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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Geomagical Labs is a 3D R&D lab, in partnership with IKEA. We create magical mixed-reality experiences for hundreds of millions of users, using computer vision, neural networks, graphics, and computational photography. Last year we launched IKEA Kreativ, and we’re excited for what’s next! We have an opening in our lab for a senior computer vision researcher, with 3D Reconstruction and Deep Learning expertise, to develop and improve the underlying algorithms powering our consumer products. We are looking for highly-motivated, creative, applied researchers with entrepreneurial drive, that are excited about building novel technologies and shipping them all the way to the hands of millions of customers!

Requirements: Ph.D. and 2+ years of experience, or Master's and 6+ years of experience, focused on 3D Computer Vision and Deep Learning. Experience in classical methods for 3D Reconstruction: SfM/SLAM, Multi-view Stereo, RGB-D Fusion. Experience in using Deep Learning for 3D Reconstruction and/or Scene Understanding, having worked in any of: Depth Estimation, Room Layout Estimation, NeRFs, Inverse Rendering, 3D Scene Understanding. Familiarity with Computer Graphics and Computational Photography. Expertise in ML frameworks and libraries, e.g. PyTorch. Highly productive in Python. Ability to architect and implement complex systems at the micro and macro level. Entrepreneurial: Adventurous, self-driven, comfortable under uncertainty, with a desire to make systems work end-to-end. Innovative; with a track record of patents and/or first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, SIGGRAPH, ISMAR, NeurIPS, ICLR etc. Experience in developing technologies that got integrated into products, as well as post-launch performance tracking and shipping improvements. [Bonus] Comfortable with C++.

Benefits: Join a mission-driven R&D lab, strategically backed by an influential global brand. Work in a dynamic team of computer vision, AI, computational photography, AR, graphics, and design professionals, and successful serial entrepreneurs. Opportunity to publish novel and relevant research. Fully remote work available to people living in the USA or Canada. Headquartered in downtown Palo Alto, California --- an easy walk from restaurants, coffee shops and Caltrain commuter rail. The USA base salary for this full-time position ranges from $180,000 to $250,000 determined by location, role, skill, and experience level. Geomagical Labs offers a comprehensive set of benefits, and for qualifying roles, substantial incentive grants, vesting annually.


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The Autonomy Software Metrics team is responsible for providing engineers and leadership at Zoox with tools to evaluate the behavior of Zoox’s autonomy stack using simulation. The team collaborates with experts across the organization to ensure a high safety bar, great customer experience, and rapid feedback to developers. The metrics team is responsible for evaluating the complete end-to-end customer experience through simulation, evaluating factors that impact safety, comfort, legality, road citizenship, progress, and more. You’ll be part of a passionate team making transportation safer, smarter, and more sustainable. This role gives you high visibility within the company and is critical for successfully launching our autonomous driving software.


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Engineering at Pinterest

Our Engineering team is at the core of bringing our platform to life for Pinners worldwide. Working collaboratively and cross-functionally with teams across the company, our engineers tackle growth-driving challenges to build an inspired and inclusive platform for all.

Our future of work is PinFlex

At Pinterest, we know that our best work happens when we feel most inspired. PinFlex promotes flexibility while prioritizing in-person moments to celebrate our culture and drive inspiration. We know that some work can be performed anywhere, and we encourage employees to work where they choose within their country or region, whether that’s at home, at a Pinterest office, or another virtual location. We believe that there is value in a distributed workforce but there are essential touch points for in-person collaboration that will create a big impact for our business and for development and connection.

Stop by booth #2100 to learn more about our open roles and our in-house generative AI foundation model that leverages the full power of our visual search and taste graph! Our engineers and recruiters are excited to connect with you!


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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Research Engineer on our Motion Planning team, you will work collaboratively to improve our models and iterate on novel research directions, sometimes in just days. We're looking for talented engineers who would enjoy applying their skills to deeply complex and novel AI problems. Specifically, you will:

  • Apply and extend the Helm proprietary algorithmic toolkit for unsupervised learning and perception problems at scale
  • Develop our planner behavior and trajectories in collaboration with software and autonomous vehicle engineers to deploy algorithms on internal and customer vehicle platforms
  • Carefully execute the development and maintenance of tools used for deep learning experiments designed to provide new functionality for customers or address relevant corner cases in the system as a whole

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Seattle, US


Our Company Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences. We’re passionate about empowering people to craft beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We’re on a mission to hire the very best and are committed to building exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!

