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CVPR 2024 Career Website

Here we highlight career opportunities submitted by our Exhibitors, and other top industry, academic, and non-profit leaders. We would like to thank each of our exhibitors for supporting CVPR 2024. Opportunities can be sorted by job category, location, and filtered by any other field using the search box. For information on how to post an opportunity, please visit the help page, linked in the navigation bar above.

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※Location※ South Korea, Uiwang


※Description※ 1) AI Perception - RGB image based object/scene reconstruction (Nerf, GS, LRM) - Object detection / analysi - Image-Text multimodal model

2) Manipulation Vision - Development of vision-based Bimanual Manipulation using deep learning technology

3) On-Device AI - Development of lightweight deep learning model and on-device AI optimization technology

4) Mobile robot SLAM- Development of algorithms for Perception, SLAM, Motion control and Path planning


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We are seeking a highly motivated candidate for a fully funded postdoctoral researcher position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College Dublin, Ireland to work on topics related to generative AI in the 3D domain. The School of Computer Science and Statistics at Trinity College Dublin is a collegiate, friendly, and research-intensive centre for academic study and research excellence. The School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV, SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting graduate or undergraduate students with technical guidance and engagement in other research activities such as paper reviews, reading group, workshop organization, etc.

The start date of the position is August 01, 2024. Contract duration is 1 year with the option of renewing for a second year. The successful candidate will require the following skills and knowledge: • PhD in Computer Science or related fields; • Strong tracked records in 3D computer graphics, 3D computer vision; • Hands-on experience in training deep models and generative models is required; • Hands-on experience and relevant skills in computer graphics and computer vision application development such as OpenGL, OpenCV, CUDA, Blender is desirable; • Strong programming skills in C++, Python. Capability in implementing systems from research papers and open-source software. • Additional background in math, statistics, or physics is an advantage.

Applicants should provide the following information: • A comprehensive CV including a full list of publications; • The name and contact details of two referees. One of the referees should be the applicant’s PhD supervisor; • Two representative papers by the applicant. Interested candidates should email their applications to Binh-Son Hua (https://sonhua.github.io) directly. Applications will be reviewed on a rolling basis until the position has been filled.


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

The AI Platform team at Figma is working on an exciting mission of expanding the frontiers of AI for creativity, and developing magical experiences in Figma products. This involves making existing features like search smarter, and incorporating new features using cutting edge Generative AI and deep learning techniques. We’re looking for engineers with a background in Machine Learning and Artificial Intelligence to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • Driving fundamental and applied research in ML/AI using Generative AI, deep learning and classical machine learning, with Figma product use cases in mind.
  • Formulate and implement new modeling approaches both to improve the effectiveness of Figma’s current models as well as enable the launch of entirely new AI-powered product features.
  • Work in concert with other ML researchers, as well as product and infrastructure engineers to productionize new models and systems to power features in Figma’s design and collaboration tool.
  • Expand the boundaries of what is possible with the current technology set and experiment with novel ideas.
  • Publish scientific work on problems relevant to Figma in leading conferences like ICML, NeurIPS, CVPR etc.

We'd love to hear from you if you have:

  • Recently obtained or is in the process of obtaining a PhD in AI, Computer Science or a related field. Degree must be completed prior to starting at Figma.
  • Demonstrated expertise in machine learning with a publication record in relevant conferences, or a track record in applying machine learning techniques to products.
  • Experience in Python and machine learning frameworks (such as PyTorch, TensorFlow or JAX).
  • Experience building systems based on deep learning, natural language processing, computer vision, and/or generative models.
  • Experience solving sophisticated problems and comparing alternative solutions, trade-offs, and diverse points of view to determine a path forward.
  • Experience communicating and working across functions to drive solutions.

While not required, it’s an added plus if you also have:

  • Experience working in industry on relevant AI projects through internships or past full time work.
  • Publications in recent advances in AI like Large language models (LLMs), Vision language Models (VLMs) or diffusion models.

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Redmond, Washington, United States


Overview We are seeking a Principal Research Engineer to join our organization and help improve steerability and control Large Language Models (LLMs) and other AI systems. Our team currently develops Guidance, a fully open-source project that enables developers to control language models more precisely and efficiently with constrained decoding.

