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CVPR 2024 Career Website

The CVPR 2024 conference is not accepting applications to post at this time.

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

Search Opportunities

We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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Seattle, WA or Costa Mesa, CA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

The Vehicle Autonomy (Robotics) team at Anduril develops aerial and ground-based robotic systems. The team is responsible for taking products like Ghost, Anvil, and our Sentry Tower from paper sketches to operational systems. We work in close coordination with specialist teams like Perception, Autonomy, and Manufacturing to solve some of the hardest problems facing our customers. We are looking for software engineers and roboticists excited about creating a powerful robotics stack that includes computer vision, motion planning, SLAM, controls, estimation, and secure communications.

WHAT YOU'LL DO -Write and maintain core libraries (frame transformations, targeting and guidance, etc.) that all robotics platforms at Anduril will use -Own feature development and rollout for our products - recent examples include: building a Software-in-the-Loop simulator for our Tower product, writing an autofocus control system for cameras, creating a distributed over IPC coordinate frame library, redesigning the Pan-Tilt controls to accurately move heavy loads -Design, evaluate, and implement sensor integrations that support operation by both human and autonomous planning agents -Work closely with our hardware and manufacturing teams during product development, providing quick feedback that contributes to the final hardware design

REQUIRED QUALIFICATIONS -Strong engineering background from industry or school, ideally in areas/fields such as Robotics, Computer Science, Software Engineering, Mechatronics, Electrical Engineering, Mathematics, or Physics -5+ years of C++ or Rust experience in a Linux development environment -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -Must be eligible to obtain and hold a US DoD Security Clearance.

PREFERRED QUALIFICATIONS -Experience in one or more of the following: motion planning, perception, localization, mapping, controls, and related system performance metrics. -Understanding of systems software (kernel, device drivers, system calls) and performance analysis


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Gothenburg, Sweden

This fully-funded PhD position offers an opportunity to delve into the area of geometric deep learning within the broader landscape of machine learning and 3D computer vision. As a candidate, you'll have the chance to develop theoretical concepts and innovative methodologies while contributing to real-world imaging applications. Moreover, you will enjoy working in a diverse, collaborative, supportive and internationally recognized environment.

The PhD project centers on understanding and improving deep learning methods for 3D scene analysis and 3D generative diffusion models. We aim to explore new ways of encoding symmetries in deep learning models in order to scale up computations, a necessity for realizing truly 3D generative models for general scenes. We aim to explore the application of these models in key problems involving novel view synthesis and self-supervised learning.

If you are interested and present at CVPR, then feel free to reach out to Prof. Fredrik Kahl, head of the Computer Vision Group.


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Redmond, Washington, United States


Overview Within AI Platform, the Cognitive Services team empowers developers and data scientists around the world and of all skill levels to easily add AI capabilities to their apps. #aiplatform

We are looking for a Research Scientist with a background in Computer Vision, Natural Language Processing and/or Artificial Intelligence, including topics like layout analysis, chart understanding, multi-page multi-document question answering, novel ways of leveraging large language models for document understanding and solving problems inherent to large language models (grounding, retrieval-based generation, etc.). Familiarity with modern large language models is a plus, but not required.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities Your responsibilities will include:

Conduct pioneering research to propel the state-of-the-art in various tasks in document understanding. Work closely with fellow Research Scientists and Product Engineering teams to translate research outcomes into practical solutions. Provide expertise and support to the engineering team on various challenges, fostering collaboration between research and practical application. Take charge of the research agenda from problem definition to algorithm and model development.


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Engineering at Pinterest

Our Engineering team is at the core of bringing our platform to life for Pinners worldwide. Working collaboratively and cross-functionally with teams across the company, our engineers tackle growth-driving challenges to build an inspired and inclusive platform for all.

Our future of work is PinFlex

At Pinterest, we know that our best work happens when we feel most inspired. PinFlex promotes flexibility while prioritizing in-person moments to celebrate our culture and drive inspiration. We know that some work can be performed anywhere, and we encourage employees to work where they choose within their country or region, whether that’s at home, at a Pinterest office, or another virtual location. We believe that there is value in a distributed workforce but there are essential touch points for in-person collaboration that will create a big impact for our business and for development and connection.

