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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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Seattle, WA or Costa Mesa, CA

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

The Vehicle Autonomy (Robotics) team at Anduril develops aerial and ground-based robotic systems. The team is responsible for taking products like Ghost, Anvil, and our Sentry Tower from paper sketches to operational systems. We work in close coordination with specialist teams like Perception, Autonomy, and Manufacturing to solve some of the hardest problems facing our customers. We are looking for software engineers and roboticists excited about creating a powerful robotics stack that includes computer vision, motion planning, SLAM, controls, estimation, and secure communications.

WHAT YOU'LL DO -Write and maintain core libraries (frame transformations, targeting and guidance, etc.) that all robotics platforms at Anduril will use -Own feature development and rollout for our products - recent examples include: building a Software-in-the-Loop simulator for our Tower product, writing an autofocus control system for cameras, creating a distributed over IPC coordinate frame library, redesigning the Pan-Tilt controls to accurately move heavy loads -Design, evaluate, and implement sensor integrations that support operation by both human and autonomous planning agents -Work closely with our hardware and manufacturing teams during product development, providing quick feedback that contributes to the final hardware design

REQUIRED QUALIFICATIONS -Strong engineering background from industry or school, ideally in areas/fields such as Robotics, Computer Science, Software Engineering, Mechatronics, Electrical Engineering, Mathematics, or Physics -5+ years of C++ or Rust experience in a Linux development environment -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -Must be eligible to obtain and hold a US DoD Security Clearance.

PREFERRED QUALIFICATIONS -Experience in one or more of the following: motion planning, perception, localization, mapping, controls, and related system performance metrics. -Understanding of systems software (kernel, device drivers, system calls) and performance analysis


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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San Jose, CA

The Media Analytics team at NEC Labs America is seeking outstanding researchers with backgrounds in computer vision or machine learning. Candidates must possess an exceptional track record of original research and passion to create high impact products. Our key research areas include autonomous driving, open vocabulary perception, prediction and planning, simulation, neural rendering, agentic LLMs and foundational vision-language models. We have a strong internship program and active collaborations with academia. The Media Analytics team publishes extensively at top-tier venues such as CVPR, ICCV or ECCV.

To check out our latest work, please visit: https://www.nec-labs.com/research/media-analytics/

Qualifications: 1. PhD in Computer Science (or equivalent) 2. Strong publication record at top-tier computer vision or machine learning venues 3. Motivation to conduct independent research from conception to implementation.


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We are seeking a highly motivated candidate for a fully funded PhD position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The PhD student is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV).

The start date of the position is September 01, 2024. The position is fully funded for 4 years by Science Foundation Ireland.

The successful candidate will require the following skills and knowledge: • Bachelor or Master in Computer Science or related fields; • Strong competence in computer graphics, computer vision; • Solid experience in academic research and publications is an advantage; • Additional background in math, statistics, or physics is an advantage. • Hands-on experience in training deep models; • Hands-on experience in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender; • Strong programming skills in C++, Python. Capability in implementing systems based on open-source software.

Applicants should provide the following information: • A comprehensive CV; • Academic transcripts of Bachelor and Master’s degree; • The name and contact details of two referees.

Interested candidates can email Binh-Son Hua (https://sonhua.github.io) for an informal discussion of the position. Applications will be reviewed on a rolling basis until the position has been filled.


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Location Multiple Locations


Description Today, more intelligence is moving to end devices, and mobile is becoming the pervasive AI platform. Building on the smartphone foundation and the scale of mobile, Qualcomm envisions making AI ubiquitous—expanding beyond mobile and powering other end devices, machines, vehicles, and things. We are inventing, developing, and commercializing power-efficient on-device AI, edge cloud AI, and 5G to make this a reality.

Job Purpose & Responsibilities As a member of Qualcomm’s ML Systems Team, you will participate in two activities: Development and evolution of ML/AI compilers (production and exploratory versions) for efficient mappings of ML/AI algorithms on existing and future HW Analysis of ML/AI algorithms and workloads to drive future features in Qualcomm’s ML HW/SW offerings

Key Responsibilities: Contributing to the development and evolution of ML/AI compilers within Qualcomm Defining and implementing algorithms for mapping ML/AI workloads to Qualcomm HW Understanding trends in ML network design, through customer engagements and latest academic research, and how this affects both SW and HW design Creation of performance-driven simulation components (using C++, Python) for analysis and design of high-performance HW/SW algorithms on future SoCs Exploration and analysis of performance/area/power trade-offs for future HW and SW ML algorithms Pre-Silicon prediction of performance for various ML algorithms Running, debugging and analyzing performance simulations to suggest enhancements to Qualcomm hardware and software to tackle compute and system memory-related bottlenecks · Successful applications will work in cross-site, cross-functional teams.

