Skip to yearly menu bar Skip to main content




CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

Search Opportunities

Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Research Engineer on our Motion Planning team, you will work collaboratively to improve our models and iterate on novel research directions, sometimes in just days. We're looking for talented engineers who would enjoy applying their skills to deeply complex and novel AI problems. Specifically, you will:

  • Apply and extend the Helm proprietary algorithmic toolkit for unsupervised learning and perception problems at scale
  • Develop our planner behavior and trajectories in collaboration with software and autonomous vehicle engineers to deploy algorithms on internal and customer vehicle platforms
  • Carefully execute the development and maintenance of tools used for deep learning experiments designed to provide new functionality for customers or address relevant corner cases in the system as a whole

Apply

We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


Apply

Location: Sunnyvale, California, USA


Are you a gamer? Are you passionate about the cutting edge of foundation models and Multiodal LLM Agent for 3D world creation for future gaming?

Cybever.ai is on the lookout for an innovative AI Research Scientist to join our dynamic team and revolutionize the world of generative AI for 3D content.

What You'll Be Doing:

  • Research and Development: Lead groundbreaking research in multimodal large language models (LLMs) and AI agents.
  • 3D Content Creation: Develop advanced models and algorithms to create large-scale 3D assets and environments from text or images, enhancing our AI-powered creative suite.
  • Collaboration and Integration: Work closely with the engineering team to integrate new AI capabilities into our existing products, ensuring they meet the needs of game developers, movie productions, and 3D artists.
  • Innovation in AI: Stay ahead of the curve by publishing research, attending conferences, participating in open source projects, and collaborating with the global AI research community.

You're Probably a Match If You Have:

  • Strong Research Background: Ph.D. or equivalent experience in AI, machine learning, computer vision, computer graphics, or related fields.
  • Technical Skills: Proficiency in Python, PyTorch, TensorFlow, or similar frameworks.
  • 3D Software Experience: Hands-on experience with tools like Blender, Houdini, Unreal Engine, or Unity, or a willingness to learn.
  • Relevant Experience: Demonstrated work in computer vision or computer graphics, with a portfolio of projects or publications to showcase your expertise.

About Cybever:

Cybever, headquartered in the heart of Silicon Valley and founded by ex-Googlers, is a pioneer in the generative AI space, transforming how game developers and artists create 3D content. Our innovative tools enable creating large-scale, high-fidelity, and interactive 3D environments in minutes, freeing up creators to focus on what they do best. With partnerships with industry leaders like Unreal Engine, we are at the forefront of integrating AI into the creative process, empowering developers worldwide to realize their visions easier and faster.

Employment Type:

  • Full-Time Employment: This is a full-time position with potential for H1B and OPT sponsorship.
  • International Opportunities: We are also open to hiring international contractors who meet our qualifications.
  • Research Intern or Residency: Ideal for graduate students, this is a part-time or full-time opportunity to gain hands-on research experience while completing your studies.

Join us at Cybever and be a part of a team that's shaping the future of 3D creation. If you're ready to push the boundaries of what's possible with AI, we want to hear from you!


Apply

Location Seattle, WA


Description To help a growing organization quickly deliver more efficient features to Prime Video customers, Prime Video’s READI organization is innovating on behalf of our global software development team consisting of thousands of engineers. The READI organization is building a team specialized in forecasting and recommendations. This team will apply supervised learning algorithms for forecasting multi-dimensional related time series using recurrent neural networks. The team will develop forecasts on key business dimensions and recommendations on performance and efficiency opportunities across our global software environment.

As a member of the team, you will apply your deep knowledge of machine learning to concrete problems that have broad cross-organizational, global, and technology impact. Your work will focus on retrieving, cleansing and preparing large scale datasets, training and evaluating models and deploying them for customers, where we continuously monitor and evaluate. You will work on large engineering efforts that solve significantly complex problems facing global customers. You will be trusted to operate with complete independence and are often assigned to focus on areas where the business and/or architectural strategy has not yet been defined. You must be equally comfortable digging in to business requirements as you are drilling into designs with development teams and developing ready-to-use learning models. You consistently bring strong, data-driven business and technical judgment to decisions.


Apply

Seattle, US


Our Company Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences. We’re passionate about empowering people to craft beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We’re on a mission to hire the very best and are committed to building exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!

