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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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About the role As a detail-oriented and experienced Data Annotation QA Coordinator you will be responsible for both annotating in-house data-sets and ensuring the quality assurance of our outsourced data annotation deliveries.Your key responsibilities will include text, audio, image, and video annotation tasks, following detailed guidelines. To be successful in the team you will have to be comfortable working with standard tools and workflows for data annotation and possess the ability to manage projects and requirements effectively.

You will join a group of more than 40 Researchers and Engineers in the R&D department. This is an open, collaborative and highly supportive environment. We are all working together to build something big - the future of synthetic media and programmable video through Generative AI. You will be a central part of a dynamic and vibrant team and culture.

Please, note, this role is office-based. You will be working at our modern friendly office at the very heart of London.


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Location Madrid, ESP


Description At Amazon, we are committed to being the Earth’s most customer-centric company. The International Technology group (InTech) owns the enhancement and delivery of Amazon’s cutting-edge engineering to all the varied customers and cultures of the world. We do this through a combination of partnerships with other Amazon technical teams and our own innovative new projects.

You will be joining the Tools and Machine learning (Tamale) team. As part of InTech, Tamale strives to solve complex catalog quality problems using challenging machine learning and data analysis solutions. You will be exposed to cutting edge big data and machine learning technologies, along to all Amazon catalog technology stack, and you'll be part of a key effort to improve our customers experience by tackling and preventing defects in items in Amazon's catalog.

We are looking for a passionate, talented, and inventive Scientist with a strong machine learning background to help build industry-leading machine learning solutions. We strongly value your hard work and obsession to solve complex problems on behalf of Amazon customers.


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You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


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ASML US, including its affiliates and subsidiaries, bring together the most creative minds in science and technology to develop lithography machines that are key to producing faster, cheaper, more energy-efficient microchips. We design, develop, integrate, market and service these advanced machines, which enable our customers - the world’s leading chipmakers - to reduce the size and increase the functionality of their microchips, which in turn leads to smaller, more powerful consumer electronics. Our headquarters are in Veldhoven, Netherlands and we have 18 office locations around the United States including main offices in Chandler, Arizona, San Jose and San Diego, California, Wilton, Connecticut, and Hillsboro, Oregon.

ASML’s Optical Sensing (Wafer Alignment Sensor and YieldStar) department in Wilton, Connecticut is seeking a Design Engineer to support and develop complex optical/photonic sensor systems used within ASML’s photolithography tools. These systems typically include light sources, detectors, optical/electro-optical components, fiber optics, electronics and signal processing software functioning in close collaboration with the rest of the lithography system. As a design engineer, you will design, develop, build and integrate optical sensor systems.

Role and Responsibilities Use general Physics, Optics, Software knowledge and an understanding of the sensor systems and tools to develop optical alignment sensors in lithography machines Have hands-on sills of building optical systems (e.g. imaging, testing, alignment, detector system, etc.) Have strong data analysis sills to evaluate sensor performance and troubleshooting Leadership:

Lead executing activities for determining problem root cause, execute complex tests, gather data and effectively communicate results on different levels of abstraction (from technical colleagues to high level managers) Lead engineers in various competencies (e.g. software, electronics, equipment engineering, manufacturing engineering, etc.) in support of feature delivery for alignment sensors Problem Solving: Troubleshooting complex technical problems Develop/debug data signal processing algorithms Develop and execute test plans in order to determine problem root cause Communications/Teamwork: Draw conclusions based on the input from different stakeholders Capability to clearly communicate the information on different level of abstraction Programming: Implement data analysis techniques into functioning MATLAB codes Optimization skills GUI building experience Familiarly with LabView and Python Some travel (up to 10%) to Europe, Asia and within the US can be expected


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Location Multiple Locations


Description Today, more intelligence is moving to end devices, and mobile is becoming the pervasive AI platform. Building on the smartphone foundation and the scale of mobile, Qualcomm envisions making AI ubiquitous—expanding beyond mobile and powering other end devices, machines, vehicles, and things. We are inventing, developing, and commercializing power-efficient on-device AI, edge cloud AI, and 5G to make this a reality.

