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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Location Seattle, WA


Description Futures Design is the advanced concept design and incubation team within Amazon’s Device and Services Design Group (DDG). We are responsible for exploring and defining think (very) big opportunities globally and locally — so that we can better understand how new products and services might enrich the lives of our customers and so that product teams and leaders can align on where we're going and why we're going there. We focus on a 3–10+ year time frame, with the runway to invent and design category-defining products and transformational customer experiences. Working with Amazon business and technology partners, we use research, design, and prototyping to guide early product development, bring greater clarity to engineering goals, and develop a UX-grounded point of view.

We're looking for a Principal Design Technologist to join the growing DDG Futures Design team. You thrive in ambiguity and paradigm shifts– remaking assumptions of how customers engage, devices operate, and builders create. You apply deep expertise that spans design, technology, and product, grounding state-of-the-art emerging technologies through storytelling and a maker mindset. You learn and adapt technology trends to enduring customer problems through customer empathy, code, and iterative experimentation.

You will wear multiple hats to quickly assimilate customer problems, convert them to hypotheses, and test them using efficient technologies and design methods to build stakeholder buy-in. You’ll help your peers unlock challenging scenarios and mature the design studio’s ability to deliver design at scale across a breadth of devices and interaction modalities. You will work around limitations and push capabilities through your work. Your curiosity will inspire those around you and facilitate team growth, while your hands-on, collaborative nature will build trust with your peers and studio partners.


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London


Who we are Established in 2017, Wayve is a leader in autonomous vehicle technology, driven by breakthroughs in Embodied AI. Our intelligent, mapless, and hardware-agnostic technologies empower vehicles to navigate complex environments effortlessly.

Supported by prominent investors, Wayve is advancing the transition from assisted to fully automated driving, making transportation safer, more efficient, and universally accessible. Join our world-class, multinational team of engineers and researchers as we push the boundaries of frontier AI and autonomous driving, creating impactful technologies and products on a global scale

Where you will have an impact We're looking for an experienced Applied Scientist with expertise in Neural Radiance Fields (NeRFs) and Gaussian Splatting to join our Vision & Graphics team and advance our innovative neural simulator, Ghost Gym. This role is central to improving Ghost Gym's capabilities, utilizing state-of-the-art neural rendering techniques to craft photorealistic 4D worlds. You'll be at the forefront of developing and applying groundbreaking research to generate thousands of simulated scenarios. These scenarios are critical for training, testing, and debugging our end-to-end AI driving models, contributing significantly to the creation of safe and reliable AI driving technology. Your work will focus on improving the efficiency, realism, and dynamism of our simulations, especially for dynamic and outdoor environments, pushing the limits of current photorealistic visualization technologies.

Challenges you will own Conducting cutting-edge research in NeRFs, Gaussian splatting, and related technologies, with a focus on solving real-world challenges in 3D rendering Developing and implementing algorithms for efficient, high-quality 3D scene reconstruction and rendering, particularly for dynamic and outdoor environments Collaborating with cross-functional teams to integrate research findings into scalable, production-level solutions Staying abreast of the latest developments in the field, evaluating and incorporating state-of-the-art techniques into our workflows Potentially finding opportunities to publish research findings in top-tier journals and conferences, contributing to the scientific community and establishing Wayve as a leader in the field What you will bring to Wayve Essential Proven track record of research in NeRFs, Gaussian splatting, or closely related areas, demonstrated through publications or deployed applications Strong programming skills in Python with experience in deep learning frameworks such as PyTorch Solid foundation in mathematics and physics underlying 3D graphics and rendering techniques Excellent problem-solving skills and the ability to work independently as well as in a team environment Demonstrated ability to work collaboratively in a fast-paced, innovative, interdisciplinary team environment

Desirable Experience with dynamic scene reconstruction and rendering, particularly in outdoor environments Familiarity with parallel computing, GPU programming, and optimization techniques PhD or MSc in Computer Science, Computer Engineering, or a related field, with a focus on computer graphics, computer vision, or machine learning What we offer you The chance to be part of a truly mission driven organisation and an opportunity to shape the future of autonomous driving. Unlike our competitors, Wayve is still relatively small and nimble, giving you the chance to make a huge impact Competitive compensation and benefits A dynamic and fast-paced work environment in which you will grow every day - learning on the job, from the brightest minds in our space, and with support for more formal learning opportunities too A culture that is ego-free, respectful and welcoming (of you and your dog) - we even eat lunch together every day


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New York, United States


Overview Microsoft Research New York City (MSR NYC) is seeking applicants for a senior researcher position focusing on representation learning and efficient decision making with learned representations in the broader area of machine learning (ML) and artificial intelligence (AI), and in particular in the areas of interactive learning, this include deep learning with large foundation models over actions, and reinforcement learning.