Stop by booth #2100 to learn more about our open roles and our in-house generative AI foundation model that leverages the full power of our visual search and taste graph! Our engineers and recruiters are excited to connect with you!


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ASML US, including its affiliates and subsidiaries, bring together the most creative minds in science and technology to develop lithography machines that are key to producing faster, cheaper, more energy-efficient microchips. We design, develop, integrate, market and service these advanced machines, which enable our customers - the world’s leading chipmakers - to reduce the size and increase the functionality of their microchips, which in turn leads to smaller, more powerful consumer electronics. Our headquarters are in Veldhoven, Netherlands and we have 18 office locations around the United States including main offices in Chandler, Arizona, San Jose and San Diego, California, Wilton, Connecticut, and Hillsboro, Oregon.

ASML’s Optical Sensing (Wafer Alignment Sensor and YieldStar) department in Wilton, Connecticut is seeking a Design Engineer to support and develop complex optical/photonic sensor systems used within ASML’s photolithography tools. These systems typically include light sources, detectors, optical/electro-optical components, fiber optics, electronics and signal processing software functioning in close collaboration with the rest of the lithography system. As a design engineer, you will design, develop, build and integrate optical sensor systems.

Role and Responsibilities Use general Physics, Optics, Software knowledge and an understanding of the sensor systems and tools to develop optical alignment sensors in lithography machines Have hands-on sills of building optical systems (e.g. imaging, testing, alignment, detector system, etc.) Have strong data analysis sills to evaluate sensor performance and troubleshooting Leadership:

Lead executing activities for determining problem root cause, execute complex tests, gather data and effectively communicate results on different levels of abstraction (from technical colleagues to high level managers) Lead engineers in various competencies (e.g. software, electronics, equipment engineering, manufacturing engineering, etc.) in support of feature delivery for alignment sensors Problem Solving: Troubleshooting complex technical problems Develop/debug data signal processing algorithms Develop and execute test plans in order to determine problem root cause Communications/Teamwork: Draw conclusions based on the input from different stakeholders Capability to clearly communicate the information on different level of abstraction Programming: Implement data analysis techniques into functioning MATLAB codes Optimization skills GUI building experience Familiarly with LabView and Python Some travel (up to 10%) to Europe, Asia and within the US can be expected


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Location Santa Clara, CA


Description Amazon is looking for a passionate, talented, and inventive Applied Scientists with a strong machine learning background to help build industry-leading Speech, Vision and Language technology.

AWS Utility Computing (UC) provides product innovations — from foundational services such as Amazon’s Simple Storage Service (S3) and Amazon Elastic Compute Cloud (EC2), to consistently released new product innovations that continue to set AWS’s services and features apart in the industry. As a member of the UC organization, you’ll support the development and management of Compute, Database, Storage, Internet of Things (Iot), Platform, and Productivity Apps services in AWS. Within AWS UC, Amazon Dedicated Cloud (ADC) roles engage with AWS customers who require specialized security solutions for their cloud services.

Our mission is to provide a delightful experience to Amazon’s customers by pushing the envelope in Automatic Speech Recognition (ASR), Machine Translation (MT), Natural Language Understanding (NLU), Machine Learning (ML) and Computer Vision (CV).

As part of our AI team in Amazon AWS, you will work alongside internationally recognized experts to develop novel algorithms and modeling techniques to advance the state-of-the-art in human language technology. Your work will directly impact millions of our customers in the form of products and services that make use of speech and language technology. You will gain hands on experience with Amazon’s heterogeneous speech, text, and structured data sources, and large-scale computing resources to accelerate advances in spoken language understanding.

We are hiring in all areas of human language technology: ASR, MT, NLU, text-to-speech (TTS), and Dialog Management, in addition to Computer Vision.


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Canberra/Australia


We are looking for new outstanding PhD students for the upcoming scholarship round (application is due on 31st August 2024) at the Australian National University (ANU is ranked #30 in the QS Ranking 2025) or possibly at another Australian universities.

