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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Location: Sunnyvale, California, USA


Are you a gamer? Are you passionate about the cutting edge of foundation models and Multiodal LLM Agent for 3D world creation for future gaming?

Cybever.ai is on the lookout for an innovative AI Research Scientist to join our dynamic team and revolutionize the world of generative AI for 3D content.

What You'll Be Doing:

  • Research and Development: Lead groundbreaking research in multimodal large language models (LLMs) and AI agents.
  • 3D Content Creation: Develop advanced models and algorithms to create large-scale 3D assets and environments from text or images, enhancing our AI-powered creative suite.
  • Collaboration and Integration: Work closely with the engineering team to integrate new AI capabilities into our existing products, ensuring they meet the needs of game developers, movie productions, and 3D artists.
  • Innovation in AI: Stay ahead of the curve by publishing research, attending conferences, participating in open source projects, and collaborating with the global AI research community.

You're Probably a Match If You Have:

  • Strong Research Background: Ph.D. or equivalent experience in AI, machine learning, computer vision, computer graphics, or related fields.
  • Technical Skills: Proficiency in Python, PyTorch, TensorFlow, or similar frameworks.
  • 3D Software Experience: Hands-on experience with tools like Blender, Houdini, Unreal Engine, or Unity, or a willingness to learn.
  • Relevant Experience: Demonstrated work in computer vision or computer graphics, with a portfolio of projects or publications to showcase your expertise.

About Cybever:

Cybever, headquartered in the heart of Silicon Valley and founded by ex-Googlers, is a pioneer in the generative AI space, transforming how game developers and artists create 3D content. Our innovative tools enable creating large-scale, high-fidelity, and interactive 3D environments in minutes, freeing up creators to focus on what they do best. With partnerships with industry leaders like Unreal Engine, we are at the forefront of integrating AI into the creative process, empowering developers worldwide to realize their visions easier and faster.

Employment Type:

  • Full-Time Employment: This is a full-time position with potential for H1B and OPT sponsorship.
  • International Opportunities: We are also open to hiring international contractors who meet our qualifications.
  • Research Intern or Residency: Ideal for graduate students, this is a part-time or full-time opportunity to gain hands-on research experience while completing your studies.

Join us at Cybever and be a part of a team that's shaping the future of 3D creation. If you're ready to push the boundaries of what's possible with AI, we want to hear from you!


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You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


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Seattle, WA; Costa Mesa, CA; Boston, MA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

THE ROLE We build Lattice, the foundation for everything we do as a defense technology company. Our engineers are talented and hard-working, motivated to see their work rapidly deployed on the front lines. Our team is not just building an experiment in waiting, we deploy what we build on the Southern border, Iraq, Ukraine and more.

We have open roles across Platform Engineering, ranging from core infrastructure to distributed systems, web development, networking and more. We hire self-motivated people, those who hold a higher bar for themselves than anyone else could hold for them. If you love building infrastructure, platform services, or just working in high performing engineering cultures we invite you to apply!

YOU SHOULD APPLY IF YOU: -At least 3+ years working with a variety of programming languages such as Rust, Go, C++, Java, Python, JavaScript/TypeScript, etc. -Have experience working with customers to deliver novel software capabilities -Want to work on building and integrating model/software/hardware-in-the-loop components by leveraging first and third party technologies (related to simulation, data management, compute infrastructure, networking, and more). -Love building platform and infrastructure tooling that enables other software engineers to scale their output -Enjoy collaborating with team members and partners in the autonomy domain, and building technologies and processes which enable users to safely and rapidly develop and deploy autonomous systems at scale. -Are a U.S. Person because of required access to U.S. export controlled information

Note: The above bullet points describe the ideal candidate. None of us matched all of these at once when we first joined Anduril. We encourage you to apply even if you believe you meet only part of our wish list.

