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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Research Engineer for Optimization, you will focus on research and development related to the optimization of ML models on GPU’s or AI accelerators. You will use your judgment in complex scenarios and apply optimization techniques to a wide variety of technical problems. Specifically, you will:

  • Research, prototype and evaluate state of the art model optimization techniques and algorithms
  • Characterize neural network quality and performance based on research, experiment and performance data and profiling
  • Incorporate optimizations and model development best practices into existing ML development lifecycle and workflow.
  • Define the technical vision and roadmap for DL model optimizations
  • Write technical reports indicating qualitative and quantitative results to colleagues and customers
  • Develop, deploy and optimize deep learning (DL) models on various GPU and AI accelerator chipsets/platforms

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Engineering at Pinterest

Our Engineering team is at the core of bringing our platform to life for Pinners worldwide. Working collaboratively and cross-functionally with teams across the company, our engineers tackle growth-driving challenges to build an inspired and inclusive platform for all.

Our future of work is PinFlex

At Pinterest, we know that our best work happens when we feel most inspired. PinFlex promotes flexibility while prioritizing in-person moments to celebrate our culture and drive inspiration. We know that some work can be performed anywhere, and we encourage employees to work where they choose within their country or region, whether that’s at home, at a Pinterest office, or another virtual location. We believe that there is value in a distributed workforce but there are essential touch points for in-person collaboration that will create a big impact for our business and for development and connection.

Stop by booth #2100 to learn more about our open roles and our in-house generative AI foundation model that leverages the full power of our visual search and taste graph! Our engineers and recruiters are excited to connect with you!


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Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative computer vision technologies, with a focus on creating highly realistic digital faces, bodies, avatars.

Strive to set new standards in the realism of 3D digital human appearance, movement, and personality, ensuring that generated content closely resembles real-life scenarios.

Implement techniques to achieve high-quality results in zero-shot or few-shot settings, as well as customized avatars for different use cases while maintaining speed and accuracy.

Develop innovative solutions to enable comprehensive customization of video content, including the creation of digital people, modifying scenes, and manipulating actions and speech within videos.

Preferred Qualifications:

PhD in computer science (or related field) and/ or 5+ years of industry experience.

Strong academic background with a focus on computer vision and transformers, specializing in NeRFs, Gaussian Splatting, Diffusion, GANs or related areas.

Publication Record: Highly relevant publication history, with a focus on generating or manipulating realistic digital faces, bodies, expressions, body movements, etc. Ideal candidates will have served as the primary author on these publications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for multimodal tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


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Redmond, Washington, United States


Overview In Mixed Reality, people—not devices—are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together—whether that’s scientists “meeting” on the surface of a virtual Mars or some yet undreamt-of possibility. To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to computer vision, machine learning, human-computer interaction, and more. We’re a growing team of talented engineers and artists putting technology on a human path across all Windows devices, including Microsoft HoloLens, the Internet of Things, phones, tablets, desktops, and Xbox. We believe there is a better way. If you do too, we need you! 

You are drawn to work on the latest and most innovative products in the world. You seek projects that will transform how people interact with technology. You have a drive to grow your skillset by finding unique challenges that have yet to be solved. We are looking for Senior Software Engineer to come and join us in delivering the next wave of holographic experiences in an exciting new project. 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Incorporate the latest Artificial Intelligence, Machine Learning, Computer Vision and Sensor Fusion capabilities into the design of our Products and Services Characterize various sensors like inertial measurement units, magnetometers, visual light cameras, depth cameras, GPS etc. to understand their properties and how they relate to the accuracy of tracking, mapping, and localization. Implement and design innovative measurement solutions to quantify the accuracy and reliability of Mixed Reality devices against industry gold standard ground-truth systems Partner with engineers, designers, and program managers to deliver solid technical designs. Embody our Culture and Values


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Location San Diego


Description

At Qualcomm, we are transforming the automotive industry with our Snapdragon Digital Chassis and building the next generation software defined vehicle (SDV).

Snapdragon Ride is an integral pillar of our Snapdragon Digital Chassis, and since its launch it has gained momentum with a growing number of global automakers and Tier1 suppliers. Snapdragon Ride aims to address the complexity of autonomous driving and ADAS by leveraging its high-performance, power-efficient SoC, industry-leading artificial intelligence (AI) technologies and pioneering vision and drive policy stack to deliver a comprehensive, cost and energy efficient systems solution.

Enabling safe, comfortable, and affordable autonomous driving includes solving some of the most demanding and challenging technological problems. From centimeter-level localization to multimodal sensor perception, sensor fusion, behavior prediction, maneuver planning, and trajectory planning and control, each one of these functions introduces its own unique challenges to solve, verify, test, and deploy on the road.

We are looking for smart, innovative and motivated individuals with strong theory background in deep learning, advanced signal processing, probability & algorithms and good implementation skills in python/C++. Job responsibilities include design and development of novel algorithms for solving complex problems related to behavior prediction for autonomous driving, including trajectory and intention prediction. Develop novel deep learning models to predict trajectories for road users and optimize them to run-in real-time systems. Work closely with sensor fusion and planning team on defining requirements and KPIs. Work closely with test engineers to develop test plans for validating performance in simulations and real-world testing.