We are looking for new PhD students to work on new problems that may span over (but are not limited to) "clever" adapting of Foundation Models, LLMs, diffusion models (LORAs etc.,), NERF, or design of Graph Neural Networks, design of new (multi-modal) Self-supervised Learning and Contrastive Learning Models (masked models, images, videos, text, graphs, time series, sequences, etc. ) or adversarial and/or federated learning or other contemporary fundamental/applied problems (e.g., learning without backprop, adapting FMs to be less resource hungry, planning and reasoning, hyperbolic geometry, protein property prediction, structured output generative models, visual relation inference, incremental/learning to learn problems, low shot, etc.)

To succeed, you need an outstanding publication record, e.g., one or more first-author papers in venues such CVPR, ICCV, ECCV, AAAI, ICLR, NeurIPS, ICML, IJCAI, ACM KDD, ACCV, BMVC, ACM MM, IEEE. Trans. On Image Processing, CVIU, IEEE TPAMI, or similar (the list is non-exhaustive). Non-first author papers will also help if they are in the mix. Some patents and/or professional experience in Computer Vision, Machine Learning or AI are a bonus. You also need a good GPA to succeed.

We are open to discussing your interests and topics, if you reach out, we can discuss what is possible. Yes, we have GPUs.

If you are interested, reach out for an informal chat with Dr. Koniusz. I am at CVPR if you want to chat?): piotr.koniusz@data61.csiro.au (or piotr.koniusz@anu.edu.au, www.koniusz.com)


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London


Who we are Established in 2017, Wayve is a leader in autonomous vehicle technology, driven by breakthroughs in Embodied AI. Our intelligent, mapless, and hardware-agnostic technologies empower vehicles to navigate complex environments effortlessly.

Supported by prominent investors, Wayve is advancing the transition from assisted to fully automated driving, making transportation safer, more efficient, and universally accessible. Join our world-class, multinational team of engineers and researchers as we push the boundaries of frontier AI and autonomous driving, creating impactful technologies and products on a global scale

Where you will have an impact We're looking for an experienced Applied Scientist with expertise in Neural Radiance Fields (NeRFs) and Gaussian Splatting to join our Vision & Graphics team and advance our innovative neural simulator, Ghost Gym. This role is central to improving Ghost Gym's capabilities, utilizing state-of-the-art neural rendering techniques to craft photorealistic 4D worlds. You'll be at the forefront of developing and applying groundbreaking research to generate thousands of simulated scenarios. These scenarios are critical for training, testing, and debugging our end-to-end AI driving models, contributing significantly to the creation of safe and reliable AI driving technology. Your work will focus on improving the efficiency, realism, and dynamism of our simulations, especially for dynamic and outdoor environments, pushing the limits of current photorealistic visualization technologies.

Challenges you will own Conducting cutting-edge research in NeRFs, Gaussian splatting, and related technologies, with a focus on solving real-world challenges in 3D rendering Developing and implementing algorithms for efficient, high-quality 3D scene reconstruction and rendering, particularly for dynamic and outdoor environments Collaborating with cross-functional teams to integrate research findings into scalable, production-level solutions Staying abreast of the latest developments in the field, evaluating and incorporating state-of-the-art techniques into our workflows Potentially finding opportunities to publish research findings in top-tier journals and conferences, contributing to the scientific community and establishing Wayve as a leader in the field What you will bring to Wayve Essential Proven track record of research in NeRFs, Gaussian splatting, or closely related areas, demonstrated through publications or deployed applications Strong programming skills in Python with experience in deep learning frameworks such as PyTorch Solid foundation in mathematics and physics underlying 3D graphics and rendering techniques Excellent problem-solving skills and the ability to work independently as well as in a team environment Demonstrated ability to work collaboratively in a fast-paced, innovative, interdisciplinary team environment

Desirable Experience with dynamic scene reconstruction and rendering, particularly in outdoor environments Familiarity with parallel computing, GPU programming, and optimization techniques PhD or MSc in Computer Science, Computer Engineering, or a related field, with a focus on computer graphics, computer vision, or machine learning What we offer you The chance to be part of a truly mission driven organisation and an opportunity to shape the future of autonomous driving. Unlike our competitors, Wayve is still relatively small and nimble, giving you the chance to make a huge impact Competitive compensation and benefits A dynamic and fast-paced work environment in which you will grow every day - learning on the job, from the brightest minds in our space, and with support for more formal learning opportunities too A culture that is ego-free, respectful and welcoming (of you and your dog) - we even eat lunch together every day


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The Perception team at Zoox is responsible for developing the eyes and ears of our self driving car. Navigating safely and competently in the world requires us to detect, classify, track and understand several different attributes of all the objects around us that we might interact with, all in real time and with very high precision.