The Opportunity Photoshop ART is seeking a Research Scientist to join our inpainting R&D team focused on making significant progress in image generation/restoration, low level vision, image editing with an eventual posture toward productization. Individuals in this role are expected to be expert in identified research areas such as artificial intelligence, machine learning, computer vision, and image processing. The ideal candidate will have a keen interest in producing new science to advance Adobe products.

What you'll Do Work towards long-term results-oriented research goals, while identifying intermediate achievements. Contribute to research that can be applied to Adobe product development. Help integrating novel research work into Adobe’s product. Lead and collaborate on research projects across different Adobe divisions. What you need to succeed Ph.D. and solid publications in machine learning, AI, computer science, statistics, or scene semantic understanding. Experience communicating research for public audiences of peers. Experience working in teams. Knowledge in a programming language. Preferred Qualification 2 years of professional full-time experience preferred, but not required 2+ year(s) of internship with primary emphasis on AI research in image generation, low level vision, image restoration, and segmentation Experience in collaboration with a team with varied strengths. 4+ First-author publications at peer-reviewed AI conferences (e.g. NIPS, CVPR, ECCV, ICML, ICLR, ICCV, and ACL). Experience in developing and debugging in Python. At Adobe, you will be immersed in an exceptional work environment that is recognized throughout the world on Best Companies lists. You will also be surrounded by colleagues who are committed to helping each other grow through our unique Check-In approach where ongoing feedback flows freely.

If you’re looking to make an impact, Adobe's the place for you. Discover what our employees are saying about their career experiences on the Adobe Life blog and explore the meaningful benefits we offer.

Adobe is an equal opportunity employer. We welcome and encourage diversity in the workplace regardless of gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, or veteran status.

Our compensation reflects the cost of labor across several  U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $129,400 -- $242,200 annually. Pay within this range varies by work location and may also depend on job-relate


Apply

Canberra/Australia


We are looking for new outstanding PhD students for the upcoming scholarship round (application is due on 31st August 2024) at the Australian National University (ANU is ranked #30 in the QS Ranking 2025) or possibly at another Australian universities.

We are looking for new PhD students to work on new problems that may span over (but are not limited to) "clever" adapting of Foundation Models, LLMs, diffusion models (LORAs etc.,), NERF, or design of Graph Neural Networks, design of new (multi-modal) Self-supervised Learning and Contrastive Learning Models (masked models, images, videos, text, graphs, time series, sequences, etc. ) or adversarial and/or federated learning or other contemporary fundamental/applied problems (e.g., learning without backprop, adapting FMs to be less resource hungry, planning and reasoning, hyperbolic geometry, protein property prediction, structured output generative models, visual relation inference, incremental/learning to learn problems, low shot, etc.)

To succeed, you need an outstanding publication record, e.g., one or more first-author papers in venues such CVPR, ICCV, ECCV, AAAI, ICLR, NeurIPS, ICML, IJCAI, ACM KDD, ACCV, BMVC, ACM MM, IEEE. Trans. On Image Processing, CVIU, IEEE TPAMI, or similar (the list is non-exhaustive). Non-first author papers will also help if they are in the mix. Some patents and/or professional experience in Computer Vision, Machine Learning or AI are a bonus. You also need a good GPA to succeed.

We are open to discussing your interests and topics, if you reach out, we can discuss what is possible. Yes, we have GPUs.

If you are interested, reach out for an informal chat with Dr. Koniusz. I am at CVPR if you want to chat?): piotr.koniusz@data61.csiro.au (or piotr.koniusz@anu.edu.au, www.koniusz.com)


Apply

Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative video technologies, focusing on areas such as video in-painting, super resolution, text-to-video conversion, background removal, and neural background rendering.

Design and develop advanced neural network models tailored for generative video applications, exploring innovative techniques to manipulate and enhance video content for storytelling purposes.

Explore new areas and techniques to enhance video storytelling, including research into novel generative approaches and their applications in video production and editing.

Create tools and systems that leverage machine learning, artificial intelligence, and computational techniques to generate, manipulate, and enhance video content, with a focus on usability and scalability.

Preferred Qualifications:

PhD in computer science or related field or 3+ years of industry experience.

Publication Record: Highly relevant publication history, with a focus on generative video techniques and applications. Ideal candidates will have served as the primary author on these publications.