The Opportunity Photoshop ART is seeking a Research Scientist to join our inpainting R&D team focused on making significant progress in image generation/restoration, low level vision, image editing with an eventual posture toward productization. Individuals in this role are expected to be expert in identified research areas such as artificial intelligence, machine learning, computer vision, and image processing. The ideal candidate will have a keen interest in producing new science to advance Adobe products.

What you'll Do Work towards long-term results-oriented research goals, while identifying intermediate achievements. Contribute to research that can be applied to Adobe product development. Help integrating novel research work into Adobe’s product. Lead and collaborate on research projects across different Adobe divisions. What you need to succeed Ph.D. and solid publications in machine learning, AI, computer science, statistics, or scene semantic understanding. Experience communicating research for public audiences of peers. Experience working in teams. Knowledge in a programming language. Preferred Qualification 2 years of professional full-time experience preferred, but not required 2+ year(s) of internship with primary emphasis on AI research in image generation, low level vision, image restoration, and segmentation Experience in collaboration with a team with varied strengths. 4+ First-author publications at peer-reviewed AI conferences (e.g. NIPS, CVPR, ECCV, ICML, ICLR, ICCV, and ACL). Experience in developing and debugging in Python. At Adobe, you will be immersed in an exceptional work environment that is recognized throughout the world on Best Companies lists. You will also be surrounded by colleagues who are committed to helping each other grow through our unique Check-In approach where ongoing feedback flows freely.

If you’re looking to make an impact, Adobe's the place for you. Discover what our employees are saying about their career experiences on the Adobe Life blog and explore the meaningful benefits we offer.

Adobe is an equal opportunity employer. We welcome and encourage diversity in the workplace regardless of gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, or veteran status.

Our compensation reflects the cost of labor across several  U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $129,400 -- $242,200 annually. Pay within this range varies by work location and may also depend on job-relate


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Location Multiple Locations


Description

Members of our team are part of a multi-disciplinary core research group within Qualcomm which spans software, hardware, and systems. Our members contribute technology deployed worldwide by partnering with our business teams across mobile, compute, automotive, cloud, and IOT. We also perform and publish state-of-the-art research on a wide range of topics in machine-learning, ranging from general theory to techniques that enable deployment on resource-constrained devices. Our research team has demonstrated first-in-the-world research and proof-of-concepts in areas such model efficiency, neural video codecs, video semantic segmentation, federated learning, and wireless RF sensing (https://www.qualcomm.com/ai-research), has won major research competitions such as the visual wake word challenge, and converted leading research into best-in-class user-friendly tools such as Qualcomm Innovation Center’s AI Model Efficiency Toolkit (https://github.com/quic/aimet). We recently demonstrated the feasibility of running a foundation model (Stable Diffusion) with >1 billion parameters on an Android phone under one second after performing our full-stack AI optimizations on the model.

Role responsibility can include both, applied and fundamental research in the field of machine learning with development focus in one or many of the following areas:

  • Conducts fundamental machine learning research to create new models or new training methods in various technology areas, e.g. large language models, deep generative models (VAE, Normalizing-Flow, ARM, etc), Bayesian deep learning, equivariant CNNs, adversarial learning, diffusion models, active learning, Bayesian optimizations, unsupervised learning, and ML combinatorial optimization using tools like graph neural networks, learned message-passing heuristics, and reinforcement learning.

  • Drives systems innovations for model efficiency advancement on device as well as in the cloud. This includes auto-ML methods (model-based, sampling based, back-propagation based) for model compression, quantization, architecture search, and kernel/graph compiler/scheduling with or without systems-hardware co-design.

  • Performs advanced platform research to enable new machine learning compute paradigms, e.g., compute in memory, on-device learning/training, edge-cloud distributed/federated learning, causal and language-based reasoning.

  • Creates new machine learning models for advanced use cases that achieve state-of-the-art performance and beyond. The use cases can broadly include computer vision, audio, speech, NLP, image, video, power management, wireless, graphics, and chip design

  • Design, develop & test software for machine learning frameworks that optimize models to run efficiently on edge devices. Candidate is expected to have strong interest and deep passion on making leading-edge deep learning algorithms work on mobile/embedded platforms for the benefit of end users.

  • Research, design, develop, enhance, and implement different components of machine learning compiler for HW Accelerators.

