Skip to yearly menu bar Skip to main content




CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

Search Opportunities

Location Seattle, WA New York, NY


Description We are looking for an Applied Scientist to join our Seattle team. As an Applied Scientist, you are able to use a range of science methodologies to solve challenging business problems when the solution is unclear. Our team solves a broad range of problems ranging from natural knowledge understanding of third-party shoppable content, product and content recommendation to social media influencers and their audiences, determining optimal compensation for creators, and mitigating fraud. We generate deep semantic understanding of the photos, and videos in shoppable content created by our creators for efficient processing and appropriate placements for the best customer experience. For example, you may lead the development of reinforcement learning models such as MAB to rank content/product to be shown to influencers. To achieve this, a deep understanding of the quality and relevance of content must be established through ML models that provide those contexts for ranking.

In order to be successful in our team, you need a combination of business acumen, broad knowledge of statistics, deep understanding of ML algorithms, and an analytical mindset. You thrive in a collaborative environment, and are passionate about learning. Our team utilizes a variety of AWS tools such as SageMaker, S3, and EC2 with a variety of skillset in shallow and deep learning ML models, particularly in NLP and CV. You will bring knowledge in many of these domains along with your own specialties.


Apply

Seattle, WA or Costa Mesa, CA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

The Vehicle Autonomy (Robotics) team at Anduril develops aerial and ground-based robotic systems. The team is responsible for taking products like Ghost, Anvil, and our Sentry Tower from paper sketches to operational systems. We work in close coordination with specialist teams like Perception, Autonomy, and Manufacturing to solve some of the hardest problems facing our customers. We are looking for software engineers and roboticists excited about creating a powerful robotics stack that includes computer vision, motion planning, SLAM, controls, estimation, and secure communications.

WHAT YOU'LL DO -Write and maintain core libraries (frame transformations, targeting and guidance, etc.) that all robotics platforms at Anduril will use -Own feature development and rollout for our products - recent examples include: building a Software-in-the-Loop simulator for our Tower product, writing an autofocus control system for cameras, creating a distributed over IPC coordinate frame library, redesigning the Pan-Tilt controls to accurately move heavy loads -Design, evaluate, and implement sensor integrations that support operation by both human and autonomous planning agents -Work closely with our hardware and manufacturing teams during product development, providing quick feedback that contributes to the final hardware design

REQUIRED QUALIFICATIONS -Strong engineering background from industry or school, ideally in areas/fields such as Robotics, Computer Science, Software Engineering, Mechatronics, Electrical Engineering, Mathematics, or Physics -5+ years of C++ or Rust experience in a Linux development environment -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -Must be eligible to obtain and hold a US DoD Security Clearance.

PREFERRED QUALIFICATIONS -Experience in one or more of the following: motion planning, perception, localization, mapping, controls, and related system performance metrics. -Understanding of systems software (kernel, device drivers, system calls) and performance analysis


Apply

Location Seattle, WA


Description Futures Design is the advanced concept design and incubation team within Amazon’s Device and Services Design Group (DDG). We are responsible for exploring and defining think (very) big opportunities globally and locally — so that we can better understand how new products and services might enrich the lives of our customers and so that product teams and leaders can align on where we're going and why we're going there. We focus on a 3–10+ year time frame, with the runway to invent and design category-defining products and transformational customer experiences. Working with Amazon business and technology partners, we use research, design, and prototyping to guide early product development, bring greater clarity to engineering goals, and develop a UX-grounded point of view.

We're looking for a Principal Design Technologist to join the growing DDG Futures Design team. You thrive in ambiguity and paradigm shifts– remaking assumptions of how customers engage, devices operate, and builders create. You apply deep expertise that spans design, technology, and product, grounding state-of-the-art emerging technologies through storytelling and a maker mindset. You learn and adapt technology trends to enduring customer problems through customer empathy, code, and iterative experimentation.

You will wear multiple hats to quickly assimilate customer problems, convert them to hypotheses, and test them using efficient technologies and design methods to build stakeholder buy-in. You’ll help your peers unlock challenging scenarios and mature the design studio’s ability to deliver design at scale across a breadth of devices and interaction modalities. You will work around limitations and push capabilities through your work. Your curiosity will inspire those around you and facilitate team growth, while your hands-on, collaborative nature will build trust with your peers and studio partners.


Apply

San Jose, CA

The Media Analytics team at NEC Labs America is seeking outstanding researchers with backgrounds in computer vision or machine learning. Candidates must possess an exceptional track record of original research and passion to create high impact products. Our key research areas include autonomous driving, open vocabulary perception, prediction and planning, simulation, neural rendering, agentic LLMs and foundational vision-language models. We have a strong internship program and active collaborations with academia. The Media Analytics team publishes extensively at top-tier venues such as CVPR, ICCV or ECCV.

To check out our latest work, please visit: https://www.nec-labs.com/research/media-analytics/

Qualifications: 1. PhD in Computer Science (or equivalent) 2. Strong publication record at top-tier computer vision or machine learning venues 3. Motivation to conduct independent research from conception to implementation.