Video Processing Skills: Strong understanding of video processing techniques, including video compression, motion estimation, and object tracking, with the ability to apply these techniques in generative video applications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for video-related tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


Apply

Location Multiple Locations


Description

Members of our team are part of a multi-disciplinary core research group within Qualcomm which spans software, hardware, and systems. Our members contribute technology deployed worldwide by partnering with our business teams across mobile, compute, automotive, cloud, and IOT. We also perform and publish state-of-the-art research on a wide range of topics in machine-learning, ranging from general theory to techniques that enable deployment on resource-constrained devices. Our research team has demonstrated first-in-the-world research and proof-of-concepts in areas such model efficiency, neural video codecs, video semantic segmentation, federated learning, and wireless RF sensing (https://www.qualcomm.com/ai-research), has won major research competitions such as the visual wake word challenge, and converted leading research into best-in-class user-friendly tools such as Qualcomm Innovation Center’s AI Model Efficiency Toolkit (https://github.com/quic/aimet). We recently demonstrated the feasibility of running a foundation model (Stable Diffusion) with >1 billion parameters on an Android phone under one second after performing our full-stack AI optimizations on the model.

Role responsibility can include both, applied and fundamental research in the field of machine learning with development focus in one or many of the following areas:

  • Conducts fundamental machine learning research to create new models or new training methods in various technology areas, e.g. large language models, deep generative models (VAE, Normalizing-Flow, ARM, etc), Bayesian deep learning, equivariant CNNs, adversarial learning, diffusion models, active learning, Bayesian optimizations, unsupervised learning, and ML combinatorial optimization using tools like graph neural networks, learned message-passing heuristics, and reinforcement learning.

  • Drives systems innovations for model efficiency advancement on device as well as in the cloud. This includes auto-ML methods (model-based, sampling based, back-propagation based) for model compression, quantization, architecture search, and kernel/graph compiler/scheduling with or without systems-hardware co-design.

  • Performs advanced platform research to enable new machine learning compute paradigms, e.g., compute in memory, on-device learning/training, edge-cloud distributed/federated learning, causal and language-based reasoning.

  • Creates new machine learning models for advanced use cases that achieve state-of-the-art performance and beyond. The use cases can broadly include computer vision, audio, speech, NLP, image, video, power management, wireless, graphics, and chip design

  • Design, develop & test software for machine learning frameworks that optimize models to run efficiently on edge devices. Candidate is expected to have strong interest and deep passion on making leading-edge deep learning algorithms work on mobile/embedded platforms for the benefit of end users.

  • Research, design, develop, enhance, and implement different components of machine learning compiler for HW Accelerators.

  • Design, implement and train DL/RL algorithms in high-level languages/frameworks (PyTorch and TensorFlow).


Apply

Location Madrid, ESP


Description Amazon's International Technology org in EU (EU INTech) is creating new ways for Amazon customers discovering Amazon catalog through new and innovative Customer experiences. Our vision is to provide the most relevant content and CX for their shopping mission. We are responsible for building the software and machine learning models to surface high quality and relevant content to the Amazon customers worldwide across the site.

The team, mainly located in Madrid Technical Hub, London and Luxembourg, comprises Software Developer and ML Engineers, Applied Scientists, Product Managers, Technical Product Managers and UX Designers who are experts on several areas of ranking, computer vision, recommendations systems, Search as well as CX. Are you interested on how the experiences that fuel Catalog and Search are built to scale to customers WW? Are interesting on how we use state of the art AI to generate and provide the most relevant content?

We are looking for Applied Scientists who are passionate to solve highly ambiguous and challenging problems at global scale. You will be responsible for major science challenges for our team, including working with text to image and image to text state of the art models to scale to enable new Customer Experiences WW. You will design, develop, deliver and support a variety of models in collaboration with a variety of roles and partner teams around the world. You will influence scientific direction and best practices and maintain quality on team deliverables.


Apply

Open to Seattle, WA; Costa Mesa, CA; or Washington, DC

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY WE’RE HERE The Mission Software Engineering team builds, deploys, integrates, extends, and scales Anduril's software to deliver mission-critical capabilities to our customers. As the software engineers closest to Anduril customers and end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities such as Counter Intrusion, Joint All Domain Command & Control, and Counter-Unmanned Aircraft Systems.