  • Design, implement and train DL/RL algorithms in high-level languages/frameworks (PyTorch and TensorFlow).


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Location Seattle, WA


Description To help a growing organization quickly deliver more efficient features to Prime Video customers, Prime Video’s READI organization is innovating on behalf of our global software development team consisting of thousands of engineers. The READI organization is building a team specialized in forecasting and recommendations. This team will apply supervised learning algorithms for forecasting multi-dimensional related time series using recurrent neural networks. The team will develop forecasts on key business dimensions and recommendations on performance and efficiency opportunities across our global software environment.

As a member of the team, you will apply your deep knowledge of machine learning to concrete problems that have broad cross-organizational, global, and technology impact. Your work will focus on retrieving, cleansing and preparing large scale datasets, training and evaluating models and deploying them for customers, where we continuously monitor and evaluate. You will work on large engineering efforts that solve significantly complex problems facing global customers. You will be trusted to operate with complete independence and are often assigned to focus on areas where the business and/or architectural strategy has not yet been defined. You must be equally comfortable digging in to business requirements as you are drilling into designs with development teams and developing ready-to-use learning models. You consistently bring strong, data-driven business and technical judgment to decisions.


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Open to Seattle, WA; Costa Mesa, CA; or Washington, DC

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY WE’RE HERE The Mission Software Engineering team builds, deploys, integrates, extends, and scales Anduril's software to deliver mission-critical capabilities to our customers. As the software engineers closest to Anduril customers and end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities such as Counter Intrusion, Joint All Domain Command & Control, and Counter-Unmanned Aircraft Systems.

As a Mission Software Engineer, you will solve a wide variety of problems involving networking, autonomy, systems integration, robotics, and more, while making pragmatic engineering tradeoffs along the way. Your efforts will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. Above all, Mission Software Engineers are driven by a “Whatever It Takes” mindset—executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions to deliver successful outcomes correctly, on-time, and with high quality.

WHAT YOU’LL DO -Own the software solutions that are deployed to customers -Write code to improve products and scale the mission capability to more customers -Collaborate across multiple teams to plan, build, and test complex functionality -Create and analyze metrics that are leveraged for debugging and monitoring -Triage issues, root cause failures, and coordinate next-steps -Partner with end-users to turn needs into features while balancing user experience with engineering constraints -Travel up to 30% of time to build, test, and deploy capabilities in the real world

CORE REQUIREMENTS -Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics. -At least 2-5+ years working with a variety of programming languages such as Java, Python, Rust, Go, JavaScript, etc. (We encourage all levels to apply) -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -A desire to work on critical software that has a real-world impact -Must be eligible to obtain and maintain a U.S. TS clearance

Desired Requirements -Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems -Developing and testing multi-agent autonomous systems and deploying in real-world environments. -Feature and algorithm development with an understanding of behavior trees. -Developing software/hardware for flight systems and safety critical functionality. -Distributed communication networks and message standards -Knowledge of military systems and operational tactics

WHAT WE VALUE IN MISSION SOFTWARE Customer Facing - Mission Software Engineers are the software engineers closest to Anduril customers, end-users, and the technical challenges of operational scenarios. Mission First - Above all, MSEs execute their mission in an expedient, scalable, and pragmatic way. They keep the mission top-


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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San Jose, CA

The Media Analytics team at NEC Labs America is seeking outstanding researchers with backgrounds in computer vision or machine learning. Candidates must possess an exceptional track record of original research and passion to create high impact products. Our key research areas include autonomous driving, open vocabulary perception, prediction and planning, simulation, neural rendering, agentic LLMs and foundational vision-language models. We have a strong internship program and active collaborations with academia. The Media Analytics team publishes extensively at top-tier venues such as CVPR, ICCV or ECCV.

To check out our latest work, please visit: https://www.nec-labs.com/research/media-analytics/

Qualifications: 1. PhD in Computer Science (or equivalent) 2. Strong publication record at top-tier computer vision or machine learning venues 3. Motivation to conduct independent research from conception to implementation.


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Location: Sunnyvale, California, USA


Are you a gamer? Are you passionate about the cutting edge of foundation models and Multiodal LLM Agent for 3D world creation for future gaming?

Cybever.ai is on the lookout for an innovative AI Research Scientist to join our dynamic team and revolutionize the world of generative AI for 3D content.