As a member of the Perception team at Zoox, you will be responsible for developing and improving state of the art machine learning techniques for doing everything from 2D/3D object detection, panoptic segmentation, tracking, to attribute classification. You will be working not just with our team of talented engineers and researchers in perception, but cross functionally with several teams including sensors, prediction and planning, and you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms.


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You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


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Location Niskayuna, NY


Description Job Description Summary At GE Aerospace Research, our team develops advanced embedded systems technology for the future of flight. Our technology will enable sustainable air travel and next generation aviation systems for use in commercial as well as military applications. As a Lead Embedded Software Engineer, you will architect and develop state-of-the-art embedded systems for real-time controls and communication applications. You will lead and contribute to advanced research and development programs for GE Aerospace as well as with U.S. Government Agencies. You will collaborate with fellow researchers from a range of technology disciplines, contributing to projects across the breadth of GE Aerospace programs. Job Description Essential Responsibilities: As a Lead Embedded Software Engineer, you will:

Work independently as well as with a team to develop and apply advanced software technologies for embedded controls and communication systems for GE Aerospace products Interact with hardware suppliers and engineering tool providers to identify the best solutions for the most challenging applications Lead small to medium-sized projects or tasks Be responsible for documenting technology and results through patent applications, technical reports, and publications Expand your expertise staying current with advances in embedded software to seek out new ideas and applications Collaborate in a team environment with colleagues across GE Aerospace and government agencies

Qualifications/Requirements:

Bachelor’s degree in Electrical Engineering, Computer Science, or related disciplines with a minimum of 7 years of industry experience OR a master’s degree in Electrical Engineering, Computer Science, or related disciplines with a minimum of 5 years of industry experience OR a Ph.D. in Electrical Engineering, Computer Science, or related disciplines with a minimum of 3 years of industry experience. Strong background in software development for embedded systems (e.g., x86, ARM) Strong embedded programming skills such as: C/C++, Python, and Rust Familiarity with CNSA and NIST cryptographic algorithms Willingness to travel at a minimum of 2 weeks per year Ability to obtain and maintain US Government Security Clearance US Citizenship required Must be willing to work out of an office located in Niskayuna, NY You must submit your application for employment on the careers page at www.gecareers.com to be considered Ideal Candidate Characteristics:

Coding experience with Bash, Python, C#, MATLAB, ARMv8 assembly, RISCV assembly Experience with embedded devices from Intel, AMD, Xilinx, NXP, etc. Experience with hardware-based security (e.g., UEFI, TPM, ARM TrustZone, Secure Boot) Understanding of embedded system security requirements and security techniques Experience with Linux OS and Linux security Experience with OpenSSL and/or wolfSSL Experience with wired and wireless networking protocols or network security Knowledge of 802.1, 802.3, and/or 802.11 standards Experience in software defined networks (SDN) and relevant software such as OpenFlow, Open vSwitch, or Mininet Hands-on experience with embedded hardware (such as protoboards) or networking equipment (such as switches and analyzers) in a laboratory setting Experience with embedded development in an RTOS environment (e.g., VxWorks, FreeRTOS) Demonstrated ability to take an innovative idea from a concept to a product Experience with the Agile methodology of program management The base pay range for this position is 90,000 - 175,000 USD Annually. The specific pay offered may be influenced by a variety of factors, including the candidate’s experience, education, and skill set. This position is also eligible for an annual discretionary bonus based on a percentage of your base salary. This posting is expected to close on June 16, 2024


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Seattle, WA; Costa Mesa, CA; Boston, MA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

THE ROLE We build Lattice, the foundation for everything we do as a defense technology company. Our engineers are talented and hard-working, motivated to see their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting, we deploy what we build on the Southern border, Iraq, Ukraine and more.