Requirements: Demonstrated ability to learn, think and adapt in fast changing environment Detail-oriented with strong problem-solving, analytical and debugging skills Strong communication skills (written and verbal) Strong background in algorithm development and performance analysis is essential The following experiences would be significant assets: Strong object-oriented design principles Strong knowledge of C++ Strong knowledge of Python Experience in compiler design and development Knowledge of network model formats/platforms (eg. Pytorch, Tensorflow, ONNX) is an asset. On-silicon debug skills of high-performance compute algorithms · Knowledge of algorithms and data structures Knowledge of software development processes (revision control, CD/CI, etc.) · Familiarity with tools such as git, Jenkins, Docker, clang/MSVC Knowledge of computer architecture, digital circuits and event-driven transactional models/simulators


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About the role You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


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B GARAGE was founded in 2017 by two PhD graduates from Stanford University. After having spent over five years researching robotics, computer vision, aeronautics, and drone autonomy, the co-founders set their minds on building a future where aerial robots would become an integral part of our daily lives without anyone necessarily piloting them. Together, our common goal is to redefine the user experience of drones and to expand the horizon for the use of drones.

The B GARAGE team is always looking for an enthusiastic, proactive, and collaborative Robotics and Automation Engineers to support the launch of intelligent aerial robots and autonomously sustainable ecosystems.

If you're interested in joining the B Garage team but don't see a role open that fits your background, apply to the general application and we'll reach out to discuss your career goals.


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Location Seattle, WA


Description Futures Design is the advanced concept design and incubation team within Amazon’s Device and Services Design Group (DDG). We are responsible for exploring and defining think (very) big opportunities globally and locally — so that we can better understand how new products and services might enrich the lives of our customers and so that product teams and leaders can align on where we're going and why we're going there. We focus on a 3–10+ year time frame, with the runway to invent and design category-defining products and transformational customer experiences. Working with Amazon business and technology partners, we use research, design, and prototyping to guide early product development, bring greater clarity to engineering goals, and develop a UX-grounded point of view.

We're looking for a Principal Design Technologist to join the growing DDG Futures Design team. You thrive in ambiguity and paradigm shifts– remaking assumptions of how customers engage, devices operate, and builders create. You apply deep expertise that spans design, technology, and product, grounding state-of-the-art emerging technologies through storytelling and a maker mindset. You learn and adapt technology trends to enduring customer problems through customer empathy, code, and iterative experimentation.

You will wear multiple hats to quickly assimilate customer problems, convert them to hypotheses, and test them using efficient technologies and design methods to build stakeholder buy-in. You’ll help your peers unlock challenging scenarios and mature the design studio’s ability to deliver design at scale across a breadth of devices and interaction modalities. You will work around limitations and push capabilities through your work. Your curiosity will inspire those around you and facilitate team growth, while your hands-on, collaborative nature will build trust with your peers and studio partners.


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Job Description Summary As a Research Engineer involved in the design of electrical machines, you will work in a collaborative team environment. You will be contributing to the development of advanced machine system concepts as well as their implementation for application to aircraft engine systems, power generation, and electric and hybrid vehicle applications. As part of a multi-disciplinary team, you will contribute to the planning, development, and transition of technologies from concept to products and/or services for GE Aerospace internal and external clients.

GE Aerospace Research will continue to play a vital role in supporting the industry through a historic recovery while shaping the future of flight. We invent the future of flight, lift people up and bring them home safely. Our commitment to lead the industry, to keep safe the flying public and the armed forces, and to lift up one another and our communities, remains our north star. Our purpose is what ties us to one another and gives meaning to our work.

Roles and Responsibilities

Work with customers to identify key system requirements.

Determine electrical machine (generators, motors, power delivery, and accessories') requirements by studying system and customer requirements.

Use system simulation tools, such as MATLAB, Simulink, and PLECS, to validate and refine control algorithms for a wide array of electric machines to ensure the system will perform in a manner consistent with the requirements.

Integrate the output of finite element analysis and other machine design software to determine and implement machine parameters within the system model.

Work closely with the electrical machine design team to make sure the physical machine meets requirements.

Develop and implement test procedures for electrical machine systems and document performance characteristics.

Deliver effective presentations, reports, and publications to Global Research, GE Businesses, government agencies, professional societies, and peer-reviewed journals.

Required Qualifications

PHD in Electrical Engineering or related field, with primary focus in controls applied to electric machines.

In-depth knowledge of electrical machines including electromagnetic, thermal as well as mechanical technology aspects.

Experience in a wide variety of machine topologies

Expertise in simulation tools such as finite elements, MATLAB (Simulink) and others such as PLECS.

US Citizenship required

Must be willing to work out of an office located in Niskayuna, NY

Must be 18 years or older

You must submit your application for employment on the careers page at www.gecareers.com to be considered.