NICE TO HAVE -You've built or invented something: an app, a website, game, startup -Previous experience working in an engineering setting: a startup (or startup-like environment), engineering school, etc. If you've succeeded in a low structure, high autonomy environment you'll succeed here! -Professional software development lifecycle experience using tools such as version control, CICD systems, etc. -A deep, demonstrated understanding of how computers and networks work, from a single desktop to a multi-cluster cloud node -Experience building scalable backend software systems with various data storage and processing requirements -Experience with industry standard cloud platforms (AWS, Azure), CI/CD tools, and software infrastructure fundamentals (networking, security, distributed systems) -Ability to quickly understand and navigate complex systems and established code bases -Experience implementing robot or autonomous vehicle testing frameworks in a software-in-the-loop or hardware-in-the-loop (HITL) environment -Experience with modern build and deployment tooling (e.g. NixOS, Terraform) -Experience designing complex software systems, and iterating upon designs via a technical design review process -Familiarity with industry standard monitoring, logging, and data management tools and best practices -A bias towards rapid delivery and iteration


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Redwood City, CA; or Remote, US


We help make autonomous technologies more efficient, safer, and accessible.

Helm.ai builds AI software for autonomous driving and robotics. Our "Deep Teaching" methodology is uniquely data and capital efficient, allowing us to surpass traditional approaches. Our unsupervised learning software can train neural networks without the need for human annotation or simulation and is hardware-agnostic. We work with some of the world's largest automotive manufacturers and we've raised over $100M from Honda, Goodyear Ventures, Mando, and others to help us scale.

Our team is made up of people with a diverse set of experiences in software and academia. We work together towards one common goal: to integrate the software you'll help us build into hundreds of millions of vehicles.

We offer: - Competitive health insurance options - 401K plan management - Remote-friendly and flexible team culture - Free lunch and fully-stocked kitchen in our South Bay office - Additional perks: monthly wellness stipend, office set up allowance, company retreats, and more to come as we scale - The opportunity to work on one of the most interesting, impactful problems of the decade

Visit our website to apply for a position.


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We are looking for a Research Engineer, with passion for working on cutting edge problems that can help us create highly realistic, emotional and life-like synthetic humans through text-to-video.

Our aim is to make video content creation available for all - not only to studio production!

🧑🏼‍🔬 You will be someone who loves to code and build working systems. You are used to working in a fast-paced start-up environment. You will have experience with the software development life cycle, from ideation through implementation, to testing and release. You will also have extensive knowledge and experience in Computer Vision domain. You will also have experience within Generative AI space (GANs, Diffusion models and the like!).

👩‍💼 You will join a group of more than 50 Engineers in the R&D department and will have the opportunity to collaborate with multiple research teams across diverse areas, our R&D research is guided by our co-founders - Prof. Lourdes Agapito and Prof. Matthias Niessner and director of Science Prof. Vittorio Ferrari.

If you know and love DALL.E, MUSE, IMAGEN, MAKE-A-VIDEO, STABLE DIFFUSION and more - and you love large data, large compute and writing clean code, then we would love to talk to you.


Apply

Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative video technologies, focusing on areas such as video in-painting, super resolution, text-to-video conversion, background removal, and neural background rendering.

Design and develop advanced neural network models tailored for generative video applications, exploring innovative techniques to manipulate and enhance video content for storytelling purposes.

Explore new areas and techniques to enhance video storytelling, including research into novel generative approaches and their applications in video production and editing.

Create tools and systems that leverage machine learning, artificial intelligence, and computational techniques to generate, manipulate, and enhance video content, with a focus on usability and scalability.

Preferred Qualifications:

PhD in computer science or related field or 3+ years of industry experience.

Publication Record: Highly relevant publication history, with a focus on generative video techniques and applications. Ideal candidates will have served as the primary author on these publications.

Video Processing Skills: Strong understanding of video processing techniques, including video compression, motion estimation, and object tracking, with the ability to apply these techniques in generative video applications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for video-related tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


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San Jose, CA

The Media Analytics team at NEC Labs America is seeking outstanding researchers with backgrounds in computer vision or machine learning. Candidates must possess an exceptional track record of original research and passion to create high impact products. Our key research areas include autonomous driving, open vocabulary perception, prediction and planning, simulation, neural rendering, agentic LLMs and foundational vision-language models. We have a strong internship program and active collaborations with academia. The Media Analytics team publishes extensively at top-tier venues such as CVPR, ICCV or ECCV.

