of programming languages such as Java, Python, Rust, Go, JavaScript, etc. (We encourage all levels to apply) -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -A desire to work on critical software that has a real-world impact -Must be eligible to obtain and maintain a U.S. TS clearance

Desired Requirements -Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems -Developing and testing multi-agent autonomous systems and deploying in real-world environments. -Feature and algorithm development with an understanding of behavior trees. -Developing software/hardware for flight systems and safety critical functionality. -Distributed communication networks and message standards -Knowledge of military systems and operational tactics

WHAT WE VALUE IN MISSION SOFTWARE Customer Facing - Mission Software Engineers are the software engineers closest to Anduril customers, end-users, and the technical challenges of operational scenarios. Mission First - Above all, MSEs execute their mission in an expedient, scalable, and pragmatic way. They keep the mission top-


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Seattle, WA or Costa Mesa, CA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

The Vehicle Autonomy (Robotics) team at Anduril develops aerial and ground-based robotic systems. The team is responsible for taking products like Ghost, Anvil, and our Sentry Tower from paper sketches to operational systems. We work in close coordination with specialist teams like Perception, Autonomy, and Manufacturing to solve some of the hardest problems facing our customers. We are looking for software engineers and roboticists excited about creating a powerful robotics stack that includes computer vision, motion planning, SLAM, controls, estimation, and secure communications.

WHAT YOU'LL DO -Write and maintain core libraries (frame transformations, targeting and guidance, etc.) that all robotics platforms at Anduril will use -Own feature development and rollout for our products - recent examples include: building a Software-in-the-Loop simulator for our Tower product, writing an autofocus control system for cameras, creating a distributed over IPC coordinate frame library, redesigning the Pan-Tilt controls to accurately move heavy loads -Design, evaluate, and implement sensor integrations that support operation by both human and autonomous planning agents -Work closely with our hardware and manufacturing teams during product development, providing quick feedback that contributes to the final hardware design

REQUIRED QUALIFICATIONS -Strong engineering background from industry or school, ideally in areas/fields such as Robotics, Computer Science, Software Engineering, Mechatronics, Electrical Engineering, Mathematics, or Physics -5+ years of C++ or Rust experience in a Linux development environment -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -Must be eligible to obtain and hold a US DoD Security Clearance.

PREFERRED QUALIFICATIONS -Experience in one or more of the following: motion planning, perception, localization, mapping, controls, and related system performance metrics. -Understanding of systems software (kernel, device drivers, system calls) and performance analysis


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About the role As a detail-oriented and experienced Data Annotation QA Coordinator you will be responsible for both annotating in-house data-sets and ensuring the quality assurance of our outsourced data annotation deliveries.Your key responsibilities will include text, audio, image, and video annotation tasks, following detailed guidelines. To be successful in the team you will have to be comfortable working with standard tools and workflows for data annotation and possess the ability to manage projects and requirements effectively.

You will join a group of more than 40 Researchers and Engineers in the R&D department. This is an open, collaborative and highly supportive environment. We are all working together to build something big - the future of synthetic media and programmable video through Generative AI. You will be a central part of a dynamic and vibrant team and culture.

Please, note, this role is office-based. You will be working at our modern friendly office at the very heart of London.


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Inria (Grenoble), France


human-robot interaction, machine learning, computer vision, representation learning

We are looking for highly motivated students joining our team at INRIA. This project will take place in close collaboration between Inria team THOTH and the multidisciplinary institute in artificial intelligence (MIAI) in Grenoble

Topic: Human-robot systems are challenging because the actions of one agent can significantly influence the actions of others. Therefore, anticipating the partner's actions is crucial. By inferring beliefs, intentions, and desires, we can develop cooperative robots that learn to assist humans or other robots effectively. In this project we are in particular interested in estimating human intentions to enable collaborative tasks between humans and robots such as human-to-robot and robot-to-human handovers.

Contact pia.bideau@inria.fr The thesis will be jointly supervised by Pia Bideau (THOTH), Karteek Alahari (THOTH) and Xavier Alameda Pineda (RobotLearn).


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Seattle, WA; Costa Mesa, CA; Boston, MA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

THE ROLE We build Lattice, the foundation for everything we do as a defense technology company. Our engineers are talented and hard-working, motivated to see their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting, we deploy what we build on the Southern border, Iraq, Ukraine and more.