Desired Characteristics

Experience in Automotive Hybrid Electrical or Aerospace Systems.

Strong interpersonal skills.

Strong analytical skills.

Ability to work across all functions/levels as part of a global team.

Ability to work under pressure and meet deadlines.

Excellent written and verbal communication skills.

Strong ties to the external technical community.

Entrepreneurial inclination

The base pay range for this position is 80,000 - 150,000 USD Annually. The specific pay offered may be influenced by a variety of factors, including the candidate’s experience, education, and skill set. This position is also eligible for an annual discretionary bonus based on a percentage of your base salary. This posting is expected to close on July 12, 2024


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Redmond, Washington, United States


Overview Do you want to shape the future of Artificial Intelligence (AI)? Do you have a passion for solving real-world problems with cutting-edge technologies? Do you enjoy working in a diverse and collaborative team?

The Microsoft Research AI Frontiers group is looking for a Principal Research Software Engineer with demonstrated machine learning experience to advance the state-of-the-art in foundational model-based technologies. Areas of focus on our team include, but are not limited to:

Human-AI interaction, collaboration, and experiences Applications of foundation models and model-based technologies Multi-agent systems and agent platform technologies Model, agent, and AI systems evaluation As a Principal Research Software Engineer on our team, you will need:

A drive for real world impact, demonstrated by a passion to build and deploy applications, prototypes, or open-source technologies. Demonstrated experience working with large foundation models and state-of-the-art ML frameworks and toolkits. A team player mindset, characterized by effective communication, collaboration, and feedback skills. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Leverage full-stack software engineering skills to build, test, and deploy robust and intuitive AI based technologies. Work closely with researchers and engineers to rapidly develop and test research ideas and drive a high-impact agenda. Collaborate with product partners to integrate and test new ideas within existing frameworks and toolchains. Embody our culture and values.


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

The AI Platform team at Figma is working on an exciting mission of expanding the frontiers of AI for creativity, and developing magical experiences in Figma products. This involves making existing features like search smarter, and incorporating new features using cutting edge Generative AI and deep learning techniques. We’re looking for engineers with a background in Machine Learning and Artificial Intelligence to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • Driving fundamental and applied research in ML/AI using Generative AI, deep learning and classical machine learning, with Figma product use cases in mind.
  • Formulate and implement new modeling approaches both to improve the effectiveness of Figma’s current models as well as enable the launch of entirely new AI-powered product features.
  • Work in concert with other ML researchers, as well as product and infrastructure engineers to productionize new models and systems to power features in Figma’s design and collaboration tool.
  • Expand the boundaries of what is possible with the current technology set and experiment with novel ideas.
  • Publish scientific work on problems relevant to Figma in leading conferences like ICML, NeurIPS, CVPR etc.

We'd love to hear from you if you have:

  • Recently obtained or is in the process of obtaining a PhD in AI, Computer Science or a related field. Degree must be completed prior to starting at Figma.
  • Demonstrated expertise in machine learning with a publication record in relevant conferences, or a track record in applying machine learning techniques to products.
  • Experience in Python and machine learning frameworks (such as PyTorch, TensorFlow or JAX).
  • Experience building systems based on deep learning, natural language processing, computer vision, and/or generative models.
  • Experience solving sophisticated problems and comparing alternative solutions, trade-offs, and diverse points of view to determine a path forward.
  • Experience communicating and working across functions to drive solutions.

While not required, it’s an added plus if you also have:

  • Experience working in industry on relevant AI projects through internships or past full time work.
  • Publications in recent advances in AI like Large language models (LLMs), Vision language Models (VLMs) or diffusion models.

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We are looking for a Research Engineer, with passion for working on cutting edge problems that can help us create highly realistic, emotional and life-like synthetic humans through text-to-video.

Our aim is to make video content creation available for all - not only to studio production!

🧑🏼‍🔬 You will be someone who loves to code and build working systems. You are used to working in a fast-paced start-up environment. You will have experience with the software development life cycle, from ideation through implementation, to testing and release. You will also have extensive knowledge and experience in Computer Vision domain. You will also have experience within Generative AI space (GANs, Diffusion models and the like!).

👩‍💼 You will join a group of more than 50 Engineers in the R&D department and will have the opportunity to collaborate with multiple research teams across diverse areas, our R&D research is guided by our co-founders - Prof. Lourdes Agapito and Prof. Matthias Niessner and director of Science Prof. Vittorio Ferrari.

If you know and love DALL.E, MUSE, IMAGEN, MAKE-A-VIDEO, STABLE DIFFUSION and more - and you love large data, large compute and writing clean code, then we would love to talk to you.


