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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Location Madrid, ESP


Description At Amazon, we are committed to being the Earth’s most customer-centric company. The International Technology group (InTech) owns the enhancement and delivery of Amazon’s cutting-edge engineering to all the varied customers and cultures of the world. We do this through a combination of partnerships with other Amazon technical teams and our own innovative new projects.

You will be joining the Tools and Machine learning (Tamale) team. As part of InTech, Tamale strives to solve complex catalog quality problems using challenging machine learning and data analysis solutions. You will be exposed to cutting edge big data and machine learning technologies, along to all Amazon catalog technology stack, and you'll be part of a key effort to improve our customers experience by tackling and preventing defects in items in Amazon's catalog.

We are looking for a passionate, talented, and inventive Scientist with a strong machine learning background to help build industry-leading machine learning solutions. We strongly value your hard work and obsession to solve complex problems on behalf of Amazon customers.


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We are looking for a Research Engineer, with passion for working on cutting edge problems that can help us create highly realistic, emotional and life-like synthetic humans through text-to-video.

Our aim is to make video content creation available for all - not only to studio production!

🧑🏼‍🔬 You will be someone who loves to code and build working systems. You are used to working in a fast-paced start-up environment. You will have experience with the software development life cycle, from ideation through implementation, to testing and release. You will also have extensive knowledge and experience in Computer Vision domain. You will also have experience within Generative AI space (GANs, Diffusion models and the like!).

👩‍💼 You will join a group of more than 50 Engineers in the R&D department and will have the opportunity to collaborate with multiple research teams across diverse areas, our R&D research is guided by our co-founders - Prof. Lourdes Agapito and Prof. Matthias Niessner and director of Science Prof. Vittorio Ferrari.

If you know and love DALL.E, MUSE, IMAGEN, MAKE-A-VIDEO, STABLE DIFFUSION and more - and you love large data, large compute and writing clean code, then we would love to talk to you.


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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Sr. Fullstack Engineer, you will work on our platform engineering team playing a crucial role in enabling our research engineers to fine-tune our foundation models and streamline the machine learning process for our autonomous technology. You will work on developing products that empower our internal teams to maximize efficiency and innovation in our product. Specifically, you will:

  • Build mission-critical tools for improving observability and scaling the entire machine-learning process.
  • Use modern technologies to serve huge amounts of data, visualize key metrics, manage our data inventory, trigger backend data processing pipelines, and more.
  • Work closely with people across the company to create a seamless UI experience.

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Zoox is looking for a software engineer to join our Perception team and help us build novel architectures for classifying and understanding the complex and dynamic environments in our cities. In this role, you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. We are creating new algorithms for segmentation, tracking, classification, and high-level scene understanding, and you could work on any (or all!) of these components.

We're looking for engineers with advanced degrees and experience building perception pipelines that work with real data in rapidly changing and uncertain environments.


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London


Who we are Established in 2017, Wayve is a leader in autonomous vehicle technology, driven by breakthroughs in Embodied AI. Our intelligent, mapless, and hardware-agnostic technologies empower vehicles to navigate complex environments effortlessly.

Supported by prominent investors, Wayve is advancing the transition from assisted to fully automated driving, making transportation safer, more efficient, and universally accessible. Join our world-class, multinational team of engineers and researchers as we push the boundaries of frontier AI and autonomous driving, creating impactful technologies and products on a global scale

Where you will have an impact We're looking for an experienced Applied Scientist with expertise in Neural Radiance Fields (NeRFs) and Gaussian Splatting to join our Vision & Graphics team and advance our innovative neural simulator, Ghost Gym. This role is central to improving Ghost Gym's capabilities, utilizing state-of-the-art neural rendering techniques to craft photorealistic 4D worlds. You'll be at the forefront of developing and applying groundbreaking research to generate thousands of simulated scenarios. These scenarios are critical for training, testing, and debugging our end-to-end AI driving models, contributing significantly to the creation of safe and reliable AI driving technology. Your work will focus on improving the efficiency, realism, and dynamism of our simulations, especially for dynamic and outdoor environments, pushing the limits of current photorealistic visualization technologies.

Challenges you will own Conducting cutting-edge research in NeRFs, Gaussian splatting, and related technologies, with a focus on solving real-world challenges in 3D rendering Developing and implementing algorithms for efficient, high-quality 3D scene reconstruction and rendering, particularly for dynamic and outdoor environments Collaborating with cross-functional teams to integrate research findings into scalable, production-level solutions Staying abreast of the latest developments in the field, evaluating and incorporating state-of-the-art techniques into our workflows Potentially finding opportunities to publish research findings in top-tier journals and conferences, contributing to the scientific community and establishing Wayve as a leader in the field What you will bring to Wayve Essential Proven track record of research in NeRFs, Gaussian splatting, or closely related areas, demonstrated through publications or deployed applications Strong programming skills in Python with experience in deep learning frameworks such as PyTorch Solid foundation in mathematics and physics underlying 3D graphics and rendering techniques Excellent problem-solving skills and the ability to work independently as well as in a team environment Demonstrated ability to work collaboratively in a fast-paced, innovative, interdisciplinary team environment