Minimum Qualifications: • Bachelor's degree in Computer Science, Electrical Engineering, Mechanical Engineering, or related field and 6+ years of Systems Engineering or related work experience. OR Master's degree in Computer Science, Electrical Engineering, Mechanical Engineering, or related field and 5+ years of Systems Engineering or related work experience. OR PhD in Computer Science, Electrical Engineering, Mechanical Engineering, or related field and 4+ years of Systems Engineering or related work experience.Preferred Qualifications: Ph.D + 2 years industry experience in behavior and trajectory prediction Proficient in variety of deep learning models like CNN, Transformer, RNN, LSTM, VAE, GraphCNN etc Experience working with NLP Deep Learning Networks Proficient in state of the art in machine learning tools (pytorch, tensor flow) 3+ years of experience with Programming Language such as C, C++, Python, etc. 3+ years Systems Engineering, or related work experience in the area of behavior and trajectory prediction. Experience working with, modifying, and creating advanced algorithms Analytical and scientific mindset, with the ability to solve complex problems. Experience in Autonomous driving, Robotics, XR/AR/VR Experience with robust software design for safety-critical systems Excellent written and verbal communication skills, ability to work with a cross-functional team


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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Redmond, Washington, United States


Overview Do you want to shape the future of Artificial Intelligence (AI)? Do you have a passion for solving real-world problems with cutting-edge technologies?

The Human-AI eXperiences (HAX) team at Microsoft Research AI Frontiers is looking for exceptional candidates to advance the state-of-the-art in human-AI collaboration with a focus on leveraging the capabilities of people and foundation model-based agents and systems to solve real problems.

As a Principal Researcher on our team, you will:

Work on challenging and impactful projects in areas such as human-AI collaboration and teaming, foundation model-based systems, multi-agent systems, next generation AI experiences and responsible AI. Apply your skills and knowledge to build practical solutions to solve real problems and impact the world. Collaborate with other researchers and engineers across the company to amplify your impact and grow your career in a supportive and stimulating environment. We are looking for candidates who have:

A drive for real world impact, demonstrated by a passion to build and release prototypes or OSS frameworks.
Demonstrated track record of influential projects and publications in relevant fields and top-tier conferences and journals (such as NeurIPS, ICML, AAAI, CHI, UIST). Demonstrated interdisciplinary experience in applied machine learning, natural language processing, and human computer interaction including experience doing offline and online evaluations, and conducting user studies and user-centered research. Exceptional coding experience and hands-on experience working with large foundation models and related frameworks and toolkits. Familiarity with LLMs such as the OpenAI Generative Pre-Trained Transformers (GPT) models, LLAMA etc., model finetuning techniques (LORA, QLORA), prompting techniques (Chain of Thought, ReACT etc.) and model evaluation is beneficial.
A passion for innovation and creativity, evidenced by the ability to generate novel ideas, approaches, and solutions. A team player mindset, characterized by effective communication, collaboration, and feedback skills.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Perform cutting-edge research to solve real-world problems. Collaborate closely with other researchers, engineers, and product group partners on high-impact projects that deliver real-world impact to people and society. Embody our culture and values.


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Location Multiple Locations


Description

Qualcomm's Multimedia R&D and Standards Group is seeking candidates for Video Compression Research Engineer positions. You will be part of world-renowned team of video compression experts. The team develops algorithms, hardware architectures, and systems for state-of-the-art applications of classical and machine learning methods in video compression, video processing, point cloud coding and processing, AR/VR and computer vision use cases. The successful candidate for this position will be a highly self-directed individual with strong creative and analytic skills and a passion for video compression technology. You will work on, but not be limited to, developing new applications of classical and machine learning methods in video compression improving state-of-the-art video codecs.

We are considering candidates with various levels of experience. We are flexible on location and open to hiring anywhere, preferred locations are USA, Germany and Taiwan.

Responsibilities: Contribute to the conception, development, implementation, and optimization of new algorithms extending existing techniques and systems allowing improved video compression. Initiate ideas, design and implement algorithms for superior hardware encoder performance, including perceptually based bit allocation. Develop new algorithms for deep learning-based video compression solutions. Represent Qualcomm in the related standardization forums: JVET, MPEG Video, and ITU-T/VCEG. Document and present new algorithms and implementations in various forms, including standards contributions, patent applications, conference and journal publications, presentations, etc. Ideal candidate would have the skills/experience below: Expert knowledge of the theory, algorithms, and techniques used in video and image coding. Knowledge and experience of video codecs and their test models, such as ECM, VVC, HEVC and AV1. Experience with deep learning structures CNN, RNN, autoencoder etc. and frameworks like TensorFlow/PyTorch. Track record of successful research accomplishments demonstrated through published papers, and/or patent applications in the fields of video coding or video processing. Solid programming and debugging skills in C/C++. Strong written and verbal English communication skills, great work ethic, and ability to work in a team environment to accomplish common goals. PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics or similar field, or equivalent practical experience.