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A postdoctoral position is available in Harvard Ophthalmology Artificial Intelligence (AI) Lab (https://ophai.hms.harvard.edu) under the supervision of Dr. Mengyu Wang (https://ophai.hms.harvard.edu/team/dr-wang/) at Schepens Eye Research Institute of Massachusetts Eye and Ear and Harvard Medical School. The start date is flexible, with a preference for candidates capable of starting in August or September 2024. The initial appointment will be for one year with the possibility of extension. Review of applications will begin immediately and will continue until the position is filled. Salary for the postdoctoral fellow will follow the NIH guideline commensurate with years of postdoctoral research experience.

In the course of this interdisciplinary project, the postdoc will collaborate with a team of world-class scientists and clinicians with backgrounds in visual psychophysics, engineering, biostatistics, computer science, and ophthalmology. The postdoc will work on developing statistical and machine learning models to improve the diagnosis and prognosis of common eye diseases such as glaucoma, age-related macular degeneration, and diabetic retinopathy. The postdoc will have access to abundant resources for education, career development and research both from the Harvard hospital campus and Harvard University campus. More than half of our postdocs secured a faculty position after their time in our lab.

For our data resources, we have about 3 million 2D fundus photos and more than 1 million 3D optical coherence tomography scans. Please check http://ophai.hms.harvard.edu/data for more details. For our GPU resources, we have 22 in-house GPUs in total including 8 80-GB Nvidia H100 GPUs, 10 48-GB Nvidia RTX A6000 GPUs, and 4 Nvidia RTX 6000 GPUs. Please check http://ophai.hms.harvard.edu/computing for more details. Our recent research has been published in ICCV 2023, ICLR 2024, CVPR 2024, IEEE Transactions on Medical Imaging, and Medical Image Analysis. Please check https://github.com/Harvard-Ophthalmology-AI-Lab for more details.

The successful applicant will:

  1. possess or be on track to complete a PhD or MD with background in computer science, mathematics, computational science, statistics, machine learning, deep learning, computer vision, image processing, biomedical engineering, bioinformatics, visual science and ophthalmology or a related field. Fluency in written and spoken English is essential.

  2. have strong programming skills (Python, R, MATLAB, C++, etc.) and in-depth understanding of statistics and machine learning. Experience with Linux clusters is a plus.

  3. have a strong and productive publication record.

  4. have a strong work ethic and time management skills along with the ability to work independently and within a multidisciplinary team as required.

Your application should include:

  1. curriculum vitae

  2. statement of past research accomplishments, career goal and how this position will help you achieve your goals

  3. Two representative publications

  4. contact information for three references

The application should be sent to Mengyu Wang via email (mengyu_wang at meei.harvard.edu) with subject “Postdoctoral Application in Harvard Ophthalmology AI Lab".


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ASML US, including its affiliates and subsidiaries, bring together the most creative minds in science and technology to develop lithography machines that are key to producing faster, cheaper, more energy-efficient microchips. We design, develop, integrate, market and service these advanced machines, which enable our customers - the world’s leading chipmakers - to reduce the size and increase the functionality of their microchips, which in turn leads to smaller, more powerful consumer electronics. Our headquarters are in Veldhoven, Netherlands and we have 18 office locations around the United States including main offices in Chandler, Arizona, San Jose and San Diego, California, Wilton, Connecticut, and Hillsboro, Oregon.

ASML’s Optical Sensing (Wafer Alignment Sensor and YieldStar) department in Wilton, Connecticut is seeking a Design Engineer to support and develop complex optical/photonic sensor systems used within ASML’s photolithography tools. These systems typically include light sources, detectors, optical/electro-optical components, fiber optics, electronics and signal processing software functioning in close collaboration with the rest of the lithography system. As a design engineer, you will design, develop, build and integrate optical sensor systems.

Role and Responsibilities Use general Physics, Optics, Software knowledge and an understanding of the sensor systems and tools to develop optical alignment sensors in lithography machines Have hands-on sills of building optical systems (e.g. imaging, testing, alignment, detector system, etc.) Have strong data analysis sills to evaluate sensor performance and troubleshooting Leadership:

Lead executing activities for determining problem root cause, execute complex tests, gather data and effectively communicate results on different levels of abstraction (from technical colleagues to high level managers) Lead engineers in various competencies (e.g. software, electronics, equipment engineering, manufacturing engineering, etc.) in support of feature delivery for alignment sensors Problem Solving: Troubleshooting complex technical problems Develop/debug data signal processing algorithms Develop and execute test plans in order to determine problem root cause Communications/Teamwork: Draw conclusions based on the input from different stakeholders Capability to clearly communicate the information on different level of abstraction Programming: Implement data analysis techniques into functioning MATLAB codes Optimization skills GUI building experience Familiarly with LabView and Python Some travel (up to 10%) to Europe, Asia and within the US can be expected


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