We have open roles across Platform Engineering, ranging from core infrastructure to distributed systems, web development, networking and more. We hire self-motivated people, those who hold a higher bar for themselves than anyone else could hold for them. If you love building infrastructure, platform services, or just working in high performing engineering cultures we invite you to apply!

YOU SHOULD APPLY IF YOU: -At least 3+ years working with a variety of programming languages such as Rust, Go, C++, Java, Python, JavaScript/TypeScript, etc. -Have experience working with customers to deliver novel software capabilities -Want to work on building and integrating model/software/hardware-in-the-loop components by leveraging first and third party technologies (related to simulation, data management, compute infrastructure, networking, and more). -Love building platform and infrastructure tooling that enables other software engineers to scale their output -Enjoy collaborating with team members and partners in the autonomy domain, and building technologies and processes which enable users to safely and rapidly develop and deploy autonomous systems at scale. -Are a U.S. Person because of required access to U.S. export controlled information

Note: The above bullet points describe the ideal candidate. None of us matched all of these at once when we first joined Anduril. We encourage you to apply even if you believe you meet only part of our wish list.

NICE TO HAVE -You've built or invented something: an app, a website, game, startup -Previous experience working in an engineering setting: a startup (or startup-like environment), engineering school, etc. If you've succeeded in a low structure, high autonomy environment you'll succeed here! -Professional software development lifecycle experience using tools such as version control, CICD systems, etc. -A deep, demonstrated understanding of how computers and networks work, from a single desktop to a multi-cluster cloud node -Experience building scalable backend software systems with various data storage and processing requirements -Experience with industry standard cloud platforms (AWS, Azure), CI/CD tools, and software infrastructure fundamentals (networking, security, distributed systems) -Ability to quickly understand and navigate complex systems and established code bases -Experience implementing robot or autonomous vehicle testing frameworks in a software-in-the-loop or hardware-in-the-loop (HITL) environment -Experience with modern build and deployment tooling (e.g. NixOS, Terraform) -Experience designing complex software systems, and iterating upon designs via a technical design review process -Familiarity with industry standard monitoring, logging, and data management tools and best practices -A bias towards rapid delivery and iteration


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Redwood City, CA; or Remote, US


We help make autonomous technologies more efficient, safer, and accessible.

Helm.ai builds AI software for autonomous driving and robotics. Our "Deep Teaching" methodology is uniquely data and capital efficient, allowing us to surpass traditional approaches. Our unsupervised learning software can train neural networks without the need for human annotation or simulation and is hardware-agnostic. We work with some of the world's largest automotive manufacturers and we've raised over $100M from Honda, Goodyear Ventures, Mando, and others to help us scale.

Our team is made up of people with a diverse set of experiences in software and academia. We work together towards one common goal: to integrate the software you'll help us build into hundreds of millions of vehicles.

We offer: - Competitive health insurance options - 401K plan management - Remote-friendly and flexible team culture - Free lunch and fully-stocked kitchen in our South Bay office - Additional perks: monthly wellness stipend, office set up allowance, company retreats, and more to come as we scale - The opportunity to work on one of the most interesting, impactful problems of the decade

Visit our website to apply for a position.


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San Jose, CA

The Media Analytics team at NEC Labs America is seeking outstanding researchers with backgrounds in computer vision or machine learning. Candidates must possess an exceptional track record of original research and passion to create high impact products. Our key research areas include autonomous driving, open vocabulary perception, prediction and planning, simulation, neural rendering, agentic LLMs and foundational vision-language models. We have a strong internship program and active collaborations with academia. The Media Analytics team publishes extensively at top-tier venues such as CVPR, ICCV or ECCV.

To check out our latest work, please visit: https://www.nec-labs.com/research/media-analytics/

Qualifications: 1. PhD in Computer Science (or equivalent) 2. Strong publication record at top-tier computer vision or machine learning venues 3. Motivation to conduct independent research from conception to implementation.


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