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CVPR 2024 Career Website

The CVPR 2024 conference is not accepting applications to post at this time.

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Open to Seattle, WA; Costa Mesa, CA; or Washington, DC

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY WE’RE HERE The Mission Software Engineering team builds, deploys, integrates, extends, and scales Anduril's software to deliver mission-critical capabilities to our customers. As the software engineers closest to Anduril customers and end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities such as Counter Intrusion, Joint All Domain Command & Control, and Counter-Unmanned Aircraft Systems.

As a Mission Software Engineer, you will solve a wide variety of problems involving networking, autonomy, systems integration, robotics, and more, while making pragmatic engineering tradeoffs along the way. Your efforts will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. Above all, Mission Software Engineers are driven by a “Whatever It Takes” mindset—executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions to deliver successful outcomes correctly, on-time, and with high quality.

WHAT YOU’LL DO -Own the software solutions that are deployed to customers -Write code to improve products and scale the mission capability to more customers -Collaborate across multiple teams to plan, build, and test complex functionality -Create and analyze metrics that are leveraged for debugging and monitoring -Triage issues, root cause failures, and coordinate next-steps -Partner with end-users to turn needs into features while balancing user experience with engineering constraints -Travel up to 30% of time to build, test, and deploy capabilities in the real world

CORE REQUIREMENTS -Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics. -At least 2-5+ years working with a variety of programming languages such as Java, Python, Rust, Go, JavaScript, etc. (We encourage all levels to apply) -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -A desire to work on critical software that has a real-world impact -Must be eligible to obtain and maintain a U.S. TS clearance

Desired Requirements -Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems -Developing and testing multi-agent autonomous systems and deploying in real-world environments. -Feature and algorithm development with an understanding of behavior trees. -Developing software/hardware for flight systems and safety critical functionality. -Distributed communication networks and message standards -Knowledge of military systems and operational tactics

WHAT WE VALUE IN MISSION SOFTWARE Customer Facing - Mission Software Engineers are the software engineers closest to Anduril customers, end-users, and the technical challenges of operational scenarios. Mission First - Above all, MSEs execute their mission in an expedient, scalable, and pragmatic way. They keep the mission top-


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

We’re looking for engineers with a Machine Learning and Artificial Intelligence background to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • You will be driving fundamental and applied research in ML/AI. You will explore the boundaries of what is possible with the current technology set.
  • You will be combining industry best practices and a first-principles approach to design and build ML models.
  • Work in concert with product and infrastructure engineers to improve Figma’s design and collaboration tool through ML powered product features.
  • We'd love to hear from you if you have:
  • 5+ years of experience in programming languages (Python, C++, Java or R)
  • 3+ years of experience in one or more of the following areas: machine learning, natural language processing/understanding, computer vision, generative models.
  • Proven experience researching, building and/or fine-tuning ML models in production environments
  • Experience communicating and working across functions to drive solutions

While not required, It’s an added plus if you also have:

  • Proven track record of planning multi-year roadmap in which shorter-term projects ladder to the long-term vision.
  • Experience in mentoring/influencing senior engineers across organizations.

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Gothenburg, Sweden

This fully-funded PhD position offers an opportunity to delve into the area of geometric deep learning within the broader landscape of machine learning and 3D computer vision. As a candidate, you'll have the chance to develop theoretical concepts and innovative methodologies while contributing to real-world imaging applications. Moreover, you will enjoy working in a diverse, collaborative, supportive and internationally recognized environment.

The PhD project centers on understanding and improving deep learning methods for 3D scene analysis and 3D generative diffusion models. We aim to explore new ways of encoding symmetries in deep learning models in order to scale up computations, a necessity for realizing truly 3D generative models for general scenes. We aim to explore the application of these models in key problems involving novel view synthesis and self-supervised learning.

If you are interested and present at CVPR, then feel free to reach out to Prof. Fredrik Kahl, head of the Computer Vision Group.


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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Research Engineer on our Motion Planning team, you will work collaboratively to improve our models and iterate on novel research directions, sometimes in just days. We're looking for talented engineers who would enjoy applying their skills to deeply complex and novel AI problems. Specifically, you will:

  • Apply and extend the Helm proprietary algorithmic toolkit for unsupervised learning and perception problems at scale
  • Develop our planner behavior and trajectories in collaboration with software and autonomous vehicle engineers to deploy algorithms on internal and customer vehicle platforms
  • Carefully execute the development and maintenance of tools used for deep learning experiments designed to provide new functionality for customers or address relevant corner cases in the system as a whole

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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As the MLE, you will collaborate with researchers to perform research operations using existing infrastructure. You will use your judgment in complex scenarios and help apply standard techniques to various technical problems. Specifically, you will:

  • Characterize neural network quality, failure modes, and edge cases based on research data
  • Maintain awareness of current trends in relevant areas of research and technology
  • Coordinate with researchers and accurately convey the status of experiments
  • Manage a large number of concurrent experiments and make accurate time estimates for deadlines
  • Review experimental results and suggest theoretical or process improvements for future iterations
  • Write technical reports indicating qualitative and quantitative results to external parties

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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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※Location※ South Korea Seoul / Pangyo


※Description※ 1) Deep learning compression and optimization - Development of algorithms for compression and optimization of deep learning networks - Perform deep learning network embedding (requires understanding of HW platform)

2) AD vision recognition SW - Development of deep learning recognition technology based on sensors such as cameras - Development of pre- and post-processing algorithms and function output - Development of optimization of image recognition algorithm

3) AD decision/control SW - Development of information-based map generation technology recognized by many vehicles - Development of learning-based nearby object behavior prediction model - Development of driving mode determination and collision prevention function of Lv 3 autonomous driving system


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Natick, MA, United States


The Company Cognex is a global leader in the exciting and growing field of machine vision.

The Team: Vision Algorithms, Advanced Vision Technology This position is in the Vision Algorithms Team of Advanced Vision Technology group, which is responsible for designing and developing the most sophisticated machine vision tools in the world. We combine custom hardware, specialized lighting, optics, and world-class vision algorithms to create software systems that are used to analyze imagery (intensity, color, density, Z-data, ID barcodes, etc.), to detect, identify and localize objects, to make measurements, to inspect for defects, and to read encoded data. Technology development is critical to the overall business to expand areas of application, improve performance, discover new algorithms, and to make use of new hardware and processing power. Engineers in this group typically have experience with image analysis, machine vision, or signal processing.

Job Summary: The Vision Algorithms team is looking for well-rounded, intelligent, creative, and motivated summer or fall intern with a passion for results! You will work with our senior engineers and technical leads on projects that advance our software development infrastructure and enhance our key technologies and customer experience. You will get mentorship on tackling technical challenges and opportunities to build a solid foundation for your career in Software Engineering, or Computer Vision and Artificial Intelligence.

Essential Functions: - Prototype and develop Vision (2D and ID) applications on top of Cognex products and technology. - Build internal tools or automated tests that can be used in software development or testing. - Understand our products and contribute to creating optimal solutions for customer applications in the automation industry. - High energy and motivated learner. Creative, motivated, and looking to work hard for a fast-moving company. - Strong analytical and problem-solving skills. - Strong programming skills in both C/C++ and Python are required. - Solid understanding of machine learning (ML) fundamentals and experience with ML frameworks like TensorFlow or PyTorch required. - Demonstrated projects or internships in AI/ML domain during academic or professional tenure is highly desirable. - Experience with embedded systems, Linux systems, vision/image-processing and optics all valued. - Background in 2D vision, 3D camera calibration & multi camera systems are preferred.

Minimum education and work experience required: Pursuing a MS, or Ph.D. from a top engineering school in EE, CS, or equivalent.

If you would like to meet the hiring manager at CVPR to discuss this opportunity, please email ahmed.elbarkouky@cognex.com


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Location Seattle, WA


Description Futures Design is the advanced concept design and incubation team within Amazon’s Device and Services Design Group (DDG). We are responsible for exploring and defining think (very) big opportunities globally and locally — so that we can better understand how new products and services might enrich the lives of our customers and so that product teams and leaders can align on where we're going and why we're going there. We focus on a 3–10+ year time frame, with the runway to invent and design category-defining products and transformational customer experiences. Working with Amazon business and technology partners, we use research, design, and prototyping to guide early product development, bring greater clarity to engineering goals, and develop a UX-grounded point of view.

We're looking for a Principal Design Technologist to join the growing DDG Futures Design team. You thrive in ambiguity and paradigm shifts– remaking assumptions of how customers engage, devices operate, and builders create. You apply deep expertise that spans design, technology, and product, grounding state-of-the-art emerging technologies through storytelling and a maker mindset. You learn and adapt technology trends to enduring customer problems through customer empathy, code, and iterative experimentation.

You will wear multiple hats to quickly assimilate customer problems, convert them to hypotheses, and test them using efficient technologies and design methods to build stakeholder buy-in. You’ll help your peers unlock challenging scenarios and mature the design studio’s ability to deliver design at scale across a breadth of devices and interaction modalities. You will work around limitations and push capabilities through your work. Your curiosity will inspire those around you and facilitate team growth, while your hands-on, collaborative nature will build trust with your peers and studio partners.


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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We are looking for a Research Engineer, with passion for working on cutting edge problems that can help us create highly realistic, emotional and life-like synthetic humans through text-to-video.

Our aim is to make video content creation available for all - not only to studio production!