To check out our latest work, please visit: https://www.nec-labs.com/research/media-analytics/

Qualifications: 1. PhD in Computer Science (or equivalent) 2. Strong publication record at top-tier computer vision or machine learning venues 3. Motivation to conduct independent research from conception to implementation.


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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Redmond, Washington, United States


Overview Are you interested in developing and optimizing deep learning systems? Are you interested in designing novel technology to accelerate their training and serving for cutting edge models and applications? Do you want to scale large Artificial Intelligence models to their limits on massive supercomputers? Are you interested in being part of an exciting open-source library for deep learning systems? The DeepSpeed team is hiring!

Microsoft's DeepSpeed is an open-source library built on the PyTorch (machine learning framework) ecosystem that combines numerous research innovations and technology advancements to make deep learning efficient and easier to use. DeepSpeed can parallelize across thousands of GPUs and train models with trillions of parameters. Our OSS (Open Source Software) has powered many advanced models like MT-530B and BLOOM, and it supports unprecedented scale and speed for both training and inference.

The DeepSpeed team is also part of the larger Microsoft AI at Scale initiative, which is pioneering the next-generation AI capabilities that are scaled across the company’s products and AI platforms.

The DeepSpeed team is looking for a Senior Researcher in Redmond, WA with passion for innovations and for building high-quality systems that will make significant impact inside and outside of Microsoft. Our team is highly collaborative, innovative, and end-user obsessed. We are looking for candidates with systems skills and passionate about driving innovations to improve the efficiency and effectiveness of deep learning systems. We value creativity, agility, accountability, and a desire to learn new technologies.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities Excels in one or more subareas and gains expertise in a broad area of research. Identifies and articulates problems in an area of research that are academically novel and may directly or indirectly impact business opportunities. Collaborates with other relevant researchers or research groups to contribute to or advance a research agenda. Researches and develops an understanding of the state-of-the-art insights, tools, technologies, or methods being used in the research community. Expands collaborative relationships with relevant product and business groups inside or outside of Microsoft and provides expertise or technology to them.


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

The AI Platform team at Figma is working on an exciting mission of expanding the frontiers of AI for creativity, and developing magical experiences in Figma products. This involves making existing features like search smarter, and incorporating new features using cutting edge Generative AI and deep learning techniques. We’re looking for engineers with a background in Machine Learning and Artificial Intelligence to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • Driving fundamental and applied research in ML/AI using Generative AI, deep learning and classical machine learning, with Figma product use cases in mind.
  • Formulate and implement new modeling approaches both to improve the effectiveness of Figma’s current models as well as enable the launch of entirely new AI-powered product features.
  • Work in concert with other ML researchers, as well as product and infrastructure engineers to productionize new models and systems to power features in Figma’s design and collaboration tool.
  • Expand the boundaries of what is possible with the current technology set and experiment with novel ideas.
  • Publish scientific work on problems relevant to Figma in leading conferences like ICML, NeurIPS, CVPR etc.

We'd love to hear from you if you have:

  • Recently obtained or is in the process of obtaining a PhD in AI, Computer Science or a related field. Degree must be completed prior to starting at Figma.
  • Demonstrated expertise in machine learning with a publication record in relevant conferences, or a track record in applying machine learning techniques to products.
  • Experience in Python and machine learning frameworks (such as PyTorch, TensorFlow or JAX).
  • Experience building systems based on deep learning, natural language processing, computer vision, and/or generative models.
  • Experience solving sophisticated problems and comparing alternative solutions, trade-offs, and diverse points of view to determine a path forward.
  • Experience communicating and working across functions to drive solutions.

While not required, it’s an added plus if you also have:

  • Experience working in industry on relevant AI projects through internships or past full time work.
  • Publications in recent advances in AI like Large language models (LLMs), Vision language Models (VLMs) or diffusion models.

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About the role As a detail-oriented and experienced Data Annotation QA Coordinator you will be responsible for both annotating in-house data-sets and ensuring the quality assurance of our outsourced data annotation deliveries.Your key responsibilities will include text, audio, image, and video annotation tasks, following detailed guidelines. To be successful in the team you will have to be comfortable working with standard tools and workflows for data annotation and possess the ability to manage projects and requirements effectively.