As a Principal Research Engineer, you will play a crucial role in advancing the frontier of constrained decoding and imagining new application programming interface (APIs) for language models. If you’re excited about links between formal grammars and generative AI, deeply understanding and optimizing LLM inference, enabling more responsible AI without finetuning and RLHF, and/or exploring fundamental changes to the “text-in, text-out” API, we’d love to hear from you. Our team offers a vibrant environment for cutting-edge, multidisciplinary research. We have a long track record of open-source code and open publication policies, and you’ll have the opportunity to collaborate with world-leading experts across Microsoft and top academic institutions across the world.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond. In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities Develop and implement new constrained decoding research techniques for increasing LLM inference quality and/or efficiency. Example areas of interest include speculative execution, new decoding strategies (e.g. extensions to beam search), “classifier in the loop” decoding for responsible AI, improving AI planning, and explorations of attention-masking based constraints. Re-imagine the use and construction of context-free grammars (CFG) and beyond to fit Generative AI. Examples of improvements here include better tools for constructing formal grammars, extensions to Earley parsing, and efficient batch processing for constrained generation. Consideration of how these techniques are presented to developers – who may not be well versed in grammars and constrained generation -- in an intuitive, idiomatic programming syntax is also top of mind. Design principled evaluation frameworks and benchmarks for measuring the effects of constrained decoding on a model. Some areas of interest to study carefully include efficiency (token throughput and latency), generation quality, and impacts of constrained decoding on AI safety. Publish your research in top AI conferences and contribute your research advances to the guidance open-source project. Other

Embody our Culture and Values


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Job Description Summary As a Research Engineer involved in the design of electrical machines, you will work in a collaborative team environment. You will be contributing to the development of advanced machine system concepts as well as their implementation for application to aircraft engine systems, power generation, and electric and hybrid vehicle applications. As part of a multi-disciplinary team, you will contribute to the planning, development, and transition of technologies from concept to products and/or services for GE Aerospace internal and external clients.

GE Aerospace Research will continue to play a vital role in supporting the industry through a historic recovery while shaping the future of flight. We invent the future of flight, lift people up and bring them home safely. Our commitment to lead the industry, to keep safe the flying public and the armed forces, and to lift up one another and our communities, remains our north star. Our purpose is what ties us to one another and gives meaning to our work.

Roles and Responsibilities

Work with customers to identify key system requirements.

Determine electrical machine (generators, motors, power delivery, and accessories') requirements by studying system and customer requirements.

Use system simulation tools, such as MATLAB, Simulink, and PLECS, to validate and refine control algorithms for a wide array of electric machines to ensure the system will perform in a manner consistent with the requirements.

Integrate the output of finite element analysis and other machine design software to determine and implement machine parameters within the system model.

Work closely with the electrical machine design team to make sure the physical machine meets requirements.

Develop and implement test procedures for electrical machine systems and document performance characteristics.

Deliver effective presentations, reports, and publications to Global Research, GE Businesses, government agencies, professional societies, and peer-reviewed journals.

Required Qualifications

PHD in Electrical Engineering or related field, with primary focus in controls applied to electric machines.

In-depth knowledge of electrical machines including electromagnetic, thermal as well as mechanical technology aspects.

Experience in a wide variety of machine topologies

Expertise in simulation tools such as finite elements, MATLAB (Simulink) and others such as PLECS.

US Citizenship required

Must be willing to work out of an office located in Niskayuna, NY

Must be 18 years or older

You must submit your application for employment on the careers page at www.gecareers.com to be considered.

Desired Characteristics

Experience in Automotive Hybrid Electrical or Aerospace Systems.

Strong interpersonal skills.

Strong analytical skills.

Ability to work across all functions/levels as part of a global team.

Ability to work under pressure and meet deadlines.

Excellent written and verbal communication skills.

Strong ties to the external technical community.

Entrepreneurial inclination

The base pay range for this position is 80,000 - 150,000 USD Annually. The specific pay offered may be influenced by a variety of factors, including the candidate’s experience, education, and skill set. This position is also eligible for an annual discretionary bonus based on a percentage of your base salary. This posting is expected to close on July 12, 2024


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Captions is the AI-powered creative studio. Millions of creators around the world have used Captions to make their video content stand out from the pack and we're on a mission to empower the next billion.

Based in NYC, we are a team of ambitious, experienced, and devoted engineers, designers, and marketers. You'll be joining an early team where you'll have an outsized impact on both the product and company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, Uncommon Projects, Kevin Systrom, Mike Krieger, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, Lenny Rachitsky, and more.