Desirable Experience with dynamic scene reconstruction and rendering, particularly in outdoor environments Familiarity with parallel computing, GPU programming, and optimization techniques PhD or MSc in Computer Science, Computer Engineering, or a related field, with a focus on computer graphics, computer vision, or machine learning What we offer you The chance to be part of a truly mission driven organisation and an opportunity to shape the future of autonomous driving. Unlike our competitors, Wayve is still relatively small and nimble, giving you the chance to make a huge impact Competitive compensation and benefits A dynamic and fast-paced work environment in which you will grow every day - learning on the job, from the brightest minds in our space, and with support for more formal learning opportunities too A culture that is ego-free, respectful and welcoming (of you and your dog) - we even eat lunch together every day


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B GARAGE was founded in 2017 by two PhD graduates from Stanford University. After having spent over five years researching robotics, computer vision, aeronautics, and drone autonomy, the co-founders set their minds on building a future where aerial robots would become an integral part of our daily lives without anyone necessarily piloting them. Together, our common goal is to redefine the user experience of drones and to expand the horizon for the use of drones.

The B GARAGE team is always looking for an enthusiastic, proactive, and collaborative Robotics and Automation Engineers to support the launch of intelligent aerial robots and autonomously sustainable ecosystems.

If you're interested in joining the B Garage team but don't see a role open that fits your background, apply to the general application and we'll reach out to discuss your career goals.


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Location: Sunnyvale, California, USA


Are you a gamer? Are you passionate about the cutting edge of foundation models and Multiodal LLM Agent for 3D world creation for future gaming?

Cybever.ai is on the lookout for an innovative AI Research Scientist to join our dynamic team and revolutionize the world of generative AI for 3D content.

What You'll Be Doing:

  • Research and Development: Lead groundbreaking research in multimodal large language models (LLMs) and AI agents.
  • 3D Content Creation: Develop advanced models and algorithms to create large-scale 3D assets and environments from text or images, enhancing our AI-powered creative suite.
  • Collaboration and Integration: Work closely with the engineering team to integrate new AI capabilities into our existing products, ensuring they meet the needs of game developers, movie productions, and 3D artists.
  • Innovation in AI: Stay ahead of the curve by publishing research, attending conferences, participating in open source projects, and collaborating with the global AI research community.

You're Probably a Match If You Have:

  • Strong Research Background: Ph.D. or equivalent experience in AI, machine learning, computer vision, computer graphics, or related fields.
  • Technical Skills: Proficiency in Python, PyTorch, TensorFlow, or similar frameworks.
  • 3D Software Experience: Hands-on experience with tools like Blender, Houdini, Unreal Engine, or Unity, or a willingness to learn.
  • Relevant Experience: Demonstrated work in computer vision or computer graphics, with a portfolio of projects or publications to showcase your expertise.

About Cybever:

Cybever, headquartered in the heart of Silicon Valley and founded by ex-Googlers, is a pioneer in the generative AI space, transforming how game developers and artists create 3D content. Our innovative tools enable creating large-scale, high-fidelity, and interactive 3D environments in minutes, freeing up creators to focus on what they do best. With partnerships with industry leaders like Unreal Engine, we are at the forefront of integrating AI into the creative process, empowering developers worldwide to realize their visions easier and faster.

Employment Type:

  • Full-Time Employment: This is a full-time position with potential for H1B and OPT sponsorship.
  • International Opportunities: We are also open to hiring international contractors who meet our qualifications.
  • Research Intern or Residency: Ideal for graduate students, this is a part-time or full-time opportunity to gain hands-on research experience while completing your studies.

Join us at Cybever and be a part of a team that's shaping the future of 3D creation. If you're ready to push the boundaries of what's possible with AI, we want to hear from you!


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Location Seattle, WA


Description Amazon's Compliance Shared Services (CoSS) is looking for a smart, energetic, and creative Sr Applied Scientist to extend and invent state-of-the-art research in multi-modal architectures, large language models across federated and continuous learning paradigms spread across multiple systems to join the Applied Research Science team in Seattle. At Amazon, we are working to be the most customer-centric company on earth. Millions of customers trust us to ensure a safe shopping experience. This is an exciting and challenging position to deliver scientific innovations into production systems at Amazon-scale that increase automation accuracy and coverage, and extend and invent new research as a key author to deliver re-usable foundational capabilities for automation.

You will analyze and process large amounts of image, text and tabular data from product detail pages, combine them with additional external and internal sources of multi-modal data, evaluate state-of-the-art algorithms and frameworks, and develop new algorithms in federated and continuous learning modes that can be integrated and launched across multiple systems. You will partner with engineers and product managers across multiple Amazon teams to design new ML solutions implemented across worldwide Amazon stores for the entire Amazon product catalog.