Apply

We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


Apply

Open to Seattle, WA; Costa Mesa, CA; or Washington, DC

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY WE’RE HERE The Mission Software Engineering team builds, deploys, integrates, extends, and scales Anduril's software to deliver mission-critical capabilities to our customers. As the software engineers closest to Anduril customers and end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities such as Counter Intrusion, Joint All Domain Command & Control, and Counter-Unmanned Aircraft Systems.

As a Mission Software Engineer, you will solve a wide variety of problems involving networking, autonomy, systems integration, robotics, and more, while making pragmatic engineering tradeoffs along the way. Your efforts will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. Above all, Mission Software Engineers are driven by a “Whatever It Takes” mindset—executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions to deliver successful outcomes correctly, on-time, and with high quality.

WHAT YOU’LL DO -Own the software solutions that are deployed to customers -Write code to improve products and scale the mission capability to more customers -Collaborate across multiple teams to plan, build, and test complex functionality -Create and analyze metrics that are leveraged for debugging and monitoring -Triage issues, root cause failures, and coordinate next-steps -Partner with end-users to turn needs into features while balancing user experience with engineering constraints -Travel up to 30% of time to build, test, and deploy capabilities in the real world

CORE REQUIREMENTS -Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics. -At least 2-5+ years working with a variety of programming languages such as Java, Python, Rust, Go, JavaScript, etc. (We encourage all levels to apply) -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -A desire to work on critical software that has a real-world impact -Must be eligible to obtain and maintain a U.S. TS clearance

Desired Requirements -Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems -Developing and testing multi-agent autonomous systems and deploying in real-world environments. -Feature and algorithm development with an understanding of behavior trees. -Developing software/hardware for flight systems and safety critical functionality. -Distributed communication networks and message standards -Knowledge of military systems and operational tactics

WHAT WE VALUE IN MISSION SOFTWARE Customer Facing - Mission Software Engineers are the software engineers closest to Anduril customers, end-users, and the technical challenges of operational scenarios. Mission First - Above all, MSEs execute their mission in an expedient, scalable, and pragmatic way. They keep the mission top-


Apply

Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Research Engineer on our Motion Planning team, you will work collaboratively to improve our models and iterate on novel research directions, sometimes in just days. We're looking for talented engineers who would enjoy applying their skills to deeply complex and novel AI problems. Specifically, you will:

  • Apply and extend the Helm proprietary algorithmic toolkit for unsupervised learning and perception problems at scale
  • Develop our planner behavior and trajectories in collaboration with software and autonomous vehicle engineers to deploy algorithms on internal and customer vehicle platforms
  • Carefully execute the development and maintenance of tools used for deep learning experiments designed to provide new functionality for customers or address relevant corner cases in the system as a whole

Apply

Location Multiple Locations


Description

Qualcomm's Multimedia R&D and Standards Group is seeking candidates for Video Compression Research Engineer positions. You will be part of world-renowned team of video compression experts. The team develops algorithms, hardware architectures, and systems for state-of-the-art applications of classical and machine learning methods in video compression, video processing, point cloud coding and processing, AR/VR and computer vision use cases. The successful candidate for this position will be a highly self-directed individual with strong creative and analytic skills and a passion for video compression technology. You will work on, but not be limited to, developing new applications of classical and machine learning methods in video compression improving state-of-the-art video codecs.

We are considering candidates with various levels of experience. We are flexible on location and open to hiring anywhere, preferred locations are USA, Germany and Taiwan.

Responsibilities: Contribute to the conception, development, implementation, and optimization of new algorithms extending existing techniques and systems allowing improved video compression. Initiate ideas, design and implement algorithms for superior hardware encoder performance, including perceptually based bit allocation. Develop new algorithms for deep learning-based video compression solutions. Represent Qualcomm in the related standardization forums: JVET, MPEG Video, and ITU-T/VCEG. Document and present new algorithms and implementations in various forms, including standards contributions, patent applications, conference and journal publications, presentations, etc. Ideal candidate would have the skills/experience below: Expert knowledge of the theory, algorithms, and techniques used in video and image coding. Knowledge and experience of video codecs and their test models, such as ECM, VVC, HEVC and AV1. Experience with deep learning structures CNN, RNN, autoencoder etc. and frameworks like TensorFlow/PyTorch. Track record of successful research accomplishments demonstrated through published papers, and/or patent applications in the fields of video coding or video processing. Solid programming and debugging skills in C/C++. Strong written and verbal English communication skills, great work ethic, and ability to work in a team environment to accomplish common goals. PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics or similar field, or equivalent practical experience.

Qualifications: PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics, or similar fields. 1+ years of experience with programming language such as C, C++, MATLAB, etc.


Apply

We are looking for a Research Engineer, with passion for working on cutting edge problems that can help us create highly realistic, emotional and life-like synthetic humans through text-to-video.

