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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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As a systems engineer for perception safety, your primary responsibility will be to define and ensure the safety performance of the perception system. You will be working in close collaboration with perception algorithm and sensor hardware development teams.


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The Perception team at Zoox is responsible for developing the eyes and ears of our self driving car. Navigating safely and competently in the world requires us to detect, classify, track and understand several different attributes of all the objects around us that we might interact with, all in real time and with very high precision.

As a member of the Perception team at Zoox, you will be responsible for developing and improving state of the art machine learning techniques for doing everything from 2D/3D object detection, panoptic segmentation, tracking, to attribute classification. You will be working not just with our team of talented engineers and researchers in perception, but cross functionally with several teams including sensors, prediction and planning, and you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms.


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Location Multiple Locations


Description Today, more intelligence is moving to end devices, and mobile is becoming the pervasive AI platform. Building on the smartphone foundation and the scale of mobile, Qualcomm envisions making AI ubiquitous—expanding beyond mobile and powering other end devices, machines, vehicles, and things. We are inventing, developing, and commercializing power-efficient on-device AI, edge cloud AI, and 5G to make this a reality.

Job Purpose & Responsibilities As a member of Qualcomm’s ML Systems Team, you will participate in two activities: Development and evolution of ML/AI compilers (production and exploratory versions) for efficient mappings of ML/AI algorithms on existing and future HW Analysis of ML/AI algorithms and workloads to drive future features in Qualcomm’s ML HW/SW offerings

Key Responsibilities: Contributing to the development and evolution of ML/AI compilers within Qualcomm Defining and implementing algorithms for mapping ML/AI workloads to Qualcomm HW Understanding trends in ML network design, through customer engagements and latest academic research, and how this affects both SW and HW design Creation of performance-driven simulation components (using C++, Python) for analysis and design of high-performance HW/SW algorithms on future SoCs Exploration and analysis of performance/area/power trade-offs for future HW and SW ML algorithms Pre-Silicon prediction of performance for various ML algorithms Running, debugging and analyzing performance simulations to suggest enhancements to Qualcomm hardware and software to tackle compute and system memory-related bottlenecks · Successful applications will work in cross-site, cross-functional teams.

Requirements: Demonstrated ability to learn, think and adapt in fast changing environment Detail-oriented with strong problem-solving, analytical and debugging skills Strong communication skills (written and verbal) Strong background in algorithm development and performance analysis is essential The following experiences would be significant assets: Strong object-oriented design principles Strong knowledge of C++ Strong knowledge of Python Experience in compiler design and development Knowledge of network model formats/platforms (eg. Pytorch, Tensorflow, ONNX) is an asset. On-silicon debug skills of high-performance compute algorithms · Knowledge of algorithms and data structures Knowledge of software development processes (revision control, CD/CI, etc.) · Familiarity with tools such as git, Jenkins, Docker, clang/MSVC Knowledge of computer architecture, digital circuits and event-driven transactional models/simulators


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Location San Francisco, CA


Description Amazon Music is an immersive audio entertainment service that deepens connections between fans, artists, and creators. From personalized music playlists to exclusive podcasts, concert livestreams to artist merch, Amazon Music is innovating at some of the most exciting intersections of music and culture. We offer experiences that serve all listeners with our different tiers of service: Prime members get access to all the music in shuffle mode, and top ad-free podcasts, included with their membership; customers can upgrade to Amazon Music Unlimited for unlimited, on-demand access to 100 million songs, including millions in HD, Ultra HD, and spatial audio; and anyone can listen for free by downloading the Amazon Music app or via Alexa-enabled devices. Join us for the opportunity to influence how Amazon Music engages fans, artists, and creators on a global scale.

You will be managing a team within the Music Machine Learning and Personalization organization that is responsible for developing, training, serving and iterating on models used for personalized candidate generation for both Music and Podcasts.


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About the role As a detail-oriented and experienced Data Annotation QA Coordinator you will be responsible for both annotating in-house data-sets and ensuring the quality assurance of our outsourced data annotation deliveries.Your key responsibilities will include text, audio, image, and video annotation tasks, following detailed guidelines. To be successful in the team you will have to be comfortable working with standard tools and workflows for data annotation and possess the ability to manage projects and requirements effectively.

You will join a group of more than 40 Researchers and Engineers in the R&D department. This is an open, collaborative and highly supportive environment. We are all working together to build something big - the future of synthetic media and programmable video through Generative AI. You will be a central part of a dynamic and vibrant team and culture.

Please, note, this role is office-based. You will be working at our modern friendly office at the very heart of London.


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Location: Sunnyvale, California, USA


Are you a gamer? Are you passionate about the cutting edge of foundation models and Multiodal LLM Agent for 3D world creation for future gaming?