You will join a group of more than 40 Researchers and Engineers in the R&D department. This is an open, collaborative and highly supportive environment. We are all working together to build something big - the future of synthetic media and programmable video through Generative AI. You will be a central part of a dynamic and vibrant team and culture.

Please, note, this role is office-based. You will be working at our modern friendly office at the very heart of London.


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ASML US, including its affiliates and subsidiaries, bring together the most creative minds in science and technology to develop lithography machines that are key to producing faster, cheaper, more energy-efficient microchips. We design, develop, integrate, market and service these advanced machines, which enable our customers - the world’s leading chipmakers - to reduce the size and increase the functionality of their microchips, which in turn leads to smaller, more powerful consumer electronics. Our headquarters are in Veldhoven, Netherlands and we have 18 office locations around the United States including main offices in Chandler, Arizona, San Jose and San Diego, California, Wilton, Connecticut, and Hillsboro, Oregon.

The Advanced Development Center at ASML in Wilton, Connecticut is seeking an Optical Data Analyst with expertise processing of images for metrology process development of ultra-high precision optics and ceramics. The Advanced Development Center (ADC) is a multi-disciplinary group of engineers and scientists focused on developing learning loop solutions, proto-typing of next generation wafer and reticle clamping systems and industrialization of proto-types that meet the system performance requirements.

Role and Responsibilities The main job function is to develop image processing, data analysis and machine learning algorithm and software to aid in development of wafer and reticle clamping systems to solve challenging engineering problems associated with achieving nanometer (nm) scale precision. You will be part of the larger Development and Engineering (DE) sector – where the design and engineering of ASML products happens.

As an Optical Data Analyst, you will: Develop/improve image processing algorithm to extract nm level information from scientific imaging equipment (e.g. interferometer, SEM, AFM, etc.) Integrate algorithms into image processing software package for analysis and process development cycles for engineering and manufacturing users Maintain version controlled software package for multiple product generations Perform software testing to identify application, algorithm and software bugs Validate/verify/regression/unit test software to ensure it meets the business and technical requirements Use machine learning models to predict trends and behaviors relating to lifetime and manufacturing improvements of the product Execute a plan of analysis, software and systems, to mitigate product and process risk and prevent software performance issues Collaborate with the design team in software analysis tool development to find solutions to difficult technical problems in an efficient manner Work with database structures and utilize capabilities Write software scripts to search, analyze and plot data from database Support query code to interrogate data for manufacturing and engineering needs Support image analysis on data and derive conclusions Travel (up to 10%) to Europe, Asia and within the US can be expected


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Geomagical Labs is a 3D R&D lab, in partnership with IKEA. We create magical mixed-reality experiences for hundreds of millions of users, using computer vision, neural networks, graphics, and computational photography. Last year we launched IKEA Kreativ, and we’re excited for what’s next! We have an opening in our lab for a senior computer vision researcher, with 3D Reconstruction and Deep Learning expertise, to develop and improve the underlying algorithms powering our consumer products. We are looking for highly-motivated, creative, applied researchers with entrepreneurial drive, that are excited about building novel technologies and shipping them all the way to the hands of millions of customers!

Requirements: Ph.D. and 2+ years of experience, or Master's and 6+ years of experience, focused on 3D Computer Vision and Deep Learning. Experience in classical methods for 3D Reconstruction: SfM/SLAM, Multi-view Stereo, RGB-D Fusion. Experience in using Deep Learning for 3D Reconstruction and/or Scene Understanding, having worked in any of: Depth Estimation, Room Layout Estimation, NeRFs, Inverse Rendering, 3D Scene Understanding. Familiarity with Computer Graphics and Computational Photography. Expertise in ML frameworks and libraries, e.g. PyTorch. Highly productive in Python. Ability to architect and implement complex systems at the micro and macro level. Entrepreneurial: Adventurous, self-driven, comfortable under uncertainty, with a desire to make systems work end-to-end. Innovative; with a track record of patents and/or first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, SIGGRAPH, ISMAR, NeurIPS, ICLR etc. Experience in developing technologies that got integrated into products, as well as post-launch performance tracking and shipping improvements. [Bonus] Comfortable with C++.