Job Purpose & Responsibilities As a member of Qualcomm’s ML Systems Team, you will participate in two activities: Development and evolution of ML/AI compilers (production and exploratory versions) for efficient mappings of ML/AI algorithms on existing and future HW Analysis of ML/AI algorithms and workloads to drive future features in Qualcomm’s ML HW/SW offerings

Key Responsibilities: Contributing to the development and evolution of ML/AI compilers within Qualcomm Defining and implementing algorithms for mapping ML/AI workloads to Qualcomm HW Understanding trends in ML network design, through customer engagements and latest academic research, and how this affects both SW and HW design Creation of performance-driven simulation components (using C++, Python) for analysis and design of high-performance HW/SW algorithms on future SoCs Exploration and analysis of performance/area/power trade-offs for future HW and SW ML algorithms Pre-Silicon prediction of performance for various ML algorithms Running, debugging and analyzing performance simulations to suggest enhancements to Qualcomm hardware and software to tackle compute and system memory-related bottlenecks · Successful applications will work in cross-site, cross-functional teams.

Requirements: Demonstrated ability to learn, think and adapt in fast changing environment Detail-oriented with strong problem-solving, analytical and debugging skills Strong communication skills (written and verbal) Strong background in algorithm development and performance analysis is essential The following experiences would be significant assets: Strong object-oriented design principles Strong knowledge of C++ Strong knowledge of Python Experience in compiler design and development Knowledge of network model formats/platforms (eg. Pytorch, Tensorflow, ONNX) is an asset. On-silicon debug skills of high-performance compute algorithms · Knowledge of algorithms and data structures Knowledge of software development processes (revision control, CD/CI, etc.) · Familiarity with tools such as git, Jenkins, Docker, clang/MSVC Knowledge of computer architecture, digital circuits and event-driven transactional models/simulators


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B GARAGE was founded in 2017 by two PhD graduates from Stanford University. After having spent over five years researching robotics, computer vision, aeronautics, and drone autonomy, the co-founders set their minds on building a future where aerial robots would become an integral part of our daily lives without anyone necessarily piloting them. Together, our common goal is to redefine the user experience of drones and to expand the horizon for the use of drones.

The B GARAGE team is always looking for an enthusiastic, proactive, and collaborative Robotics and Automation Engineers to support the launch of intelligent aerial robots and autonomously sustainable ecosystems.

If you're interested in joining the B Garage team but don't see a role open that fits your background, apply to the general application and we'll reach out to discuss your career goals.


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Location Palo Alto, CA


Description Amazon is looking for talented Postdoctoral Scientists to join our Stores Foundational AI team for a one-year, full-time research position.

The Stores Foundational AI team builds foundation models for multiple Amazon entities, such as ASIN, customer, seller and brand. These foundation models are used in downstream applications by various partner teams in Stores. Our team also invest in building foundation model for image generation, optimized for product image generation. We leverage the latest development to create our solutions and innovate to push state of the art.

The Postdoc is expected to conduct research and build state-of-the-art algorithms in video understanding and representation learning in the era of LLMs. Specifically, Designing efficient algorithms to learn accurate representations for videos. Building extensive video understanding capabilities including various content classification tasks. Designing algorithms that can generate high-quality videos from set of product images. Improve the quality of our foundation models along the following dimensions: robustness, interpretability, fairness, sustainability, and privacy.


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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Engineering at Pinterest

Our Engineering team is at the core of bringing our platform to life for Pinners worldwide. Working collaboratively and cross-functionally with teams across the company, our engineers tackle growth-driving challenges to build an inspired and inclusive platform for all.

Our future of work is PinFlex

At Pinterest, we know that our best work happens when we feel most inspired. PinFlex promotes flexibility while prioritizing in-person moments to celebrate our culture and drive inspiration. We know that some work can be performed anywhere, and we encourage employees to work where they choose within their country or region, whether that’s at home, at a Pinterest office, or another virtual location. We believe that there is value in a distributed workforce but there are essential touch points for in-person collaboration that will create a big impact for our business and for development and connection.

Stop by booth #2100 to learn more about our open roles and our in-house generative AI foundation model that leverages the full power of our visual search and taste graph! Our engineers and recruiters are excited to connect with you!