Qualifications: PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics, or similar fields. 1+ years of experience with programming language such as C, C++, MATLAB, etc.


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Seattle, WA or Costa Mesa, CA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

The Vehicle Autonomy (Robotics) team at Anduril develops aerial and ground-based robotic systems. The team is responsible for taking products like Ghost, Anvil, and our Sentry Tower from paper sketches to operational systems. We work in close coordination with specialist teams like Perception, Autonomy, and Manufacturing to solve some of the hardest problems facing our customers. We are looking for software engineers and roboticists excited about creating a powerful robotics stack that includes computer vision, motion planning, SLAM, controls, estimation, and secure communications.

WHAT YOU'LL DO -Write and maintain core libraries (frame transformations, targeting and guidance, etc.) that all robotics platforms at Anduril will use -Own feature development and rollout for our products - recent examples include: building a Software-in-the-Loop simulator for our Tower product, writing an autofocus control system for cameras, creating a distributed over IPC coordinate frame library, redesigning the Pan-Tilt controls to accurately move heavy loads -Design, evaluate, and implement sensor integrations that support operation by both human and autonomous planning agents -Work closely with our hardware and manufacturing teams during product development, providing quick feedback that contributes to the final hardware design

REQUIRED QUALIFICATIONS -Strong engineering background from industry or school, ideally in areas/fields such as Robotics, Computer Science, Software Engineering, Mechatronics, Electrical Engineering, Mathematics, or Physics -5+ years of C++ or Rust experience in a Linux development environment -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -Must be eligible to obtain and hold a US DoD Security Clearance.

PREFERRED QUALIFICATIONS -Experience in one or more of the following: motion planning, perception, localization, mapping, controls, and related system performance metrics. -Understanding of systems software (kernel, device drivers, system calls) and performance analysis


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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


Apply

Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

The AI Platform team at Figma is working on an exciting mission of expanding the frontiers of AI for creativity, and developing magical experiences in Figma products. This involves making existing features like search smarter, and incorporating new features using cutting edge Generative AI and deep learning techniques. We’re looking for engineers with a background in Machine Learning and Artificial Intelligence to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • Driving fundamental and applied research in ML/AI using Generative AI, deep learning and classical machine learning, with Figma product use cases in mind.
  • Formulate and implement new modeling approaches both to improve the effectiveness of Figma’s current models as well as enable the launch of entirely new AI-powered product features.
  • Work in concert with other ML researchers, as well as product and infrastructure engineers to productionize new models and systems to power features in Figma’s design and collaboration tool.
  • Expand the boundaries of what is possible with the current technology set and experiment with novel ideas.
  • Publish scientific work on problems relevant to Figma in leading conferences like ICML, NeurIPS, CVPR etc.

We'd love to hear from you if you have:

  • Recently obtained or is in the process of obtaining a PhD in AI, Computer Science or a related field. Degree must be completed prior to starting at Figma.
  • Demonstrated expertise in machine learning with a publication record in relevant conferences, or a track record in applying machine learning techniques to products.
  • Experience in Python and machine learning frameworks (such as PyTorch, TensorFlow or JAX).
  • Experience building systems based on deep learning, natural language processing, computer vision, and/or generative models.
  • Experience solving sophisticated problems and comparing alternative solutions, trade-offs, and diverse points of view to determine a path forward.
  • Experience communicating and working across functions to drive solutions.

While not required, it’s an added plus if you also have:

  • Experience working in industry on relevant AI projects through internships or past full time work.
  • Publications in recent advances in AI like Large language models (LLMs), Vision language Models (VLMs) or diffusion models.

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As a systems engineer for perception safety, your primary responsibility will be to define and ensure the safety performance of the perception system. You will be working in close collaboration with perception algorithm and sensor hardware development teams.


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※Location※ South Korea Seoul / Pangyo


※Description※ 1) Deep learning compression and optimization - Development of algorithms for compression and optimization of deep learning networks - Perform deep learning network embedding (requires understanding of HW platform)

2) AD vision recognition SW - Development of deep learning recognition technology based on sensors such as cameras - Development of pre- and post-processing algorithms and function output - Development of optimization of image recognition algorithm

3) AD decision/control SW - Development of information-based map generation technology recognized by many vehicles - Development of learning-based nearby object behavior prediction model - Development of driving mode determination and collision prevention function of Lv 3 autonomous driving system


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Excited to see you at CVPR! We’ll be at booth 1404. Come see us to talk more about roles.

Our team consists of people with diverse software and academic experiences. We work together towards one common goal: integrating the software, you'll help us build into hundreds of millions of vehicles.

As a Sr. Fullstack Engineer, you will work on our platform engineering team playing a crucial role in enabling our research engineers to fine-tune our foundation models and streamline the machine learning process for our autonomous technology. You will work on developing products that empower our internal teams to maximize efficiency and innovation in our product. Specifically, you will:

  • Build mission-critical tools for improving observability and scaling the entire machine-learning process.
  • Use modern technologies to serve huge amounts of data, visualize key metrics, manage our data inventory, trigger backend data processing pipelines, and more.
  • Work closely with people across the company to create a seamless UI experience.

Apply