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ASML US, including its affiliates and subsidiaries, bring together the most creative minds in science and technology to develop lithography machines that are key to producing faster, cheaper, more energy-efficient microchips. We design, develop, integrate, market and service these advanced machines, which enable our customers - the world’s leading chipmakers - to reduce the size and increase the functionality of their microchips, which in turn leads to smaller, more powerful consumer electronics. Our headquarters are in Veldhoven, Netherlands and we have 18 office locations around the United States including main offices in Chandler, Arizona, San Jose and San Diego, California, Wilton, Connecticut, and Hillsboro, Oregon.

ASML’s Optical Sensing (Wafer Alignment Sensor and YieldStar) department in Wilton, Connecticut is seeking a Design Engineer to support and develop complex optical/photonic sensor systems used within ASML’s photolithography tools. These systems typically include light sources, detectors, optical/electro-optical components, fiber optics, electronics and signal processing software functioning in close collaboration with the rest of the lithography system. As a design engineer, you will design, develop, build and integrate optical sensor systems.

Role and Responsibilities Use general Physics, Optics, Software knowledge and an understanding of the sensor systems and tools to develop optical alignment sensors in lithography machines Have hands-on sills of building optical systems (e.g. imaging, testing, alignment, detector system, etc.) Have strong data analysis sills to evaluate sensor performance and troubleshooting Leadership:

Lead executing activities for determining problem root cause, execute complex tests, gather data and effectively communicate results on different levels of abstraction (from technical colleagues to high level managers) Lead engineers in various competencies (e.g. software, electronics, equipment engineering, manufacturing engineering, etc.) in support of feature delivery for alignment sensors Problem Solving: Troubleshooting complex technical problems Develop/debug data signal processing algorithms Develop and execute test plans in order to determine problem root cause Communications/Teamwork: Draw conclusions based on the input from different stakeholders Capability to clearly communicate the information on different level of abstraction Programming: Implement data analysis techniques into functioning MATLAB codes Optimization skills GUI building experience Familiarly with LabView and Python Some travel (up to 10%) to Europe, Asia and within the US can be expected


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About the role As a detail-oriented and experienced Data Annotation QA Coordinator you will be responsible for both annotating in-house data-sets and ensuring the quality assurance of our outsourced data annotation deliveries.Your key responsibilities will include text, audio, image, and video annotation tasks, following detailed guidelines. To be successful in the team you will have to be comfortable working with standard tools and workflows for data annotation and possess the ability to manage projects and requirements effectively.

You will join a group of more than 40 Researchers and Engineers in the R&D department. This is an open, collaborative and highly supportive environment. We are all working together to build something big - the future of synthetic media and programmable video through Generative AI. You will be a central part of a dynamic and vibrant team and culture.

Please, note, this role is office-based. You will be working at our modern friendly office at the very heart of London.


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The Perception team at Zoox is responsible for developing the eyes and ears of our self driving car. Navigating safely and competently in the world requires us to detect, classify, track and understand several different attributes of all the objects around us that we might interact with, all in real time and with very high precision.

As a member of the Perception team at Zoox, you will be responsible for developing and improving state of the art machine learning techniques for doing everything from 2D/3D object detection, panoptic segmentation, tracking, to attribute classification. You will be working not just with our team of talented engineers and researchers in perception, but cross functionally with several teams including sensors, prediction and planning, and you will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms.


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※Location※ South Korea, Uiwang


※Description※ 1) AI Perception - RGB image based object/scene reconstruction (Nerf, GS, LRM) - Object detection / analysi - Image-Text multimodal model

2) Manipulation Vision - Development of vision-based Bimanual Manipulation using deep learning technology

3) On-Device AI - Development of lightweight deep learning model and on-device AI optimization technology

4) Mobile robot SLAM- Development of algorithms for Perception, SLAM, Motion control and Path planning


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Redwood City, CA; or Remote, US


We help make autonomous technologies more efficient, safer, and accessible.

Helm.ai builds AI software for autonomous driving and robotics. Our "Deep Teaching" methodology is uniquely data and capital efficient, allowing us to surpass traditional approaches. Our unsupervised learning software can train neural networks without the need for human annotation or simulation and is hardware-agnostic. We work with some of the world's largest automotive manufacturers and we've raised over $100M from Honda, Goodyear Ventures, Mando, and others to help us scale.

Our team is made up of people with a diverse set of experiences in software and academia. We work together towards one common goal: to integrate the software you'll help us build into hundreds of millions of vehicles.

We offer: - Competitive health insurance options - 401K plan management - Remote-friendly and flexible team culture - Free lunch and fully-stocked kitchen in our South Bay office - Additional perks: monthly wellness stipend, office set up allowance, company retreats, and more to come as we scale - The opportunity to work on one of the most interesting, impactful problems of the decade

Visit our website to apply for a position.


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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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