As a Mission Software Engineer, you will solve a wide variety of problems involving networking, autonomy, systems integration, robotics, and more, while making pragmatic engineering tradeoffs along the way. Your efforts will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. Above all, Mission Software Engineers are driven by a “Whatever It Takes” mindset—executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions to deliver successful outcomes correctly, on-time, and with high quality.

WHAT YOU’LL DO -Own the software solutions that are deployed to customers -Write code to improve products and scale the mission capability to more customers -Collaborate across multiple teams to plan, build, and test complex functionality -Create and analyze metrics that are leveraged for debugging and monitoring -Triage issues, root cause failures, and coordinate next-steps -Partner with end-users to turn needs into features while balancing user experience with engineering constraints -Travel up to 30% of time to build, test, and deploy capabilities in the real world

CORE REQUIREMENTS -Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics. -At least 2-5+ years working with a variety of programming languages such as Java, Python, Rust, Go, JavaScript, etc. (We encourage all levels to apply) -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -A desire to work on critical software that has a real-world impact -Must be eligible to obtain and maintain a U.S. TS clearance

Desired Requirements -Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems -Developing and testing multi-agent autonomous systems and deploying in real-world environments. -Feature and algorithm development with an understanding of behavior trees. -Developing software/hardware for flight systems and safety critical functionality. -Distributed communication networks and message standards -Knowledge of military systems and operational tactics

WHAT WE VALUE IN MISSION SOFTWARE Customer Facing - Mission Software Engineers are the software engineers closest to Anduril customers, end-users, and the technical challenges of operational scenarios. Mission First - Above all, MSEs execute their mission in an expedient, scalable, and pragmatic way. They keep the mission top-


Apply

Job Description Summary As a Research Engineer involved in the design of electrical machines, you will work in a collaborative team environment. You will be contributing to the development of advanced machine system concepts as well as their implementation for application to aircraft engine systems, power generation, and electric and hybrid vehicle applications. As part of a multi-disciplinary team, you will contribute to the planning, development, and transition of technologies from concept to products and/or services for GE Aerospace internal and external clients.

GE Aerospace Research will continue to play a vital role in supporting the industry through a historic recovery while shaping the future of flight. We invent the future of flight, lift people up and bring them home safely. Our commitment to lead the industry, to keep safe the flying public and the armed forces, and to lift up one another and our communities, remains our north star. Our purpose is what ties us to one another and gives meaning to our work.

Roles and Responsibilities

Work with customers to identify key system requirements.

Determine electrical machine (generators, motors, power delivery, and accessories') requirements by studying system and customer requirements.

Use system simulation tools, such as MATLAB, Simulink, and PLECS, to validate and refine control algorithms for a wide array of electric machines to ensure the system will perform in a manner consistent with the requirements.

Integrate the output of finite element analysis and other machine design software to determine and implement machine parameters within the system model.

Work closely with the electrical machine design team to make sure the physical machine meets requirements.

Develop and implement test procedures for electrical machine systems and document performance characteristics.

Deliver effective presentations, reports, and publications to Global Research, GE Businesses, government agencies, professional societies, and peer-reviewed journals.

Required Qualifications

PHD in Electrical Engineering or related field, with primary focus in controls applied to electric machines.

In-depth knowledge of electrical machines including electromagnetic, thermal as well as mechanical technology aspects.

Experience in a wide variety of machine topologies

Expertise in simulation tools such as finite elements, MATLAB (Simulink) and others such as PLECS.

US Citizenship required

Must be willing to work out of an office located in Niskayuna, NY

Must be 18 years or older

You must submit your application for employment on the careers page at www.gecareers.com to be considered.

Desired Characteristics

Experience in Automotive Hybrid Electrical or Aerospace Systems.

Strong interpersonal skills.

Strong analytical skills.

Ability to work across all functions/levels as part of a global team.

Ability to work under pressure and meet deadlines.

Excellent written and verbal communication skills.

Strong ties to the external technical community.

Entrepreneurial inclination

The base pay range for this position is 80,000 - 150,000 USD Annually. The specific pay offered may be influenced by a variety of factors, including the candidate’s experience, education, and skill set. This position is also eligible for an annual discretionary bonus based on a percentage of your base salary. This posting is expected to close on July 12, 2024


Apply

We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


Apply

Redmond, Washington, United States


Overview Do you want to shape the future of Artificial Intelligence (AI)? Do you have a passion for solving real-world problems with cutting-edge technologies? Do you enjoy working in a diverse and collaborative team?