Cybever.ai is on the lookout for an innovative AI Research Scientist to join our dynamic team and revolutionize the world of generative AI for 3D content.

What You'll Be Doing:

  • Research and Development: Lead groundbreaking research in multimodal large language models (LLMs) and AI agents.
  • 3D Content Creation: Develop advanced models and algorithms to create large-scale 3D assets and environments from text or images, enhancing our AI-powered creative suite.
  • Collaboration and Integration: Work closely with the engineering team to integrate new AI capabilities into our existing products, ensuring they meet the needs of game developers, movie productions, and 3D artists.
  • Innovation in AI: Stay ahead of the curve by publishing research, attending conferences, participating in open source projects, and collaborating with the global AI research community.

You're Probably a Match If You Have:

  • Strong Research Background: Ph.D. or equivalent experience in AI, machine learning, computer vision, computer graphics, or related fields.
  • Technical Skills: Proficiency in Python, PyTorch, TensorFlow, or similar frameworks.
  • 3D Software Experience: Hands-on experience with tools like Blender, Houdini, Unreal Engine, or Unity, or a willingness to learn.
  • Relevant Experience: Demonstrated work in computer vision or computer graphics, with a portfolio of projects or publications to showcase your expertise.

About Cybever:

Cybever, headquartered in the heart of Silicon Valley and founded by ex-Googlers, is a pioneer in the generative AI space, transforming how game developers and artists create 3D content. Our innovative tools enable creating large-scale, high-fidelity, and interactive 3D environments in minutes, freeing up creators to focus on what they do best. With partnerships with industry leaders like Unreal Engine, we are at the forefront of integrating AI into the creative process, empowering developers worldwide to realize their visions easier and faster.

Employment Type:

  • Full-Time Employment: This is a full-time position with potential for H1B and OPT sponsorship.
  • International Opportunities: We are also open to hiring international contractors who meet our qualifications.
  • Research Intern or Residency: Ideal for graduate students, this is a part-time or full-time opportunity to gain hands-on research experience while completing your studies.

Join us at Cybever and be a part of a team that's shaping the future of 3D creation. If you're ready to push the boundaries of what's possible with AI, we want to hear from you!


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

We’re looking for engineers with a Machine Learning and Artificial Intelligence background to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • You will be driving fundamental and applied research in ML/AI. You will explore the boundaries of what is possible with the current technology set.
  • You will be combining industry best practices and a first-principles approach to design and build ML models.
  • Work in concert with product and infrastructure engineers to improve Figma’s design and collaboration tool through ML powered product features.
  • We'd love to hear from you if you have:
  • 5+ years of experience in programming languages (Python, C++, Java or R)
  • 3+ years of experience in one or more of the following areas: machine learning, natural language processing/understanding, computer vision, generative models.
  • Proven experience researching, building and/or fine-tuning ML models in production environments
  • Experience communicating and working across functions to drive solutions

While not required, It’s an added plus if you also have:

  • Proven track record of planning multi-year roadmap in which shorter-term projects ladder to the long-term vision.
  • Experience in mentoring/influencing senior engineers across organizations.

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Location Santa Clara, CA


Description Amazon is looking for a passionate, talented, and inventive Applied Scientists with a strong machine learning background to help build industry-leading Speech, Vision and Language technology.

AWS Utility Computing (UC) provides product innovations — from foundational services such as Amazon’s Simple Storage Service (S3) and Amazon Elastic Compute Cloud (EC2), to consistently released new product innovations that continue to set AWS’s services and features apart in the industry. As a member of the UC organization, you’ll support the development and management of Compute, Database, Storage, Internet of Things (Iot), Platform, and Productivity Apps services in AWS. Within AWS UC, Amazon Dedicated Cloud (ADC) roles engage with AWS customers who require specialized security solutions for their cloud services.

Our mission is to provide a delightful experience to Amazon’s customers by pushing the envelope in Automatic Speech Recognition (ASR), Machine Translation (MT), Natural Language Understanding (NLU), Machine Learning (ML) and Computer Vision (CV).

As part of our AI team in Amazon AWS, you will work alongside internationally recognized experts to develop novel algorithms and modeling techniques to advance the state-of-the-art in human language technology. Your work will directly impact millions of our customers in the form of products and services that make use of speech and language technology. You will gain hands on experience with Amazon’s heterogeneous speech, text, and structured data sources, and large-scale computing resources to accelerate advances in spoken language understanding.

We are hiring in all areas of human language technology: ASR, MT, NLU, text-to-speech (TTS), and Dialog Management, in addition to Computer Vision.