Researchers in the ML/AI group cover a breadth of focus areas and research methodologies/approaches, spanning theoretical and empirical ML. We appreciate candidates with the potential to leverage/enhance the work of others in the group.

As a senior researcher, you will interact with our group's diverse array of researchers and practitioners, and contribute to ongoing research projects. We collaborate extensively with groups at other MSR locations and across Microsoft.

Microsoft Research (MSR) offers an exhilarating and supportive environment for cutting-edge, multidisciplinary research, both theoretical and empirical, with access to an extraordinary diversity of data sources, an open publications policy, and close links to top academic institutions around the world.

Applicants should have an established research track record, evidenced by conference or journal publications (or equivalent pieces of writing) and broader contributions to the research community. Applicants must have fulfilled their PhD degree requirements, including submission of their dissertation, prior to joining MSR NYC.

We are committed to building an inclusive, diverse, and pluralistic research environment and encourage applications from people of all backgrounds. We work collectively to make Microsoft Research a welcoming and productive space for all researchers.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more, and we are dedicated to this mission across every aspect of our company. Our culture is centered on embracing a growth mindset and encouraging teams and leaders to bring their best each day. Join us and help shape the future of the world.

Responsibilities As a senior researcher, you define your own research agenda in collaboration with other researchers, driving forward an effective program of basic, fundamental, and applied research. We highly value collaboration and building new ideas with members of the group and others. You may also have the direct opportunity to realize your ideas in products and services used worldwide.


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The Prediction & Behavior ML team is responsible for developing machine-learned models that understand the full scene around our vehicle and forecast the behavior for other agents, our own vehicle’s actions, and for offline applications. To solve these problems we develop deep learning algorithms that can learn behaviors from data and apply them on-vehicle to influence our vehicle’s driving behavior and offline to provide learned models to autonomy simulation and validation. Given the tight integration of behavior forecasting and motion planning, our team necessarily works very closely with the Planner team in the advancement of our overall vehicle behavior. The Prediction & Behavior ML team also works closely with our Perception, Simulation, and Systems Engineering teams on many cross-team initiatives.


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Zoox is looking for a software engineer to join our Perception team and help us build novel architectures for classifying and understanding the complex and dynamic environments in our cities. In this role, you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. We are creating new algorithms for segmentation, tracking, classification, and high-level scene understanding, and you could work on any (or all!) of these components.

We're looking for engineers with advanced degrees and experience building perception pipelines that work with real data in rapidly changing and uncertain environments.


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Redmond, Washington, United States


Overview In Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We’re a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there is a better way. If you do too, we need you! 

You are drawn to work on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for Senior Software Engineer to come and join us in delivering the next wave of holographic experiences in an exciting new project. 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Incorporate the latest Artificial Intelligence, Machine Learning, Computer Vision and Sensor Fusion capabilities into the design of our Products and Services Characterize various sensors like inertial measurement units, magnetometers, visual light cameras, depth cameras, GPS etc. to understand their properties and how they relate to the accuracy of tracking, mapping, and localization. Implement and design innovative measurement solutions to quantify the accuracy and reliability of Mixed Reality devices against industry gold standard ground-truth systems Partner with engineers, designers, and program managers to deliver solid technical designs. Embody our Culture and Values


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Location Multiple Locations


Description

Qualcomm's Multimedia R&D and Standards Group is seeking candidates for Video Compression Research Engineer positions. You will be part of world-renowned team of video compression experts. The team develops algorithms, hardware architectures, and systems for state-of-the-art applications of classical and machine learning methods in video compression, video processing, point cloud coding and processing, AR/VR and computer vision use cases. The successful candidate for this position will be a highly self-directed individual with strong creative and analytic skills and a passion for video compression technology. You will work on, but not be limited to, developing new applications of classical and machine learning methods in video compression improving state-of-the-art video codecs.

We are considering candidates with various levels of experience. We are flexible on location and open to hiring anywhere, preferred locations are USA, Germany and Taiwan.

Responsibilities: Contribute to the conception, development, implementation, and optimization of new algorithms extending existing techniques and systems allowing improved video compression. Initiate ideas, design and implement algorithms for superior hardware encoder performance, including perceptually based bit allocation. Develop new algorithms for deep learning-based video compression solutions. Represent Qualcomm in the related standardization forums: JVET, MPEG Video, and ITU-T/VCEG. Document and present new algorithms and implementations in various forms, including standards contributions, patent applications, conference and journal publications, presentations, etc. Ideal candidate would have the skills/experience below: Expert knowledge of the theory, algorithms, and techniques used in video and image coding. Knowledge and experience of video codecs and their test models, such as ECM, VVC, HEVC and AV1. Experience with deep learning structures CNN, RNN, autoencoder etc. and frameworks like TensorFlow/PyTorch. Track record of successful research accomplishments demonstrated through published papers, and/or patent applications in the fields of video coding or video processing. Solid programming and debugging skills in C/C++. Strong written and verbal English communication skills, great work ethic, and ability to work in a team environment to accomplish common goals. PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics or similar field, or equivalent practical experience.