We have open roles across Platform Engineering, ranging from core infrastructure to distributed systems, web development, networking and more. We hire self-motivated people, those who hold a higher bar for themselves than anyone else could hold for them. If you love building infrastructure, platform services, or just working in high performing engineering cultures we invite you to apply!

YOU SHOULD APPLY IF YOU: -At least 3+ years working with a variety of programming languages such as Rust, Go, C++, Java, Python, JavaScript/TypeScript, etc. -Have experience working with customers to deliver novel software capabilities -Want to work on building and integrating model/software/hardware-in-the-loop components by leveraging first and third party technologies (related to simulation, data management, compute infrastructure, networking, and more). -Love building platform and infrastructure tooling that enables other software engineers to scale their output -Enjoy collaborating with team members and partners in the autonomy domain, and building technologies and processes which enable users to safely and rapidly develop and deploy autonomous systems at scale. -Are a U.S. Person because of required access to U.S. export controlled information

Note: The above bullet points describe the ideal candidate. None of us matched all of these at once when we first joined Anduril. We encourage you to apply even if you believe you meet only part of our wish list.

NICE TO HAVE -You've built or invented something: an app, a website, game, startup -Previous experience working in an engineering setting: a startup (or startup-like environment), engineering school, etc. If you've succeeded in a low structure, high autonomy environment you'll succeed here! -Professional software development lifecycle experience using tools such as version control, CICD systems, etc. -A deep, demonstrated understanding of how computers and networks work, from a single desktop to a multi-cluster cloud node -Experience building scalable backend software systems with various data storage and processing requirements -Experience with industry standard cloud platforms (AWS, Azure), CI/CD tools, and software infrastructure fundamentals (networking, security, distributed systems) -Ability to quickly understand and navigate complex systems and established code bases -Experience implementing robot or autonomous vehicle testing frameworks in a software-in-the-loop or hardware-in-the-loop (HITL) environment -Experience with modern build and deployment tooling (e.g. NixOS, Terraform) -Experience designing complex software systems, and iterating upon designs via a technical design review process -Familiarity with industry standard monitoring, logging, and data management tools and best practices -A bias towards rapid delivery and iteration


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Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative computer vision technologies, with a focus on creating highly realistic digital faces, bodies, avatars.

Strive to set new standards in the realism of 3D digital human appearance, movement, and personality, ensuring that generated content closely resembles real-life scenarios.

Implement techniques to achieve high-quality results in zero-shot or few-shot settings, as well as customized avatars for different use cases while maintaining speed and accuracy.

Develop innovative solutions to enable comprehensive customization of video content, including the creation of digital people, modifying scenes, and manipulating actions and speech within videos.

Preferred Qualifications:

PhD in computer science (or related field) and/ or 5+ years of industry experience.

Strong academic background with a focus on computer vision and transformers, specializing in NeRFs, Gaussian Splatting, Diffusion, GANs or related areas.

Publication Record: Highly relevant publication history, with a focus on generating or manipulating realistic digital faces, bodies, expressions, body movements, etc. Ideal candidates will have served as the primary author on these publications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for multimodal tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


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Redmond, Washington, United States


Overview Do you want to shape the future of Artificial Intelligence (AI)? Do you have a passion for solving real-world problems with cutting-edge technologies? Do you enjoy working in a diverse and collaborative team?

The Microsoft Research AI Frontiers group is looking for a Principal Research Software Engineer with demonstrated machine learning experience to advance the state-of-the-art in foundational model-based technologies. Areas of focus on our team include, but are not limited to:

Human-AI interaction, collaboration, and experiences Applications of foundation models and model-based technologies Multi-agent systems and agent platform technologies Model, agent, and AI systems evaluation As a Principal Research Software Engineer on our team, you will need:

A drive for real world impact, demonstrated by a passion to build and deploy applications, prototypes, or open-source technologies. Demonstrated experience working with large foundation models and state-of-the-art ML frameworks and toolkits. A team player mindset, characterized by effective communication, collaboration, and feedback skills. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Leverage full-stack software engineering skills to build, test, and deploy robust and intuitive AI based technologies. Work closely with researchers and engineers to rapidly develop and test research ideas and drive a high-impact agenda. Collaborate with product partners to integrate and test new ideas within existing frameworks and toolchains. Embody our culture and values.