Check out our latest milestone and our recent feature on the TODAY show and the New York Times.

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

Responsibilities:

Conduct research and develop models to advance the state-of-the-art in generative computer vision technologies, with a focus on creating highly realistic digital faces, bodies, avatars.

Strive to set new standards in the realism of 3D digital human appearance, movement, and personality, ensuring that generated content closely resembles real-life scenarios.

Implement techniques to achieve high-quality results in zero-shot or few-shot settings, as well as customized avatars for different use cases while maintaining speed and accuracy.

Develop innovative solutions to enable comprehensive customization of video content, including the creation of digital people, modifying scenes, and manipulating actions and speech within videos.

Preferred Qualifications:

PhD in computer science (or related field) and/ or 5+ years of industry experience.

Strong academic background with a focus on computer vision and transformers, specializing in NeRFs, Gaussian Splatting, Diffusion, GANs or related areas.

Publication Record: Highly relevant publication history, with a focus on generating or manipulating realistic digital faces, bodies, expressions, body movements, etc. Ideal candidates will have served as the primary author on these publications.

Expertise in Deep Learning: Proficiency in deep learning frameworks such as TensorFlow, PyTorch, or similar, with hands-on experience in designing, training, and deploying neural networks for multimodal tasks.

Strong understanding of Computer Science fundamentals (algorithms and data structures).

Benefits: Comprehensive medical, dental, and vision plans

Anything you need to do your best work

We’ve done team off-sites to places like Paris, London, Park City, Los Angeles, Upstate NY, and Nashville with more planned in the future.

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.


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You will join a team of 40+ Researchers and Engineers within the R&D Department working on cutting edge challenges in the Generative AI space, with a focus on creating highly realistic, emotional and life-like Synthetic humans through text-to-video. Within the team you’ll have the opportunity to work with different research teams and squads across multiple areas led by our Director of Science, Prof. Vittorio Ferrari, and directly impact our solutions that are used worldwide by over 55,000 businesses.

If you have seen the full ML lifecycle from ideation through implementation, testing and release, and you have a passion for large data, large model training and building solutions with clean code, this is your chance. This is an opportunity to work for a company that is impacting businesses at a rapid pace across the globe.


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Location Sunnyvale, CA Seattle, WA New York, NY Cambridge, MA


Description The Artificial General Intelligence (AGI) team is looking for a passionate, talented, and inventive Applied Scientist with a strong deep learning background, to help build industry-leading technology with multimodal systems.

As an Applied Scientist with the AGI team, you will work with talented peers to develop novel algorithms and modeling techniques to advance the state of the art with multimodal systems. Your work will directly impact our customers in the form of products and services that make use of vision and language technology. You will leverage Amazon’s heterogeneous data sources and large-scale computing resources to accelerate development with multimodal Large Language Models (LLMs) and Generative Artificial Intelligence (Gen AI) in Computer Vision.


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Location Niskayuna, NY


Description Job Description Summary At GE Aerospace Research, our team develops advanced embedded systems technology for the future of flight. Our technology will enable sustainable air travel and next generation aviation systems for use in commercial as well as military applications. As a Lead Embedded Software Engineer, you will architect and develop state-of-the-art embedded systems for real-time controls and communication applications. You will lead and contribute to advanced research and development programs for GE Aerospace as well as with U.S. Government Agencies. You will collaborate with fellow researchers from a range of technology disciplines, contributing to projects across the breadth of GE Aerospace programs. Job Description Essential Responsibilities: As a Lead Embedded Software Engineer, you will:

Work independently as well as with a team to develop and apply advanced software technologies for embedded controls and communication systems for GE Aerospace products Interact with hardware suppliers and engineering tool providers to identify the best solutions for the most challenging applications Lead small to medium-sized projects or tasks Be responsible for documenting technology and results through patent applications, technical reports, and publications Expand your expertise staying current with advances in embedded software to seek out new ideas and applications Collaborate in a team environment with colleagues across GE Aerospace and government agencies

Qualifications/Requirements:

Bachelor’s degree in Electrical Engineering, Computer Science, or related disciplines with a minimum of 7 years of industry experience OR a master’s degree in Electrical Engineering, Computer Science, or related disciplines with a minimum of 5 years of industry experience OR a Ph.D. in Electrical Engineering, Computer Science, or related disciplines with a minimum of 3 years of industry experience. Strong background in software development for embedded systems (e.g., x86, ARM) Strong embedded programming skills such as: C/C++, Python, and Rust Familiarity with CNSA and NIST cryptographic algorithms Willingness to travel at a minimum of 2 weeks per year Ability to obtain and maintain US Government Security Clearance US Citizenship required Must be willing to work out of an office located in Niskayuna, NY You must submit your application for employment on the careers page at www.gecareers.com to be considered Ideal Candidate Characteristics:

Coding experience with Bash, Python, C#, MATLAB, ARMv8 assembly, RISCV assembly Experience with embedded devices from Intel, AMD, Xilinx, NXP, etc. Experience with hardware-based security (e.g., UEFI, TPM, ARM TrustZone, Secure Boot) Understanding of embedded system security requirements and security techniques Experience with Linux OS and Linux security Experience with OpenSSL and/or wolfSSL Experience with wired and wireless networking protocols or network security Knowledge of 802.1, 802.3, and/or 802.11 standards Experience in software defined networks (SDN) and relevant software such as OpenFlow, Open vSwitch, or Mininet Hands-on experience with embedded hardware (such as protoboards) or networking equipment (such as switches and analyzers) in a laboratory setting Experience with embedded development in an RTOS environment (e.g., VxWorks, FreeRTOS) Demonstrated ability to take an innovative idea from a concept to a product Experience with the Agile methodology of program management The base pay range for this position is 90,000 - 175,000 USD Annually. The specific pay offered may be influenced by a variety of factors, including the candidate’s experience, education, and skill set. This position is also eligible for an annual discretionary bonus based on a percentage of your base salary. This posting is expected to close on June 16, 2024


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Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!

We’re looking for engineers with a Machine Learning and Artificial Intelligence background to improve our products and build new capabilities. You will be driving fundamental and applied research in this area. You will be combining industry best practices and a first-principles approach to design and build ML models that will improve Figma’s design and collaboration tool.

What you’ll do at Figma:

  • You will be driving fundamental and applied research in ML/AI. You will explore the boundaries of what is possible with the current technology set.
  • You will be combining industry best practices and a first-principles approach to design and build ML models.
  • Work in concert with product and infrastructure engineers to improve Figma’s design and collaboration tool through ML powered product features.
  • We'd love to hear from you if you have:
  • 5+ years of experience in programming languages (Python, C++, Java or R)
  • 3+ years of experience in one or more of the following areas: machine learning, natural language processing/understanding, computer vision, generative models.
  • Proven experience researching, building and/or fine-tuning ML models in production environments
  • Experience communicating and working across functions to drive solutions

While not required, It’s an added plus if you also have:

  • Proven track record of planning multi-year roadmap in which shorter-term projects ladder to the long-term vision.
  • Experience in mentoring/influencing senior engineers across organizations.

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Inria (Grenoble), France


human-robot interaction, machine learning, computer vision, representation learning

We are looking for highly motivated students joining our team at INRIA. This project will take place in close collaboration between Inria team THOTH and the multidisciplinary institute in artificial intelligence (MIAI) in Grenoble

Topic: Human-robot systems are challenging because the actions of one agent can significantly influence the actions of others. Therefore, anticipating the partner's actions is crucial. By inferring beliefs, intentions, and desires, we can develop cooperative robots that learn to assist humans or other robots effectively. In this project we are in particular interested in estimating human intentions to enable collaborative tasks between humans and robots such as human-to-robot and robot-to-human handovers.

Contact pia.bideau@inria.fr The thesis will be jointly supervised by Pia Bideau (THOTH), Karteek Alahari (THOTH) and Xavier Alameda Pineda (RobotLearn).


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Redmond, Washington, United States


Overview Are you interested in developing and optimizing deep learning systems? Are you interested in designing novel technology to accelerate their training and serving for cutting edge models and applications? Do you want to scale large Artificial Intelligence models to their limits on massive supercomputers? Are you interested in being part of an exciting open-source library for deep learning systems? The DeepSpeed team is hiring!

Microsoft's DeepSpeed is an open-source library built on the PyTorch (machine learning framework) ecosystem that combines numerous research innovations and technology advancements to make deep learning efficient and easier to use. DeepSpeed can parallelize across thousands of GPUs and train models with trillions of parameters. Our OSS (Open Source Software) has powered many advanced models like MT-530B and BLOOM, and it supports unprecedented scale and speed for both training and inference.