Qualifications: PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics, or similar fields. 1+ years of experience with programming language such as C, C++, MATLAB, etc.


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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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ASML US, including its affiliates and subsidiaries, bring together the most creative minds in science and technology to develop lithography machines that are key to producing faster, cheaper, more energy-efficient microchips. We design, develop, integrate, market and service these advanced machines, which enable our customers - the world’s leading chipmakers - to reduce the size and increase the functionality of their microchips, which in turn leads to smaller, more powerful consumer electronics. Our headquarters are in Veldhoven, Netherlands and we have 18 office locations around the United States including main offices in Chandler, Arizona, San Jose and San Diego, California, Wilton, Connecticut, and Hillsboro, Oregon.

ASML’s Optical Sensing (Wafer Alignment Sensor and YieldStar) department in Wilton, Connecticut is seeking a Design Engineer to support and develop complex optical/photonic sensor systems used within ASML’s photolithography tools. These systems typically include light sources, detectors, optical/electro-optical components, fiber optics, electronics and signal processing software functioning in close collaboration with the rest of the lithography system. As a design engineer, you will design, develop, build and integrate optical sensor systems.

Role and Responsibilities Use general Physics, Optics, Software knowledge and an understanding of the sensor systems and tools to develop optical alignment sensors in lithography machines Have hands-on sills of building optical systems (e.g. imaging, testing, alignment, detector system, etc.) Have strong data analysis sills to evaluate sensor performance and troubleshooting Leadership:

Lead executing activities for determining problem root cause, execute complex tests, gather data and effectively communicate results on different levels of abstraction (from technical colleagues to high level managers) Lead engineers in various competencies (e.g. software, electronics, equipment engineering, manufacturing engineering, etc.) in support of feature delivery for alignment sensors Problem Solving: Troubleshooting complex technical problems Develop/debug data signal processing algorithms Develop and execute test plans in order to determine problem root cause Communications/Teamwork: Draw conclusions based on the input from different stakeholders Capability to clearly communicate the information on different level of abstraction Programming: Implement data analysis techniques into functioning MATLAB codes Optimization skills GUI building experience Familiarly with LabView and Python Some travel (up to 10%) to Europe, Asia and within the US can be expected


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Seattle, WA; Costa Mesa, CA; Boston, MA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

THE ROLE We build Lattice, the foundation for everything we do as a defense technology company. Our engineers are talented and hard-working, motivated to see their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting, we deploy what we build on the Southern border, Iraq, Ukraine and more.

We have open roles across Platform Engineering, ranging from core infrastructure to distributed systems, web development, networking and more. We hire self-motivated people, those who hold a higher bar for themselves than anyone else could hold for them. If you love building infrastructure, platform services, or just working in high performing engineering cultures we invite you to apply!

YOU SHOULD APPLY IF YOU: -At least 3+ years working with a variety of programming languages such as Rust, Go, C++, Java, Python, JavaScript/TypeScript, etc. -Have experience working with customers to deliver novel software capabilities -Want to work on building and integrating model/software/hardware-in-the-loop components by leveraging first and third party technologies (related to simulation, data management, compute infrastructure, networking, and more). -Love building platform and infrastructure tooling that enables other software engineers to scale their output -Enjoy collaborating with team members and partners in the autonomy domain, and building technologies and processes which enable users to safely and rapidly develop and deploy autonomous systems at scale. -Are a U.S. Person because of required access to U.S. export controlled information

Note: The above bullet points describe the ideal candidate. None of us matched all of these at once when we first joined Anduril. We encourage you to apply even if you believe you meet only part of our wish list.

NICE TO HAVE -You've built or invented something: an app, a website, game, startup -Previous experience working in an engineering setting: a startup (or startup-like environment), engineering school, etc. If you've succeeded in a low structure, high autonomy environment you'll succeed here! -Professional software development lifecycle experience using tools such as version control, CICD systems, etc. -A deep, demonstrated understanding of how computers and networks work, from a single desktop to a multi-cluster cloud node -Experience building scalable backend software systems with various data storage and processing requirements -Experience with industry standard cloud platforms (AWS, Azure), CI/CD tools, and software infrastructure fundamentals (networking, security, distributed systems) -Ability to quickly understand and navigate complex systems and established code bases -Experience implementing robot or autonomous vehicle testing frameworks in a software-in-the-loop or hardware-in-the-loop (HITL) environment -Experience with modern build and deployment tooling (e.g. NixOS, Terraform) -Experience designing complex software systems, and iterating upon designs via a technical design review process -Familiarity with industry standard monitoring, logging, and data management tools and best practices -A bias towards rapid delivery and iteration