The Microsoft Research AI Frontiers group is looking for a Principal Research Software Engineer with demonstrated machine learning experience to advance the state-of-the-art in foundational model-based technologies. Areas of focus on our team include, but are not limited to:

Human-AI interaction, collaboration, and experiences Applications of foundation models and model-based technologies Multi-agent systems and agent platform technologies Model, agent, and AI systems evaluation As a Principal Research Software Engineer on our team, you will need:

A drive for real world impact, demonstrated by a passion to build and deploy applications, prototypes, or open-source technologies. Demonstrated experience working with large foundation models and state-of-the-art ML frameworks and toolkits. A team player mindset, characterized by effective communication, collaboration, and feedback skills. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Leverage full-stack software engineering skills to build, test, and deploy robust and intuitive AI based technologies. Work closely with researchers and engineers to rapidly develop and test research ideas and drive a high-impact agenda. Collaborate with product partners to integrate and test new ideas within existing frameworks and toolchains. Embody our culture and values.


Apply

San Jose, CA

B GARAGE was founded in 2017 by a Ph.D. graduate from Stanford University. After having spent over five years researching robotics, computer vision, aeronautics, and drone autonomy, the founder and team set their minds on building a future where aerial robots would become an integral part of our daily lives without anyone necessarily piloting them. Together, our common goal is to redefine the user experience of drones and to expand the horizon for the use of drones.

Roles and Responsibilities

Design and develop perception for aerial robot and inventory recognition for warehouses by leveraging computer vision and deep learning techniques

Aid the computer vision team to deliver prototype and product in a timely manner

Collaborate with other teams within the company

Minimum Qualifications

M.S. degree in computer science, robotics, electrical engineering, or other engineering disciplines

10+ years of experience with computer vision and machine learning

Proficient in image processing algorithms and multiple view geometry using camera

Experience with machine learning architectures for object detection, segmentation, text recognition etc.

Proficient with ROS, C++, and Python

Experience with popular computer vision and GPU frameworks/libraries (e.g., OpenCV,TensorFlow, PyTorch, CUDA, cuDNN etc.)

Proficient in containerization technologies (Docker, Kubernetes) and container orchestration technologies

Experience in cloud computing platforms (AWS, GCP, etc.)

Experience with robots operating on real-time onboard processing

Self-motivated person who thrives in a fast-paced environment

Good problem solving and troubleshooting skills

Legally authorized to work in the United States

Optional Qualifications

Ph.D. degree in computer science, robotics, electrical engineering, or other engineering disciplines

Experience with scene reconstruction, bundle adjustment and factor graph optimization libraries

Experience with Javascript and massively parallel cloud computing technologies involving Kafka, Spark, MapReduce

Published research papers in CVPR, ICCV, ECCV, ICRA, IROS, etc.

Company Benefits

Competitive compensation packages

Medical, dental, vision, life insurance, and 401(k)

Flexible vacation and paid holidays

Complimentary lunches and snacks

Professional development reimbursement (online courses, conference, exhibit, etc.)

B GARAGE stands for an open and respectful corporate culture because we believe diversity helps us to find new perspectives.

B GARAGE ensures that all our members have equal opportunities – regardless of age, ethnic origin and nationality, gender and gender identity, physical and mental abilities, religion and belief, sexual orientation, and social background. We always ensure diversity right from the recruitment stage and therefore make hiring decisions based on a candidate’s actual competencies, qualifications, and business needs at the point of the time.


Apply

Inria (Grenoble), France


human-robot interaction, machine learning, computer vision, representation learning

We are looking for highly motivated students joining our team at INRIA. This project will take place in close collaboration between Inria team THOTH and the multidisciplinary institute in artificial intelligence (MIAI) in Grenoble

Topic: Human-robot systems are challenging because the actions of one agent can significantly influence the actions of others. Therefore, anticipating the partner's actions is crucial. By inferring beliefs, intentions, and desires, we can develop cooperative robots that learn to assist humans or other robots effectively. In this project we are in particular interested in estimating human intentions to enable collaborative tasks between humans and robots such as human-to-robot and robot-to-human handovers.

Contact pia.bideau@inria.fr The thesis will be jointly supervised by Pia Bideau (THOTH), Karteek Alahari (THOTH) and Xavier Alameda Pineda (RobotLearn).


Apply