🧑🏼‍🔬 You will be someone who loves to code and build working systems. You are used to working in a fast-paced start-up environment. You will have experience with the software development life cycle, from ideation through implementation, to testing and release. You will also have extensive knowledge and experience in Computer Vision domain. You will also have experience within Generative AI space (GANs, Diffusion models and the like!).

👩‍💼 You will join a group of more than 50 Engineers in the R&D department and will have the opportunity to collaborate with multiple research teams across diverse areas, our R&D research is guided by our co-founders - Prof. Lourdes Agapito and Prof. Matthias Niessner and director of Science Prof. Vittorio Ferrari.

If you know and love DALL.E, MUSE, IMAGEN, MAKE-A-VIDEO, STABLE DIFFUSION and more - and you love large data, large compute and writing clean code, then we would love to talk to you.


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Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative video technologies, focusing on areas such as video in-painting, super resolution, text-to-video conversion, background removal, and neural background rendering.

Design and develop advanced neural network models tailored for generative video applications, exploring innovative techniques to manipulate and enhance video content for storytelling purposes.

Explore new areas and techniques to enhance video storytelling, including research into novel generative approaches and their applications in video production and editing.

Create tools and systems that leverage machine learning, artificial intelligence, and computational techniques to generate, manipulate, and enhance video content, with a focus on usability and scalability.

Preferred Qualifications:

PhD in computer science or related field or 3+ years of industry experience.

Publication Record: Highly relevant publication history, with a focus on generative video techniques and applications. Ideal candidates will have served as the primary author on these publications.

Video Processing Skills: Strong understanding of video processing techniques, including video compression, motion estimation, and object tracking, with the ability to apply these techniques in generative video applications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for video-related tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


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Vancouver, British Columbia, Canada


Overview Microsoft Research (MSR), a leading industrial research laboratory comprised of over 1,000 computer scientists working across the United States, United Kingdom, China, India, Canada, and the Netherlands.

We are currently seeking a Senior Researcher in the area of  Artificial Specialized Intelligence located in Vancouver, British Columbia, with a keen interest in developing cutting-edge large foundation models and post-training techniques for different domains and scenarios. This is an opportunity to drive an ambitious research agenda while collaborating with diverse teams to push for novel applications of those areas.  
  Over the past 30 years, our scientists have not only conducted world-class computer science research but also integrated advanced technologies into our products and services, positively impacting millions of lives and propelling Microsoft to the forefront of digital transformation.

Responsibilities Conduct cutting-edge research in large foundation models, focusing on applying large foundation models in specific domain. Collaborate with cross-functional teams to integrate solutions into Artificial Intelligence (AI) -driven system. Develop and maintain research prototypes and software tools, ensuring that they are well-documented and adhere to best practices in software development. Publish research findings in top-tier conferences and journals and present your work at industry events. Collaborate with other AI researchers and engineers, sharing knowledge and expertise to foster a culture of innovation and continuous learning within the team.


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Inria (Grenoble), France


human-robot interaction, machine learning, computer vision, representation learning

We are looking for highly motivated students joining our team at INRIA. This project will take place in close collaboration between Inria team THOTH and the multidisciplinary institute in artificial intelligence (MIAI) in Grenoble

Topic: Human-robot systems are challenging because the actions of one agent can significantly influence the actions of others. Therefore, anticipating the partner's actions is crucial. By inferring beliefs, intentions, and desires, we can develop cooperative robots that learn to assist humans or other robots effectively. In this project we are in particular interested in estimating human intentions to enable collaborative tasks between humans and robots such as human-to-robot and robot-to-human handovers.

Contact pia.bideau@inria.fr The thesis will be jointly supervised by Pia Bideau (THOTH), Karteek Alahari (THOTH) and Xavier Alameda Pineda (RobotLearn).


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Redmond, Washington, United States


Overview We are seeking highly skilled and passionate research scientists to join Responsible & Open Ai Research (ROAR) in Azure Cognitive Services in Redmond, WA.

As a Principal Research Scientist, you will play a key role in advancing Responsible AI approaches to ensure safe releases of GenAI models such as GPT-4o, DALL-E, Sora, and beyond, as well as to expand and enhance the capability of Azure AI Content Safety Service.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities Conduct cutting-edge, deployment-driven research to develop Responsible AI definitions, methodologies, algorithms, and models for both measurement and mitigation of textual and multimodal AI risks. Stay abreast of the latest advancements in the field and contribute to the scientific community through publications at top venues.

Enable the safe release of multimodal models from OpenAI in Azure OpenAI Service, expand and enhance the Azure AI Content Safety Service with new detection/mitigation technologies in text and multimodal content. Develop innovative approaches to address AI safety challenges for diverse customer scenarios.

Review business and product requirements and incorporate state-of-the-art research to formulate plans that will meet business goals. Identifies gaps and determines which tools, technologies, and methods to incorporate to ensure quality and scientific rigor. Proactively provides mentorship and coaching to less experienced and mid-level team members.


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