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Location Seattle, WA


Description Interested in solving challenging problems using latest developments in Large Language Models and Artificial Intelligence (AI)? Amazon's Consumer Electronics Technology (CE Tech) organization is redefining shopping experiences leveraging state of the art AI technologies. We are looking for a talented Sr. Applied Scientist with a solid background in the design and development of scalable AI and ML systems and services, deep passion for building ML-powered products, a proven track record of executing complex projects, and delivering high business and customer impact. You will help us shape the future of shopping experiences. As a member of our team, you'll work on cutting-edge projects that directly impact millions of customers, selling partners, and employees every single day. This role will provide exposure to state-of-the-art innovations in AI/ML systems (including GenAI). Technologies you will have exposure to, and/or will work with, include AWS Bedrock, Amazon Q, SageMaker, and Foundational Models such as Anthropic’s Claude / Mistral, among others.


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The Prediction & Behavior ML team is responsible for developing machine-learned models that understand the full scene around our vehicle and forecast the behavior for other agents, our own vehicle’s actions, and for offline applications. To solve these problems we develop deep learning algorithms that can learn behaviors from data and apply them on-vehicle to influence our vehicle’s driving behavior and offline to provide learned models to autonomy simulation and validation. Given the tight integration of behavior forecasting and motion planning, our team necessarily works very closely with the Planner team in the advancement of our overall vehicle behavior. The Prediction & Behavior ML team also works closely with our Perception, Simulation, and Systems Engineering teams on many cross-team initiatives.


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Location Madrid, ESP


Description Amazon's International Technology org in EU (EU INTech) is creating new ways for Amazon customers discovering Amazon catalog through new and innovative Customer experiences. Our vision is to provide the most relevant content and CX for their shopping mission. We are responsible for building the software and machine learning models to surface high quality and relevant content to the Amazon customers worldwide across the site.

The team, mainly located in Madrid Technical Hub, London and Luxembourg, comprises Software Developer and ML Engineers, Applied Scientists, Product Managers, Technical Product Managers and UX Designers who are experts on several areas of ranking, computer vision, recommendations systems, Search as well as CX. Are you interested on how the experiences that fuel Catalog and Search are built to scale to customers WW? Are interesting on how we use state of the art AI to generate and provide the most relevant content?

We are looking for Applied Scientists who are passionate to solve highly ambiguous and challenging problems at global scale. You will be responsible for major science challenges for our team, including working with text to image and image to text state of the art models to scale to enable new Customer Experiences WW. You will design, develop, deliver and support a variety of models in collaboration with a variety of roles and partner teams around the world. You will influence scientific direction and best practices and maintain quality on team deliverables.


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Redmond, Washington, United States


Overview Microsoft Research (MSR) AI Frontiers lab is seeking applications for the position of Senior Research Engineer – Generative AI to join their team in Redmond, WA and New York City, NY.

The mission of the AI Frontiers lab is to expand the pareto frontier of AI capabilities, efficiency, and safety through innovations in foundation models and learning agent platforms. Some of our projects include work on Small Language Models (e.g. Phi, Orca), foundation models for actions (e.g., in gaming, robotics, and Office productivity tools) and Multi-Agent AI (e.g. AutoGen).

We are seeking Senior Research Engineers to join our team and contribute to the advancement of Generative AI and Large Language Models (LLMs) technologies. As a Research Engineer, you will play a crucial role in developing, improving, and exploring the capabilities of Generative AI models. Your work will have a significant impact on the development of cutting-edge technologies, advancing state-of-the-art and providing practical solutions to real-world problems.  

Our ongoing research areas encompass but are not limited to:

Pre-training: especially of language models, action models and multimodal models Alignment and Post-training: e.g., Instruction tuning and reinforcement learning from feedback Continual Learning: Enabling LLMs to evolve and adapt over time and learn from previous experiences human interactions Specialization: Tailoring models to meet application-specific requirements Orchestration and multi-agent systems: automated orchestration between multiple agents incorporating human feedback and oversight

Microsoft Research (MSR) offers a vibrant environment for cutting-edge, multidisciplinary, research, including access to diverse, real-world problems and data, opportunities for experimentation and real-world impact, an open publication policy, and close links to top academic institutions around the world.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Embody our Culture and Values

Responsibilities As a Senior Research Engineer in AI Frontiers, you will design, develop, execute, and implement technology research projects in collaboration with other researchers, engineers, and product groups.

As a member of a word-class research organization, you will be a part of research breakthroughs in the field and will be given an opportunity to realize your ideas in products and services used worldwide.


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