The DeepSpeed team is also part of the larger Microsoft AI at Scale initiative, which is pioneering the next-generation AI capabilities that are scaled across the company’s products and AI platforms.

The DeepSpeed team is looking for a Senior Researcher in Redmond, WA with passion for innovations and for building high-quality systems that will make significant impact inside and outside of Microsoft. Our team is highly collaborative, innovative, and end-user obsessed. We are looking for candidates with systems skills and passionate about driving innovations to improve the efficiency and effectiveness of deep learning systems. We value creativity, agility, accountability, and a desire to learn new technologies.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities Excels in one or more subareas and gains expertise in a broad area of research. Identifies and articulates problems in an area of research that are academically novel and may directly or indirectly impact business opportunities. Collaborates with other relevant researchers or research groups to contribute to or advance a research agenda. Researches and develops an understanding of the state-of-the-art insights, tools, technologies, or methods being used in the research community. Expands collaborative relationships with relevant product and business groups inside or outside of Microsoft and provides expertise or technology to them.


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Open to Seattle, WA; Costa Mesa, CA; or Washington, DC

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

WHY WE’RE HERE The Mission Software Engineering team builds, deploys, integrates, extends, and scales Anduril's software to deliver mission-critical capabilities to our customers. As the software engineers closest to Anduril customers and end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities such as Counter Intrusion, Joint All Domain Command & Control, and Counter-Unmanned Aircraft Systems.

As a Mission Software Engineer, you will solve a wide variety of problems involving networking, autonomy, systems integration, robotics, and more, while making pragmatic engineering tradeoffs along the way. Your efforts will ensure that Anduril products seamlessly work together to achieve a variety of critical outcomes. Above all, Mission Software Engineers are driven by a “Whatever It Takes” mindset—executing in an expedient, scalable, and pragmatic way while keeping the mission top-of-mind and making sound engineering decisions to deliver successful outcomes correctly, on-time, and with high quality.

WHAT YOU’LL DO -Own the software solutions that are deployed to customers -Write code to improve products and scale the mission capability to more customers -Collaborate across multiple teams to plan, build, and test complex functionality -Create and analyze metrics that are leveraged for debugging and monitoring -Triage issues, root cause failures, and coordinate next-steps -Partner with end-users to turn needs into features while balancing user experience with engineering constraints -Travel up to 30% of time to build, test, and deploy capabilities in the real world

CORE REQUIREMENTS -Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics. -At least 2-5+ years working with a variety of programming languages such as Java, Python, Rust, Go, JavaScript, etc. (We encourage all levels to apply) -Experience building software solutions involving significant amounts of data processing and analysis -Ability to quickly understand and navigate complex systems and established code bases -A desire to work on critical software that has a real-world impact -Must be eligible to obtain and maintain a U.S. TS clearance

Desired Requirements -Strong background with focus in Physics, Mathematics, and/or Motion Planning to inform modeling & simulation (M&S) and physical systems -Developing and testing multi-agent autonomous systems and deploying in real-world environments. -Feature and algorithm development with an understanding of behavior trees. -Developing software/hardware for flight systems and safety critical functionality. -Distributed communication networks and message standards -Knowledge of military systems and operational tactics

WHAT WE VALUE IN MISSION SOFTWARE Customer Facing - Mission Software Engineers are the software engineers closest to Anduril customers, end-users, and the technical challenges of operational scenarios. Mission First - Above all, MSEs execute their mission in an expedient, scalable, and pragmatic way. They keep the mission top-


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Location Sunnyvale, CA Bellevue, WA Seattle, WA


Description The Artificial General Intelligence (AGI) team is looking for a passionate, talented, and inventive Applied Science Manager with a strong deep learning background, to lead the development of industry-leading technology with multimodal systems.

As an Applied Science Manager with the AGI team, you will lead the development of novel algorithms and modeling techniques to advance the state of the art with multimodal systems. Your work will directly impact our customers in the form of products and services that make use of vision and language technology. You will leverage Amazon’s heterogeneous data sources and large-scale computing resources to accelerate development with multimodal Large Language Models (LLMs) and Generative Artificial Intelligence (GenAI) in Computer Vision.


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