What You'll Be Doing:

  • Research and Development: Lead groundbreaking research in multimodal large language models (LLMs) and AI agents.
  • 3D Content Creation: Develop advanced models and algorithms to create large-scale 3D assets and environments from text or images, enhancing our AI-powered creative suite.
  • Collaboration and Integration: Work closely with the engineering team to integrate new AI capabilities into our existing products, ensuring they meet the needs of game developers, movie productions, and 3D artists.
  • Innovation in AI: Stay ahead of the curve by publishing research, attending conferences, participating in open source projects, and collaborating with the global AI research community.

You're Probably a Match If You Have:

  • Strong Research Background: Ph.D. or equivalent experience in AI, machine learning, computer vision, computer graphics, or related fields.
  • Technical Skills: Proficiency in Python, PyTorch, TensorFlow, or similar frameworks.
  • 3D Software Experience: Hands-on experience with tools like Blender, Houdini, Unreal Engine, or Unity, or a willingness to learn.
  • Relevant Experience: Demonstrated work in computer vision or computer graphics, with a portfolio of projects or publications to showcase your expertise.

About Cybever:

Cybever, headquartered in the heart of Silicon Valley and founded by ex-Googlers, is a pioneer in the generative AI space, transforming how game developers and artists create 3D content. Our innovative tools enable creating large-scale, high-fidelity, and interactive 3D environments in minutes, freeing up creators to focus on what they do best. With partnerships with industry leaders like Unreal Engine, we are at the forefront of integrating AI into the creative process, empowering developers worldwide to realize their visions easier and faster.

Employment Type:

  • Full-Time Employment: This is a full-time position with potential for H1B and OPT sponsorship.
  • International Opportunities: We are also open to hiring international contractors who meet our qualifications.
  • Research Intern or Residency: Ideal for graduate students, this is a part-time or full-time opportunity to gain hands-on research experience while completing your studies.

Join us at Cybever and be a part of a team that's shaping the future of 3D creation. If you're ready to push the boundaries of what's possible with AI, we want to hear from you!


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Redmond, Washington, United States


Overview Do you want to shape the future of Artificial Intelligence (AI)? Do you have a passion for solving real-world problems with cutting-edge technologies? Do you enjoy working in a diverse and collaborative team?

The Microsoft Research AI Frontiers group is looking for a Principal Research Software Engineer with demonstrated machine learning experience to advance the state-of-the-art in foundational model-based technologies. Areas of focus on our team include, but are not limited to:

Human-AI interaction, collaboration, and experiences Applications of foundation models and model-based technologies Multi-agent systems and agent platform technologies Model, agent, and AI systems evaluation As a Principal Research Software Engineer on our team, you will need:

A drive for real world impact, demonstrated by a passion to build and deploy applications, prototypes, or open-source technologies. Demonstrated experience working with large foundation models and state-of-the-art ML frameworks and toolkits. A team player mindset, characterized by effective communication, collaboration, and feedback skills. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Leverage full-stack software engineering skills to build, test, and deploy robust and intuitive AI based technologies. Work closely with researchers and engineers to rapidly develop and test research ideas and drive a high-impact agenda. Collaborate with product partners to integrate and test new ideas within existing frameworks and toolchains. Embody our culture and values.


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Redmond, Washington, United States


Overview In Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We’re a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there is a better way. If you do too, we need you! 

You are drawn to work on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for Senior Software Engineer to come and join us in delivering the next wave of holographic experiences in an exciting new project. 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Incorporate the latest Artificial Intelligence, Machine Learning, Computer Vision and Sensor Fusion capabilities into the design of our Products and Services Characterize various sensors like inertial measurement units, magnetometers, visual light cameras, depth cameras, GPS etc. to understand their properties and how they relate to the accuracy of tracking, mapping, and localization. Implement and design innovative measurement solutions to quantify the accuracy and reliability of Mixed Reality devices against industry gold standard ground-truth systems Partner with engineers, designers, and program managers to deliver solid technical designs. Embody our Culture and Values


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Zoox is looking for a software engineer to join our Perception team and help us build novel architectures for classifying and understanding the complex and dynamic environments in our cities. In this role, you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. We are creating new algorithms for segmentation, tracking, classification, and high-level scene understanding, and you could work on any (or all!) of these components.

We're looking for engineers with advanced degrees and experience building perception pipelines that work with real data in rapidly changing and uncertain environments.


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