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

We’re looking for engineers with a Machine Learning and Artificial Intelligence background to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • You will be driving fundamental and applied research in ML/AI. You will explore the boundaries of what is possible with the current technology set.
  • You will be combining industry best practices and a first-principles approach to design and build ML models.
  • Work in concert with product and infrastructure engineers to improve Figma’s design and collaboration tool through ML powered product features.
  • We'd love to hear from you if you have:
  • 5+ years of experience in programming languages (Python, C++, Java or R)
  • 3+ years of experience in one or more of the following areas: machine learning, natural language processing/understanding, computer vision, generative models.
  • Proven experience researching, building and/or fine-tuning ML models in production environments
  • Experience communicating and working across functions to drive solutions

While not required, It’s an added plus if you also have:

  • Proven track record of planning multi-year roadmap in which shorter-term projects ladder to the long-term vision.
  • Experience in mentoring/influencing senior engineers across organizations.

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Natick, MA, United States


The Company: Cognex is a global leader in the exciting and growing field of machine vision. This position is a hybrid role in our Natick, MA corporate HQ.

The Team: This position is for an experienced Software Engineer in the Core Vision Technology team at Cognex, focused on architecting and productizing the best-in-class computer vision algorithms and AI models that power Cognex’s industrial barcode readers and 2D vision tools with a mission to innovate on behalf of customers and make this technology accessible to a broad range of users and platforms. Our products combine custom hardware, specialized lighting and optics, and world-class vision algorithms/models to create embedded systems that can find and read high-density symbols on package labels or marked directly on a variety of industrial parts, including aircraft engines, electronics substrates, and pharmaceutical test equipment. Our devices need to read hundreds of codes per second, so speed-optimized hardware and software work together to create best in class technology. Companies around the world rely on Cognex vision tools and technology to guide assembly, automate inspection, and speed up production and distribution.

Job Summary: The Core Vision Technology team is seeking an experienced developer with deep knowledge of the software development life cycle, creative problem solving skills and solid design thinking, with a focus on productization of AI technology on embedded platforms. You will play the critical role of ** a chief architect **, who will lead the development and productization of computer vision AI models and algorithms on multiple Cognex products; with the goal of making the technology modular and available to a broad range of users and platforms. In this role, you will interface with machine vision experts in R&D, product, hardware, and other software engineering teams at Cognex. A successful individual will lead design discussions, make sound architectural choices for the future on different embedded platforms, advocate for engineering excellence, mentor junior engineers and extend technical influence across teams. Prior experience with productization of AI technology is essential for this position.

Essential Functions: -Develop and productize innovative vision algorithms, including AI models developed by the R&D team for detecting and reading challenging 1D and 2D barcodes, and vision tools for gauging, inspection, guiding, and identifying industrial parts. -Lead software and API design discussions and make scalable technology choices meeting current and future business needs.
-More details in the link below

Minimum education and work experience required: MS or PhD from a top engineering school in EE, CS or equivalent 7+ years relevant, high tech work experience

If you would like to meet the hiring manager at CVPR to discuss this opportunity, please email ahmed.elbarkouky@cognex.com


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B GARAGE was founded in 2017 by two PhD graduates from Stanford University. After having spent over five years researching robotics, computer vision, aeronautics, and drone autonomy, the co-founders set their minds on building a future where aerial robots would become an integral part of our daily lives without anyone necessarily piloting them. Together, our common goal is to redefine the user experience of drones and to expand the horizon for the use of drones.

The B GARAGE team is always looking for an enthusiastic, proactive, and collaborative Robotics and Automation Engineers to support the launch of intelligent aerial robots and autonomously sustainable ecosystems.

If you're interested in joining the B Garage team but don't see a role open that fits your background, apply to the general application and we'll reach out to discuss your career goals.


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San Jose, CA

The Media Analytics team at NEC Labs America is seeking outstanding researchers with backgrounds in computer vision or machine learning. Candidates must possess an exceptional track record of original research and passion to create high impact products. Our key research areas include autonomous driving, open vocabulary perception, prediction and planning, simulation, neural rendering, agentic LLMs and foundational vision-language models. We have a strong internship program and active collaborations with academia. The Media Analytics team publishes extensively at top-tier venues such as CVPR, ICCV or ECCV.

To check out our latest work, please visit: https://www.nec-labs.com/research/media-analytics/

Qualifications: 1. PhD in Computer Science (or equivalent) 2. Strong publication record at top-tier computer vision or machine learning venues 3. Motivation to conduct independent research from conception to implementation.


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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