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As a systems engineer for perception safety, your primary responsibility will be to define and ensure the safety performance of the perception system. You will be working in close collaboration with perception algorithm and sensor hardware development teams.


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London


Who we are Established in 2017, Wayve is a leader in autonomous vehicle technology, driven by breakthroughs in Embodied AI. Our intelligent, mapless, and hardware-agnostic technologies empower vehicles to navigate complex environments effortlessly.

Supported by prominent investors, Wayve is advancing the transition from assisted to fully automated driving, making transportation safer, more efficient, and universally accessible. Join our world-class, multinational team of engineers and researchers as we push the boundaries of frontier AI and autonomous driving, creating impactful technologies and products on a global scale

Where you will have an impact We're looking for an experienced Applied Scientist with expertise in Neural Radiance Fields (NeRFs) and Gaussian Splatting to join our Vision & Graphics team and advance our innovative neural simulator, Ghost Gym. This role is central to improving Ghost Gym's capabilities, utilizing state-of-the-art neural rendering techniques to craft photorealistic 4D worlds. You'll be at the forefront of developing and applying groundbreaking research to generate thousands of simulated scenarios. These scenarios are critical for training, testing, and debugging our end-to-end AI driving models, contributing significantly to the creation of safe and reliable AI driving technology. Your work will focus on improving the efficiency, realism, and dynamism of our simulations, especially for dynamic and outdoor environments, pushing the limits of current photorealistic visualization technologies.

Challenges you will own Conducting cutting-edge research in NeRFs, Gaussian splatting, and related technologies, with a focus on solving real-world challenges in 3D rendering Developing and implementing algorithms for efficient, high-quality 3D scene reconstruction and rendering, particularly for dynamic and outdoor environments Collaborating with cross-functional teams to integrate research findings into scalable, production-level solutions Staying abreast of the latest developments in the field, evaluating and incorporating state-of-the-art techniques into our workflows Potentially finding opportunities to publish research findings in top-tier journals and conferences, contributing to the scientific community and establishing Wayve as a leader in the field What you will bring to Wayve Essential Proven track record of research in NeRFs, Gaussian splatting, or closely related areas, demonstrated through publications or deployed applications Strong programming skills in Python with experience in deep learning frameworks such as PyTorch Solid foundation in mathematics and physics underlying 3D graphics and rendering techniques Excellent problem-solving skills and the ability to work independently as well as in a team environment Demonstrated ability to work collaboratively in a fast-paced, innovative, interdisciplinary team environment

Desirable Experience with dynamic scene reconstruction and rendering, particularly in outdoor environments Familiarity with parallel computing, GPU programming, and optimization techniques PhD or MSc in Computer Science, Computer Engineering, or a related field, with a focus on computer graphics, computer vision, or machine learning What we offer you The chance to be part of a truly mission driven organisation and an opportunity to shape the future of autonomous driving. Unlike our competitors, Wayve is still relatively small and nimble, giving you the chance to make a huge impact Competitive compensation and benefits A dynamic and fast-paced work environment in which you will grow every day - learning on the job, from the brightest minds in our space, and with support for more formal learning opportunities too A culture that is ego-free, respectful and welcoming (of you and your dog) - we even eat lunch together every day


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You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


Apply

Location San Francisco, CA


Description Amazon Music is an immersive audio entertainment service that deepens connections between fans, artists, and creators. From personalized music playlists to exclusive podcasts, concert livestreams to artist merch, Amazon Music is innovating at some of the most exciting intersections of music and culture. We offer experiences that serve all listeners with our different tiers of service: Prime members get access to all the music in shuffle mode, and top ad-free podcasts, included with their membership; customers can upgrade to Amazon Music Unlimited for unlimited, on-demand access to 100 million songs, including millions in HD, Ultra HD, and spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa-enabled devices. Join us for the opportunity to influence how Amazon Music engages fans, artists, and creators on a global scale.

You will be managing a team within the Music Machine Learning and Personalization organization that is responsible for developing, training, serving and iterating on models used for personalized candidate generation for both Music and Podcasts.


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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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