Our aim is to make video content creation available for all - not only to studio production!

🧑🏼‍🔬 You will be someone who loves to code and build working systems. You are used to working in a fast-paced start-up environment. You will have experience with the software development life cycle, from ideation through implementation, to testing and release. You will also have extensive knowledge and experience in Computer Vision domain. You will also have experience within Generative AI space (GANs, Diffusion models and the like!).

👩‍💼 You will join a group of more than 50 Engineers in the R&D department and will have the opportunity to collaborate with multiple research teams across diverse areas, our R&D research is guided by our co-founders - Prof. Lourdes Agapito and Prof. Matthias Niessner and director of Science Prof. Vittorio Ferrari.

If you know and love DALL.E, MUSE, IMAGEN, MAKE-A-VIDEO, STABLE DIFFUSION and more - and you love large data, large compute and writing clean code, then we would love to talk to you.


Apply

Redmond, Washington, United States


Overview In Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We’re a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there is a better way. If you do too, we need you! 

You are drawn to work on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for Senior Software Engineer to come and join us in delivering the next wave of holographic experiences in an exciting new project. 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Incorporate the latest Artificial Intelligence, Machine Learning, Computer Vision and Sensor Fusion capabilities into the design of our Products and Services Characterize various sensors like inertial measurement units, magnetometers, visual light cameras, depth cameras, GPS etc. to understand their properties and how they relate to the accuracy of tracking, mapping, and localization. Implement and design innovative measurement solutions to quantify the accuracy and reliability of Mixed Reality devices against industry gold standard ground-truth systems Partner with engineers, designers, and program managers to deliver solid technical designs. Embody our Culture and Values


Apply

The Prediction & Behavior ML team is responsible for developing machine-learned models that understand the full scene around our vehicle and forecast the behavior for other agents, our own vehicle’s actions, and for offline applications. To solve these problems we develop deep learning algorithms that can learn behaviors from data and apply them on-vehicle to influence our vehicle’s driving behavior and offline to provide learned models to autonomy simulation and validation. Given the tight integration of behavior forecasting and motion planning, our team necessarily works very closely with the Planner team in the advancement of our overall vehicle behavior. The Prediction & Behavior ML team also works closely with our Perception, Simulation, and Systems Engineering teams on many cross-team initiatives.


Apply

You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


Apply

Seattle, US


Our Company Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences. We’re passionate about empowering people to craft beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We’re on a mission to hire the very best and are committed to building exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!

The Opportunity Photoshop ART is seeking a Research Scientist to join our inpainting R&D team focused on making significant progress in image generation/restoration, low level vision, image editing with an eventual posture toward productization. Individuals in this role are expected to be expert in identified research areas such as artificial intelligence, machine learning, computer vision, and image processing. The ideal candidate will have a keen interest in producing new science to advance Adobe products.

What you'll Do Work towards long-term results-oriented research goals, while identifying intermediate achievements. Contribute to research that can be applied to Adobe product development. Help integrating novel research work into Adobe’s product. Lead and collaborate on research projects across different Adobe divisions. What you need to succeed Ph.D. and solid publications in machine learning, AI, computer science, statistics, or scene semantic understanding. Experience communicating research for public audiences of peers. Experience working in teams. Knowledge in a programming language. Preferred Qualification 2 years of professional full-time experience preferred, but not required 2+ year(s) of internship with primary emphasis on AI research in image generation, low level vision, image restoration, and segmentation Experience in collaboration with a team with varied strengths. 4+ First-author publications at peer-reviewed AI conferences (e.g. NIPS, CVPR, ECCV, ICML, ICLR, ICCV, and ACL). Experience in developing and debugging in Python. At Adobe, you will be immersed in an exceptional work environment that is recognized throughout the world on Best Companies lists. You will also be surrounded by colleagues who are committed to helping each other grow through our unique Check-In approach where ongoing feedback flows freely.

If you’re looking to make an impact, Adobe's the place for you. Discover what our employees are saying about their career experiences on the Adobe Life blog and explore the meaningful benefits we offer.

Adobe is an equal opportunity employer. We welcome and encourage diversity in the workplace regardless of gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, or veteran status.

Our compensation reflects the cost of labor across several  U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $129,400 -- $242,200 annually. Pay within this range varies by work location and may also depend on job-relate


Apply

※Location※ South Korea Seoul / Pangyo


※Description※ 1) Deep learning compression and optimization - Development of algorithms for compression and optimization of deep learning networks - Perform deep learning network embedding (requires understanding of HW platform)

2) AD vision recognition SW - Development of deep learning recognition technology based on sensors such as cameras - Development of pre- and post-processing algorithms and function output - Development of optimization of image recognition algorithm

3) AD decision/control SW - Development of information-based map generation technology recognized by many vehicles - Development of learning-based nearby object behavior prediction model - Development of driving mode determination and collision prevention function of Lv 3 autonomous driving system


Apply