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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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※Location※ South Korea Seoul / Pangyo


※Description※ 1) Deep learning compression and optimization - Development of algorithms for compression and optimization of deep learning networks - Perform deep learning network embedding (requires understanding of HW platform)

2) AD vision recognition SW - Development of deep learning recognition technology based on sensors such as cameras - Development of pre- and post-processing algorithms and function output - Development of optimization of image recognition algorithm

3) AD decision/control SW - Development of information-based map generation technology recognized by many vehicles - Development of learning-based nearby object behavior prediction model - Development of driving mode determination and collision prevention function of Lv 3 autonomous driving system


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You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


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The Prediction & Behavior ML team is responsible for developing machine-learned models that understand the full scene around our vehicle and forecast the behavior for other agents, our own vehicle’s actions, and for offline applications. To solve these problems we develop deep learning algorithms that can learn behaviors from data and apply them on-vehicle to influence our vehicle’s driving behavior and offline to provide learned models to autonomy simulation and validation. Given the tight integration of behavior forecasting and motion planning, our team necessarily works very closely with the Planner team in the advancement of our overall vehicle behavior. The Prediction & Behavior ML team also works closely with our Perception, Simulation, and Systems Engineering teams on many cross-team initiatives.


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Location San Diego


Description

Artificial Intelligence is changing the world for the benefit of human beings and societies. QUALCOMM, as the world's leading mobile computing platform provider, is committed to enable the wide deployment of intelligent solutions on all possible devices – like smart phones, autonomous vehicles, robotics and IOT devices. Qualcomm is creating building blocks for the intelligent edge.

We are part of Qualcomm AI Research, and we focus on advancing Edge AI machine learning technology – including model fine tuning, hardware acceleration, model quantization, model compression, network architecture search (NAS), edge inference and related fields. Come join us on this exciting journey. In this particular role, you will work in a dynamic research environment, be part of a multi-disciplinary team of researchers and software engineers who work with cutting edge AI frameworks and tools. You will architect, design, develop, test, and deploy on- and off-device benchmarking workflows for model zoos.

Minimum Qualifications: • Bachelor's degree in Computer Science, Engineering, Information Systems, or related field and 4+ years of Hardware Engineering, Software Engineering, Systems Engineering, or related work experience. OR Master's degree in Computer Science, Engineering, Information Systems, or related field and 3+ years of Hardware Engineering, Software Engineering, Systems Engineering, or related work experience. OR PhD in Computer Science, Engineering, Information Systems, or related field and 2+ years of Hardware Engineering, Software Engineering, Systems Engineering, or related work experience.The successful applicant should have a strong theoretical background and proven hands-on experience with AI as modern software-, web-, and cloud-engineering.

Must have experience and skills: Strong theoretical background in AI and general ML techniques Proven hands-on experience with model training, inference, and evaluation. Proven hands-on experience with PyTorch, ONNX, TensorFlow, CUDA, and others. Experience developing data pipelines for ML/AI training and inferencing in the cloud. Prior experience in deploying containerized (web-) applications to IAAS environments such as AWS (preferred), Azure or GCP, backed by Dev-Ops and CI/CD technologies. Strong Linux command line skills. Strong experience with Docker and Git. Strong general analytical and debugging skills. Prior experience working in agile environments. Prior experience in collaborating with multi-disciplinary teams across time zones. Strong team player, communicator, presenter, mentor, and teacher. Preferred extra experience and skills: Prior experience with model quantization, profiling and running models on edge devices. Prior experience in developing full stack web applications using frameworks such as Ruby-on-Rails (preferred), Django, Phoenix/Elixir, Spring, Node.js or others. Knowledge of relational database design and optimization, hands on experience with running Postgres (preferred), MySQL or other relational databases in production Preferred qualifications: Bachelor's, Master's and/or PhD degree in Computer Science, Engineering, Information Systems, or related field and 2-5 years of work experience in Software Engineering, Systems Engineering, Hardware Engineering or related.


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We are looking for a Research Engineer, with passion for working on cutting edge problems that can help us create highly realistic, emotional and life-like synthetic humans through text-to-video.

Our aim is to make video content creation available for all - not only to studio production!

🧑🏼‍🔬 You will be someone who loves to code and build working systems. You are used to working in a fast-paced start-up environment. You will have experience with the software development life cycle, from ideation through implementation, to testing and release. You will also have extensive knowledge and experience in Computer Vision domain. You will also have experience within Generative AI space (GANs, Diffusion models and the like!).

👩‍💼 You will join a group of more than 50 Engineers in the R&D department and will have the opportunity to collaborate with multiple research teams across diverse areas, our R&D research is guided by our co-founders - Prof. Lourdes Agapito and Prof. Matthias Niessner and director of Science Prof. Vittorio Ferrari.

If you know and love DALL.E, MUSE, IMAGEN, MAKE-A-VIDEO, STABLE DIFFUSION and more - and you love large data, large compute and writing clean code, then we would love to talk to you.


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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