Benefits: Join a mission-driven R&D lab, strategically backed by an influential global brand. Work in a dynamic team of computer vision, AI, computational photography, AR, graphics, and design professionals, and successful serial entrepreneurs. Opportunity to publish novel and relevant research. Fully remote work available to people living in the USA or Canada. Headquartered in downtown Palo Alto, California --- an easy walk from restaurants, coffee shops and Caltrain commuter rail. The USA base salary for this full-time position ranges from $180,000 to $250,000 determined by location, role, skill, and experience level. Geomagical Labs offers a comprehensive set of benefits, and for qualifying roles, substantial incentive grants, vesting annually.


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London


Who we are Established in 2017, Wayve is a leader in autonomous vehicle technology, driven by breakthroughs in Embodied AI. Our intelligent, mapless, and hardware-agnostic technologies empower vehicles to navigate complex environments effortlessly.

Supported by prominent investors, Wayve is advancing the transition from assisted to fully automated driving, making transportation safer, more efficient, and universally accessible. Join our world-class, multinational team of engineers and researchers as we push the boundaries of frontier AI and autonomous driving, creating impactful technologies and products on a global scale

Where you will have an impact We're looking for an experienced Applied Scientist with expertise in Neural Radiance Fields (NeRFs) and Gaussian Splatting to join our Vision & Graphics team and advance our innovative neural simulator, Ghost Gym. This role is central to improving Ghost Gym's capabilities, utilizing state-of-the-art neural rendering techniques to craft photorealistic 4D worlds. You'll be at the forefront of developing and applying groundbreaking research to generate thousands of simulated scenarios. These scenarios are critical for training, testing, and debugging our end-to-end AI driving models, contributing significantly to the creation of safe and reliable AI driving technology. Your work will focus on improving the efficiency, realism, and dynamism of our simulations, especially for dynamic and outdoor environments, pushing the limits of current photorealistic visualization technologies.

Challenges you will own Conducting cutting-edge research in NeRFs, Gaussian splatting, and related technologies, with a focus on solving real-world challenges in 3D rendering Developing and implementing algorithms for efficient, high-quality 3D scene reconstruction and rendering, particularly for dynamic and outdoor environments Collaborating with cross-functional teams to integrate research findings into scalable, production-level solutions Staying abreast of the latest developments in the field, evaluating and incorporating state-of-the-art techniques into our workflows Potentially finding opportunities to publish research findings in top-tier journals and conferences, contributing to the scientific community and establishing Wayve as a leader in the field What you will bring to Wayve Essential Proven track record of research in NeRFs, Gaussian splatting, or closely related areas, demonstrated through publications or deployed applications Strong programming skills in Python with experience in deep learning frameworks such as PyTorch Solid foundation in mathematics and physics underlying 3D graphics and rendering techniques Excellent problem-solving skills and the ability to work independently as well as in a team environment Demonstrated ability to work collaboratively in a fast-paced, innovative, interdisciplinary team environment

Desirable Experience with dynamic scene reconstruction and rendering, particularly in outdoor environments Familiarity with parallel computing, GPU programming, and optimization techniques PhD or MSc in Computer Science, Computer Engineering, or a related field, with a focus on computer graphics, computer vision, or machine learning What we offer you The chance to be part of a truly mission driven organisation and an opportunity to shape the future of autonomous driving. Unlike our competitors, Wayve is still relatively small and nimble, giving you the chance to make a huge impact Competitive compensation and benefits A dynamic and fast-paced work environment in which you will grow every day - learning on the job, from the brightest minds in our space, and with support for more formal learning opportunities too A culture that is ego-free, respectful and welcoming (of you and your dog) - we even eat lunch together every day


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The Prediction & Behavior ML team is responsible for developing machine-learned models that understand the full scene around our vehicle and forecast the behavior for other agents, our own vehicle’s actions, and for offline applications. To solve these problems we develop deep learning algorithms that can learn behaviors from data and apply them on-vehicle to influence our vehicle’s driving behavior and offline to provide learned models to autonomy simulation and validation. Given the tight integration of behavior forecasting and motion planning, our team necessarily works very closely with the Planner team in the advancement of our overall vehicle behavior. The Prediction & Behavior ML team also works closely with our Perception, Simulation, and Systems Engineering teams on many cross-team initiatives.


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